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Thread: any games like streets of rage 1 ?

  1. #31
    Beat Em Ups WCPO Agent cowboyscowboys's Avatar
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    Quote Originally Posted by sheath View Post
    I loved Captain America and the Avengers in the Arcade. I thought the Genesis adaptation was worse than the conversions of Golden Axe and Alien Storm, which I considered mediocre. As was the case with Alien Storm and Golden Axe though, the gameplay is intact and very good.
    They screwed up the combo's in the console ports of Captain America. Mashing the attack button just does random punches and kicks not a set combo of attacks. Another pet peeve I have with the Genesis port is there is no animation for Captain America's dash attack he stands there like in a model pose instead of charging with his shield. Still a fun game though for sure.

    Wow do I feel stupid I actually played through this game on hard today Shui Hu Feng Yun Zhaun unlicensed but awesome game. Playing this game on hard is a fricken marathon 2 extra stages (took me probably 90mins to beat) but its all worth it for the sweet ending.
    Last edited by cowboyscowboys; 12-15-2011 at 11:09 PM.

  2. #32
    I remain nonsequitur Hero of Algol sheath's Avatar
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    Yeah, I noticed that the animation was lacking in the Genesis version of Cap +Avengers, It was the second worst thing to the poor voice quality (Captain Amewica and the Avengews) and really poor colors. Still, the game plays well enough, not nearly identical to the original like Golden Axe and Alien Storm, but it plays well.

  3. #33
    Hard Road! Raging in the Streets Barone's Avatar
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    Quote Originally Posted by sheath View Post
    I have been told by a very reliable source that derailing threads is a Sega-16 staple. We must derail threads or die!
    Yeah, but this time it was kinda abrupt... Anyway, here we go!

    Quote Originally Posted by DarkDragon View Post
    SNES killed the Genesis in the beat em department. That is the point.
    I'll assume that you are too young or you just never had been in the old arcades from the late 80's and early 90's. Otherwise, you should know that Beat'em Ups are about fast brutal action and a lot of enemies on screen... In such terms SNES never touched Genesis, due to its limited raw processing power and the dumb "family-friendly" policies by Nintendo.

    Yes, I'm talking about those stupid on screens characters limitation that the SNES beat'em ups deliver to you. Look at the arcade versions of Captain Comando and Final Fight, then look at the SNES piss-poor ports. Then look at Final Fight CD.
    You'll probably say that Final Fight 3 is a great game, has nice visual and bla bla bla... OK just let me know when you find a SNES beat'em up that can do it:
    http://www.youtube.com/watch?v=Cd5cQ...utu.be&t=3m22s
    2 players + 6 enemies

    Also, there are some good ones, like Super Double Dragon that are so slow-paced that make me angry after 5 minutes playing it...
    Last edited by Barone; 12-15-2011 at 11:27 PM.
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    Quote Originally Posted by eddiespruce View Post
    There were better games on the CD-i than there were on the 3DO.
    Quote Originally Posted by Olls View Post
    That is definitely true. SNES games are overall more well-balanced. The Mega Drive has many more (extremely) difficult games for no other reason than bad game balance and sometimes shitty controls.

  4. #34
    Beat Em Ups WCPO Agent cowboyscowboys's Avatar
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    If only Capcom would have ported their beat em ups to the Genesis would have been sweet. It's sad Captain Commando on the Snes has small sprites and it still only allows 3 enemies at once.

    Final Fight 3- I have a love hate relationship with (Guy and Hagger are pretty much as perfect as you could of asked for in that game. They both have tons of moves and they are all fun to use). Lucia and Dean are a waste of Megs, Cody with an updated look and moves would have been sick. Then obviously the game only has 3 enemies on screen 95% of the time and they made the sprites huge so there is rampant slowdown in 2-player mode. I still think this game is a better effort then Bare Knuckle 3 it's just sad it was held back because of the system it was made for.


    Can someone with technical know how answer this for me? Would Final Fight CD have been able to be ported to the Genesis? I would think so without CD music but I don't really know. I ask this question because Captain Commando was a canceled Sega CD game so I don't understand why they wouldn't have just ported it to the Genesis.

    This is way off topic but Sheath will know where I am coming from I think Weaponlord is funner to play on the Genesis by far compared to the Snes. I am done...

  5. #35
    I remain nonsequitur Hero of Algol sheath's Avatar
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    Final Fight CD could absolutely have been ported to the Genesis (without the CDA), they would have only needed a large enough ROM size to house everything. I doubt Final Fight CD is so optimized that it loads more than ~4Megabit of unique data per level. All of the character animations would only load in ROM space once, so it is just the backgrounds that need to be covered.

  6. #36
    Hard Road! Raging in the Streets Barone's Avatar
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    Quote Originally Posted by cowboyscowboys View Post
    If only Capcom would have ported their beat em ups to the Genesis would have been sweet. It's sad Captain Commando on the Snes has small sprites and it still only allows 3 enemies at once.
    I have a PS1 and so I can play the real Captain Commando... The differences are really brutal.
    And, yes, it's sad that it wasn't ported but I wish a Sega CD port, 'cause it will be far superior.
    SNES also butchered Knights Of The Round, sadly...

    Quote Originally Posted by cowboyscowboys View Post
    Can someone with technical know how answer this for me? Would Final Fight CD have been able to be ported to the Genesis? I would think so without CD music but I don't really know. I ask this question because Captain Commando was a canceled Sega CD game so I don't understand why they wouldn't have just ported it to the Genesis.
    FFCD could have been ported, but IMO it would require smaller sprites (or some hard work on code optimization) since the Sega CD's M68K has some good extra power and the voices would never be so clear. The soundtrack would take some time and hard work to sound good.
    And you'll need a 32Mbit cartridge or something like that if you didn't want to cut details and levels as the SNES port did and/or didn't want to have heavily compressed content (it could give us some loadings between the stages or loadings during the game).
    Probably the same drawbacks for a Captain Commando port from a Sega CD version.

    Quote Originally Posted by sheath View Post
    Final Fight CD could absolutely have been ported to the Genesis (without the CDA), they would have only needed a large enough ROM size to house everything. I doubt Final Fight CD is so optimized that it loads more than ~4Megabit of unique data per level. All of the character animations would only load in ROM space once, so it is just the backgrounds that need to be covered.
    I think that would be very hard to keep the same sprites sizes and animations for the characters. Just look at the Genesis Samurai Shodown Vs Sega CD's Samurai Shodown: Saurus did the Genesis port and Funcom did the Sega CD port. Saurus had access to the original source code AFAIK and Funcom didn't (also, Funcom had almost no experience with fighting games. WTF is Funcom, BTW?). Also Saurus had SNK staff contributing to the project (since they were kinda subsidiary of SNK). Still the Genesis animation is a tad worse than the Sega CD version and the sprite size is a tad smaller. I think that almost 5MHz of extra clock really contributed for it.
    Last edited by Barone; 12-15-2011 at 11:53 PM.
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    Quote Originally Posted by eddiespruce View Post
    There were better games on the CD-i than there were on the 3DO.
    Quote Originally Posted by Olls View Post
    That is definitely true. SNES games are overall more well-balanced. The Mega Drive has many more (extremely) difficult games for no other reason than bad game balance and sometimes shitty controls.

  7. #37
    Beat Em Ups WCPO Agent cowboyscowboys's Avatar
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    32-Meg damn I thought 16-Meg would of done it considering the Snes was 8-meg and a launch title. Either way I wish there was a Genesis port. Don't get me wrong the Sega CD port is awesome I just don't like the whole needing a Sega CD part (not enough games I like on it).

  8. #38
    Hard Road! Raging in the Streets Barone's Avatar
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    I understand you, and I used to think like that sometime ago (before buying a Japanese Mega CD model 2). But the Sega CD definitely has enough good games to justify the investment. There are some great exclusives and most of the Genesis ports are greatly improved in the sound department. Some games like Pitfall also have more levels and the CD soundtrack will sometimes save you from a very bad and annoying one in the Genesis side...
    Once you have played the games and felt the superior quality you can't go back anymore.

    A good Sega CD port could have allowed to keep the 3-player mode of Captain Commando. That, alone, would be THE reason to choose Sega CD instead of Genesis.
    Last edited by Barone; 12-16-2011 at 12:13 AM.
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    Quote Originally Posted by eddiespruce View Post
    There were better games on the CD-i than there were on the 3DO.
    Quote Originally Posted by Olls View Post
    That is definitely true. SNES games are overall more well-balanced. The Mega Drive has many more (extremely) difficult games for no other reason than bad game balance and sometimes shitty controls.

  9. #39
    WCPO Agent streetsofrage's Avatar
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    Quote Originally Posted by sheath View Post
    If we're going multi-platform we only need to mention Super Double Dragon and Double Dragon Advance. Aside from Guardian Heroes nothing else is even close to on par with Streets of Rage 1.
    already have super double dragon



    i guess ill take a look at The Punisher and Power Rangers the movie , thanks everyone for their input
    My Consoles: Nes(toaster), Nes (toploader), Snes, Sega Genesis 2x Model 1 (HD and Va7) , Genesis Model 2 ,Sega Cd model 2 (bois ver 2.00) N64, PS1 , Xbox 1(modded running XMBC) , 2x Xbox360(2 jaspers)

    My Handhelds: Sega Game Gear , Nintendo Ds, Sega Nomad (with dpad)

  10. #40
    Antiquing Shining Hero QuickSciFi's Avatar
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    Quote Originally Posted by cowboyscowboys View Post
    It's single player and dull (that's why nobody mentioned it) considering it came out in 95' no excuses. Plays better then people give it credit for that's for sure.
    'Matter of opinion. This game is intense and extremely colorful. Not your average human in a Superman costume we usually see with the Superman game curse.

    What's wrong with single player?

    Thanks for letting me know why "nobody has mentioned it" though. It's a weight off my shoulders.

  11. #41
    Raging in the Streets DarkDragon's Avatar
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    I know SNES beat em ups had limited enemies on the screen and I think SOR 1-3 are better than any SNES beat em ups but I give SNES the edge because I think they had more good games. Ok you can say Captain Commando, King of Dragons, Knights of the Round were subpar ports in hindsight but bottom line is that SNES got them and Genesis did not. SNES also got Batman Returns and Turtles in Time is better than Hyperstone Heist and I know some here dont think so but thats not the majority. I probably would take Final Fight CD over FF 1-3 SNES but thats Sega CD not Genesis.

  12. #42
    Wildside Expert Kyle's Avatar
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    Quote Originally Posted by streetsofrage View Post
    i guess ill take a look at The Punisher and Power Rangers the movie , thanks everyone for their input
    Fire up The Punisher on an emulator and see what you think. It's one of my favorite beat-em-ups. People rip on it for being watered down. I wouldn't pay $40 for a cart though - I got mine for 20 and it's definitely worth that.

  13. #43
    I quit video games ESWAT Veteran
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    Quote Originally Posted by DarkDragon View Post
    SNES the edge because I think they had more good games.
    No offense, but you sound like a Nintendo fanboy there, because that's exactly what a Nintendo fanboy would say. The Genesis had a better output of beat' em ups than the SNES. I'm not saying that the SNES don't have good beat'em ups, but they're not as memorable as the ones on the Genesis. I played Final Fight 2 and 3 on the SNES, and to be honest, those games were so easy that a 2-month old could beat them. I almost fell asleep playing them, as they seem to lack that non-stop fun factor that many Genesis beat'em ups had.

  14. #44
    Beat Em Ups WCPO Agent cowboyscowboys's Avatar
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    eddie your on crack if you think DarkDragon's comment makes him come off as a fanboy. A lot of people think the Snes has a better beat em up library then the Genesis.

    I never knew "Snes has the edge because I think they had more good games" was a fanboy comment. I think it's called an opinion.

    Anyways it's close there are good exclusives on both and both are better then the lame PC Engine in regards to beat em ups.

    The Snes has 3 of the best console single player only beat em ups ever
    Batman Returns
    Ninja Warriors again
    Undercover Cops (fricken shame it's only one player)

    A lot of underrated games
    Sonic Blast Man 2 (4 enemies on screen) Sweet game
    Iron Commando (4 enemies on screen) Think of The Punisher just not quite as fun IMO
    Return of Double Dragon (4 enemies on screen) a little slow paced but way better then any Genesis Double Dragon
    The King of Dragons (4 enemies on screen) No combo's but it's free roaming
    Legend (4 enemies on screen) Same guys made Iron Commando kind of like Golden Axe with bigger sprites.
    Last edited by cowboyscowboys; 12-16-2011 at 05:47 PM.

  15. #45
    Master of Shinobi TheSonicRetard's Avatar
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    Quote Originally Posted by djshok View Post
    Do now lol. I guess it's just the sequels that ripped off SoR. Either way, they're pretty similar. Chances are if he likes SoR he'll like FF as well.
    Streets of rage is actually a rip off of Final Fight in the most literal sense. The entire series was created to counter Final Fight on the SNES.
    A retarded Sonic.

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