I really enjoyed playing through the Sega CD version of Ecco the Dolphin. I've only played it through once though. The Dreamcast game is absolutely stunning, but I haven't finished it, it gets freaking hard.
I really enjoyed playing through the Sega CD version of Ecco the Dolphin. I've only played it through once though. The Dreamcast game is absolutely stunning, but I haven't finished it, it gets freaking hard.
just checking. I like the tone and feel of the story in ecco - everything about it has this ominous, unknown quality to it. One of my favorite aspects of the game is the so-called dolphin speak. I like how everything is phrased by the sea creatures, because it sounds alien and bizarre. Little touches like the dolphins never referring to themselves as dolphins, but rather "singers." Or how the asterite tells ecco, "it's wonderful to feel your song again" when they meet again in the future.
It just all adds up to a very atmospheric, thick feeling. I'm hard pressed to think of another game from that time period which produced such a rich, dark story and feeling, especially given the limited amount of text in the game.
Part of me wishes they would have made Ecco 3, either the planned 32X version (which was never started, and exists only as a cinepak video of ecco jumping through his own logo, on a cart displayed at CES 94) or the canceled saturn project (which did get started, but not very far). But over the years, the lack of resolution in the story has felt more and more right. A game as dark and ominous as the original ecco games doesn't deserve a bright and cheery ending, and the ending we got with ecco forever lost in the tides of time, never seen again, while the vortex is forced to go back in time, only to find creatures so primitive that she cannot control them, and has to evolve over eons into the crustaceans we know (which explains why they're always so aggressive towards ecco) feels so right today.
A retarded Sonic.
I know quite a few people who prefer the genesis version, I'm just not one of them. I do recognize that the Genesis music has charm, but I much prefer the dark, melancholy feel of the Sega CD soundtrack. It's one of my favorite soundtracks ever, written by Spencer Nelsen.
A retarded Sonic.
That sounds like a really compelling story. I see that the Dreacast version was released in 2000 but that the PS2 version came out 2 years later. Is there any difference between the two that would make one more enjoyable over the other?
The fictional character Gordon Gekko once stated,"Greed, for lack of a better word, is good". Gekko is sometimes unfairly judged. There is a big difference between maintaining one's moral compass in business and that which operates in one's personal life. In business, the reality is that if you are not willing to crush your competitor, you might as well get out of the game while you're still ahead.
I've never actually played the PS2 version, so I can't say. Sheath is correct though, it's outrageously hard, I'd probably call it at least on par with the Genesis version of Ecco 1 in difficulty.
Oh, and the DC version sounds like it's killer on the drive - it makes my dreamcast scream in pain. Something to keep in mind.
A retarded Sonic.
Were I a rich man I would have purchased the rights to the Ecco series and forced coders to create an Ecco 3 game for the Genesis.
But I'm silly like that.
I prefer the music in the Genesis versions well above the Sega CD ones. But still, the Sega CD versions are a pretty nice treatment.
Oh if anyone is interested since there is some talk about Ecco 3, some rather disappointing developments which actually took place yesterday:
Ed Annunziata just stated on his Twitter that Sega will not agree to go ahead with a new Ecco the Dolphin game.
https://twitter.com/#!/edannunziata
Ed Annunziata, series director and writer, still very much loves Ecco and frequently talks to fans on The Dark Sea. He'd absolutely create a third game if ever given the chance. He's posted renders of what he would have the Ecco series look like today on modern consoles if he had the chance:
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A retarded Sonic.
I remember being so frustrated by the secret password you were given in Ecco 2 that does absolutely nothing. It was supposed to be a way to tie together Ecco 3 - you could use the password in the sequel, and it'd change the game based on stuff you did in Ecco 2.
Sega was very experimental in those days, and that was such a cool concept which never fully materialized.
A retarded Sonic.
Who owns the Ecco IP btw? is it Ed Annunziata?
Edit : wait I'm stupid, if he owned it then he wouldn't need Sega.
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