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Thread: The 6 worst endings in video game history

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    End of line.. Raging in the Streets gamevet's Avatar
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    Quote Originally Posted by Zoltor View Post
    Come on why are you kidding yourself, you know damn well 99% of the best 8bit soundtracks are from NES games anyway. The C64 has a few really awesome soundtracks granted, but when 99.99999999999999999999999999% of the library has the worst soundtracks ever, you really can't blame people for overlooking ...

    Spoken like someone that really hasn't played the C64. Gyruss alone sounds just as good as the NES version. Rambo has a great soundtrack. Karateka is known for its cinematic cut scenes with very memorable music.

    The problem with these top 10 lists is that everyone seems to forget about the other systems that were around during the NES's time.


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    Quote Originally Posted by gamevet View Post
    Spoken like someone that really hasn't played the C64. Gyruss alone sounds just as good as the NES version. Rambo has a great soundtrack. Karateka is known for its cinematic cut scenes with very memorable music.

    The problem with these top 10 lists is that everyone seems to forget about the other systems that were around during the NES's time.
    I've had a C64, and yes played it, I recall some of the D&D games having really good music for example(lol another thing to point out, certian ones atleast, actually have CGs in the games lol, the CGs take up like 2 of the disks, but somehow they managed to do such). With that said, lets be real, most of the library has music as bad as you would expect if 2600 games had music in them, not just sound effects.

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    What? Shir is gone? Raging in the Streets StarMist's Avatar
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    The C64 may well have some worthy 8 bit music, but there's no way the SMS is cracking the top 18 or for that matter the top 81 if it's up against the C64 in addition to the NES and whatever other systems may be dredged up. The only game in the running for me would be Space Harrier if for some reason the NES version's soundtrack was butchered, and I doubt that. Outrun's I'd have to revisit but I can't place a SMS soundtrack equal to Burgertime's.
    A couple more superior NES soundtracks: Dragon Spirit and, way near the top, Dino Riki. There would also be the rest of the Famicom RPGs for consideration including the other FFs, Destiny of an Emperor 2, and Faria.

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    Death Bringer Master of Shinobi Black_Tiger's Avatar
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    The problem with all of these kinds of lists, is when they're titled with words like "best" and "worst".

    All they had to do was title it "6 bad video game endings" and it would be no big deal. Non-absolute titles like that also leave the door open to many more lists with the exact same theme, which gives creators more material and fans more to experience.

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    End of line.. Raging in the Streets gamevet's Avatar
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    Quote Originally Posted by Zoltor View Post
    I've had a C64, and yes played it, I recall some of the D&D games having really good music for example(lol another thing to point out, certian ones atleast, actually have CGs in the games lol, the CGs take up like 2 of the disks, but somehow they managed to do such). With that said, lets be real, most of the library has music as bad as you would expect if 2600 games had music in them, not just sound effects.
    Even if it was 80% of the C64 library, it would still be larger than the NES and Master System combined. There is a ton of C64 software with great music. Go check out R-Type on the C64 and Master System.

    I have over 1,000 titles for the C64, I've seen a lot of the best on the system. I doubt you've even scratched the surface of what is available for the system.


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    Quote Originally Posted by Black_Tiger View Post
    The problem with all of these kinds of lists, is when they're titled with words like "best" and "worst".

    All they had to do was title it "6 bad video game endings" and it would be no big deal. Non-absolute titles like that also leave the door open to many more lists with the exact same theme, which gives creators more material and fans more to experience.
    Hell they could've even named it "some" of the worst endings ever, that would work just fine.


    To Gamevet: I'm not saying there aren't awesome soundtracks(lol damn you own a lot of C64 games), just that It's very understandable why very few people think of the C64 when making such lists.

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    Second Base = Best Base Raging in the Streets Tanegashima's Avatar
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    Quote Originally Posted by gamevet View Post
    Even if it was 80% of the C64 library, it would still be larger than the NES and Master System combined. There is a ton of C64 software with great music. Go check out R-Type on the C64 and Master System.

    I have over 1,000 titles for the C64, I've seen a lot of the best on the system. I doubt you've even scratched the surface of what is available for the system.
    I didn't really live during the C64 heydey but it was the only computer we had until the late 90s and I had mine as my computer until 2003-2004 senior year in high school. It had some DAMN good games, my c64 took a dive and is dead (I still have probably two boxes of manuals for it though ahhaaha)

    I really miss playing rambo, ball blazer, impossible mission (remade on the DS i think...)

    mostly I miss

    defender of the crown, the last ninja, shinobi, and MOST IMPORTANTLY

    LASER SQUAD

    I still have most of my games, others have been lost or destroyed I just don't have a computer to play them on...I can't sell my games even if I don't have something to play them on...

    ...lame

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    End of line.. Raging in the Streets gamevet's Avatar
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    I know it's not as inexpensive as picking up Genesis, or Sega CD, but you could probably find a decent C64 for $50 and the disk drive for another $40. Shipping would probably be the only bad part.

    I picked up a boxed C64c for $70 shipped just 2 weeks ago.


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    we bought so many damn things for that thing over the years...


    I still have the datasette for it though, I wonder if it even works


    Pacman has the worst ending of a game ever...

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    Master of Shinobi A Black Falcon's Avatar
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    NES endings may have been bad, but at least those games HAD endings. I'll take "Congraturation" over all those never-ending Atari games, myself...

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    Outlander for Sega Genesis (not sure, but SNES is probably the same).

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    Quote Originally Posted by Zoltor View Post
    I've had a C64, and yes played it, I recall some of the D&D games having really good music for example(lol another thing to point out, certian ones atleast, actually have CGs in the games lol, the CGs take up like 2 of the disks, but somehow they managed to do such). With that said, lets be real, most of the library has music as bad as you would expect if 2600 games had music in them, not just sound effects.
    Zoltor, honestly? You're an ignorant idiot.











    /edit: Almost forgot the c64-score for "Commando"! Best Soundtrack for the game on ANY other machine:


    And by the way, none of these are any D&D-games, or RPG's for that matter!

    Honestly, IGN, snubbing 8-bit composing greats like Rob Hubbard, Ken Daglish or Chris Hülsbeck? For shame!

    In regards to the Dorkly-List: So apparently, "Video Game History" only goes back to the PS1-era? Right, and human History starts with World War 1, no? I guess the author of that list was still just a glimmer in his dad's eye in the early-to-mid-nineties...

    "Worst endings in the last 15 years"... then maybe, yeah. And even that's debatable... (The Ending to Metal Gear Solid 2 was confusing as heck and made little sense, yeah, but bad? Not as such...)
    Last edited by Phantar; 04-05-2012 at 03:45 AM.
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  13. #58
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    Lol those are suppose to be examples of soundtracks that rival the best the NES has to offer, they're not "bad" don't get me wrong, but they are pathetic compared to many many many soundtracks in NES games.

    PS. I can't help but think, if the developers/composer actially designed the soundtracks around the limitations of the C64's sound capeabilites, the soundtracks would be much better(aka Skate or Die for instance would be downright amazing without all that backround noise).
    Last edited by Zoltor; 04-05-2012 at 04:00 AM.

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    Quote Originally Posted by Zoltor View Post
    PS. I can't help but think, if the developers/composer actially designed the soundtracks around the limitations of the C64's sound capeabilites, the soundtracks would be much better(aka Skate or Die for instance would be downright amazing without all that backround noise).
    What makes you think that WASN'T the case?

    The C64 version of Skate or Die! was also well liked for its introductory music, a highly catchy rock-flavored tune with digital samples that took full advantage of all of the SID chip's capabilities
    Actually it even goes beyong that: Rob Hubbard found out that sudden Volume changes in the C64's SID-chip resulted in an audible clicking noise, so he used that effect by adressing it several hundred times per second to cause that distorted e-guitar-riff-effect. The background noise is not from the Soundtrack itself, but from a sub-par recording!
    The funny thing about an oxymoron is, even if you remove the ox, there'll always be a moron. The Question Remains: Y?




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    Teddy Boy Blues (Mega Drive)

    Work in Progress:
    NHL '97 (Genesis)
    FIFA '98: Road to World Cup (Mega Drive)
    Best of the Best: Championship Karate (Genesis)
    Risk (Genesis)

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    Quote Originally Posted by Phantar View Post
    What makes you think that WASN'T the case?



    Actually it even goes beyong that: Rob Hubbard found out that sudden Volume changes in the C64's SID-chip resulted in an audible clicking noise, so he used that effect by adressing it several hundred times per second to cause that distorted e-guitar-riff-effect. The background noise is not from the Soundtrack itself, but from a sub-par recording!
    Because all the destortions, backround noise, and such that plagues so many C64 games, It's clear the developers/composers just through whatever they wanted to into the games, without scailing it down or what have you to sound it could actually repoduce properly.

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