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Thread: Because the Nintendo 64 is great: Short reviews of all N64 games I own (in progress)

  1. #61
    Master of Shinobi A Black Falcon's Avatar
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    You're crazy for several reasons. First, the maps aren't that big, only a few screens large in general, most of the time. Second, the characters move EXTREMELY slowly, so by the time you see someone on the map, you have a long time to react. The "issues" you're talking about simply don't exist. Third, there's (invisible) fog, so what use would be seeing the whole map, when you can only see units within range of your units anyway? And last, there's a good, quite useful minimap. This isn't Diablo II, it's a strategy game, the minimap is the correct kind for the genre. Considering all of those factors, I have no idea why you'd need a farther-out zoom. It'd be utterly pointless. Also, the minimap's great, doesn't need to be any different.

    Oh, and last, the game's one of the N64's most acclaimed games, loved by almost everyone who has played it, and I'm sure you know that. Acting like it's bizarre that someone loves a game that almost everybody loves is a pretty strange reaction.

  2. #62
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    Quote Originally Posted by A Black Falcon View Post
    You're crazy for several reasons. First, the maps aren't that big, only a few screens large in general, most of the time. Second, the characters move EXTREMELY slowly, so by the time you see someone on the map, you have a long time to react. The "issues" you're talking about simply don't exist. Third, there's (invisible) fog, so what use would be seeing the whole map, when you can only see units within range of your units anyway? And last, there's a good, quite useful minimap. This isn't Diablo II, it's a strategy game, the minimap is the correct kind for the genre. Considering all of those factors, I have no idea why you'd need a farther-out zoom. It'd be utterly pointless. Also, the minimap's great, doesn't need to be any different.

    Oh, and last, the game's one of the N64's most acclaimed games, loved by almost everyone who has played it, and I'm sure you know that. Acting like it's bizarre that someone loves a game that almost everybody loves is a pretty strange reaction.
    The map is a hell of alot bigger then a few screens. very little of the map fits on screen(very, very, very, very little). the fact is, you can't veiw different areas on the battlefield,without scrolling multiple screens(making you l"ose sight" of other areas). You do realize in this type of game, you generally have to occupy multiple areas at the same time right, lol try doing that with this poorly(graphics over gameplay)designed game, clearly functionality was completely ignored by the developers.

  3. #63
    Master of Shinobi A Black Falcon's Avatar
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    You're simply wrong that "very little" fits on screen at once. The amount you can see is absolutely average normal for the strategy genre. As I said, you can see plenty far, almost half of the map on smaller maps, a good portion of it on the larger maps. That's far more than enough, especially with the good minimap and very slow unit movement speed. I mostly like strategy games more on the PC, but some console strategy games can be great too, and Ogre Battle 64 is one of the best. The only console strategy games I've definitely liked more are the GBA Fire Emblem games.

    Also, if you can't handle scrolling around a map and can't use minimaps either, you shouldn't be playing strategy games (which, for the record, are my favorite genre). That's how the genre works (though usually strategy game minimaps are at most half the size of the pretty oversized Ogre Battle 64 one; it works well, but it is pretty large, so I don't keep it on screen all the time). But you do a lot less scrolling in Ogre Battle 64 than in many other titles in the strategy genre, that's for sure.

  4. #64
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    Quote Originally Posted by A Black Falcon View Post
    You're simply wrong that "very little" fits on screen at once. The amount you can see is absolutely average normal for the strategy genre.
    Not when the battlefield is 20x or bigger, and there's no excuse for the camera to be zoomed in. The Zoom out feature should actually um zoom out(It's way too close up). You haven't played many tactic games, have you, because this is not the average amount of the map you can see in tactic games.

    Am I going to need to count cells, the map is zoomed in to the extreme(Even the atronomically big maps like the ones in Galactic civ 2, doesn't have the camera zoomed in like that, nor do the very small maps, like the ones found in the standard tactic/RPGs).

    Also just so you know, typically the bigger the map, the more map you should see on screen(zoomed out/smaller icons, exc), and Ogre Battle 64 has some of the biggest maps in a console game(for the genre anyway).
    Last edited by Zoltor; 04-26-2012 at 05:51 AM.

  5. #65
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    Most RTS games do, certainly, and Ogre Battle is, last time I checked, realtime. Have you ever played an RTS? I assume you hated it, but they're my favorite genre. And as I've said, the camera is not zoomed in like you keep saying! It isn't. It's zoomed out a solid distance, to exactly the right distance (at the outer setting) to both see your characters well, and everything within their vision, and a lot beyond that too.

  6. #66
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    Quote Originally Posted by A Black Falcon View Post
    Most RTS games do, certainly, and Ogre Battle is, last time I checked, realtime. Have you ever played an RTS? I assume you hated it, but they're my favorite genre. And as I've said, the camera is not zoomed in like you keep saying! It isn't. It's zoomed out a solid distance, to exactly the right distance (at the outer setting) to both see your characters well, and everything within their vision, and a lot beyond that too.
    I played many, civ 2, Galactic civ 2, Ogre Battle, there's another space one simular to Galactic civ 2, but It's a MMORTS(damn forgot the name), I've played 2 different webbrowser based RTS games(forgot the names, what is it with web browser games, most have wierd, hard to remember names, one of them is literally advertised all the time), and more.

    Edit: Think I remember the MMORTS game, Orbits(or was it DarkOrbit). DarkOrbit/Orbits is awesome, but sadly if you don't play for like 3 months, they delete your account sigh(so the ships/achievements you unlocked, and such are all gone(some versatile ships cost r/l money too sigh, among other stuff). I can see if they hade to clear your owned planets fine(thus allowing people to colonize it, without needed to fight off your planetary deffences), but to delete the other aspects is BS.
    Last edited by Zoltor; 04-26-2012 at 06:52 AM.

  7. #67
    Grandmaster's Reckoning Raging in the Streets Knuckle Duster's Avatar
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    "I CAN'T SEE EVERYTHING AND NEED TO SCROLL AROUND! WAH! THIS IS THE WORST RTS EVAR!" - Zoltor, sitting in front of the original Starcraft.
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  8. #68
    Master of Shinobi TheSonicRetard's Avatar
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    Quote Originally Posted by Knuckle Duster View Post
    "I CAN'T SEE EVERYTHING AND NEED TO SCROLL AROUND! WAH! THIS IS THE WORST RTS EVAR!" - Zoltor, sitting in front of the original Starcraft*.
    *starcraft is an MMO
    A retarded Sonic.

  9. #69
    Nameless One bpguimaraes23's Avatar
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    The list is missing the second best N64 game. Wave Race 64. The first is obviously Ocarina of Time.

  10. #70
    Master of Shinobi A Black Falcon's Avatar
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    Quote Originally Posted by Knuckle Duster View Post
    "I CAN'T SEE EVERYTHING AND NEED TO SCROLL AROUND! WAH! THIS IS THE WORST RTS EVAR!" - Zoltor, sitting in front of the original Starcraft.
    Basically, yeah. It's one of the most insane arguments I've ever seen, ever. Seriously.

    ... Oh, and Zoltor, those games you all listed are TBS games or 4X games, not RTS games (Starcraft, Warcraft, C&C), or even console TBS games like "SRPGs" (Shining Force, Disgaea, etc etc). Ogre Battle 64 is much more like those types of games than a 4X thing. Oh, and you can't see the whole world at once on one screen in Civilization, how DO you manage to play it? And don't say "the difference is that it's turn based", given how slow-paced Ogre Battle 64 is, there's MORE than enough time to scroll around to the places you have troops, in a larger map where scrolling is actually necessary.

    Quote Originally Posted by bpguimaraes23 View Post
    The list is missing the second best N64 game. Wave Race 64. The first is obviously Ocarina of Time.
    What... huh? It's really not there? I've owned Wave Race 64 for a long time, and yeah it's a fantastic game... added! Thanks for mentioning it.

  11. #71
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    Quote Originally Posted by A Black Falcon View Post
    Basically, yeah. It's one of the most insane arguments I've ever seen, ever. Seriously.

    ... Oh, and Zoltor, those games you all listed are TBS games or 4X games, not RTS games (Starcraft, Warcraft, C&C), or even console TBS games like "SRPGs" (Shining Force, Disgaea, etc etc). Ogre Battle 64 is much more like those types of games than a 4X thing. Oh, and you can't see the whole world at once on one screen in Civilization, how DO you manage to play it? And don't say "the difference is that it's turn based", given how slow-paced Ogre Battle 64 is, there's MORE than enough time to scroll around to the places you have troops, in a larger map where scrolling is actually necessary.



    What... huh? It's really not there? I've owned Wave Race 64 for a long time, and yeah it's a fantastic game... added! Thanks for mentioning it.
    You can see much more of the area anound you on screen, plus you create your empire in a civ 2 type game, so you can dictate where things go down. It's pretty rare to have to worry about checking a ton of your cities, not to mention empty space after you move on(since enemies wont beable to get inside the perimeter to attack such cities). Also It's easy to make a boatload of units to guard any gaps you may have, all of which Isn't possible in a Ogre Battle game(that's why civ 2 grade games are playable even though you can't see anywhere near the entire map, you only usually need to keep an eye on 2-3 areas tops).

  12. #72
    Master of Shinobi TheSonicRetard's Avatar
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    Quote Originally Posted by Zoltor View Post
    You can see much more of the area anound you on screen, plus you create your empire in a civ 2 type game, so you can dictate where things go down. It's pretty rare to have to worry about checking a ton of your cities, not to mention empty space after you move on(since enemies wont beable to get inside the perimeter to attack such cities). Also It's easy to make a boatload of units to guard any gaps you may have, all of which Isn't possible in a Ogre Battle game(that's why civ 2 grade games are playable even though you can't see anywhere near the entire map, you only usually need to keep an eye on 2-3 areas tops).
    Civ isn't an RTS. Civ is a 4X TBS
    A retarded Sonic.

  13. #73
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    Quote Originally Posted by TheSonicRetard View Post
    Civ isn't an RTS. Civ is a 4X TBS
    What is this 4x people are claiming in this thread, sounds like people are making up new genres again. It's as dumb as the 4G title cellphone companies came up with, to claim how fast the internet connection is.

    What does the 4x part even mean?

    If you're gonna discount civ type games, then lets go with DarkOrbit, no TBS there at all.
    Last edited by Zoltor; 04-27-2012 at 12:06 AM.

  14. #74
    Where are the bits?! ESWAT Veteran j_factor's Avatar
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    Quote Originally Posted by Zoltor View Post
    What is this 4x people are claiming in this thread, sounds like people are making up new genres again. It's as dumb as the 4G title cellphone companies came up with, to claim how fast the internet connection is.



    You just can't handle my jawusumness responces.

  15. #75
    Grandmaster's Reckoning Raging in the Streets Knuckle Duster's Avatar
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    Quote Originally Posted by Zoltor View Post
    What is this 4x people are claiming in this thread, sounds like people are making up new genres again. It's as dumb as the 4G title cellphone companies came up with, to claim how fast the internet connection is.

    What does the 4x part even mean?
    Quote Originally Posted by MrSega
    Data Caps,Lagging,Slow Bandwidth, half hearted DRM & frequent network crashing. All of these problems come frequently through use of Fiber-Optic Main Frames
    Quote Originally Posted by MrSega
    Windows 8 laptops with Power i7 and built in GeForce 600 GPUs start at almost $2,000.

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