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Thread: Whatever happened to Mega Q*Bert

  1. #1
    will hog your hedges... Raging in the Streets djshok's Avatar
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    Blinky Whatever happened to Mega Q*Bert

    The version that I have is really good, however it seems incomplete since the 2 player mode doesn't work. Was this homebrew abandoned before completion or do I just have an outdated rom?
    Ready to print game covers and cart labels: http://www.mediafire.com/?5gm45wyxr3xvv

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    Quote Originally Posted by djshok View Post
    The version that I have is really good, however it seems incomplete since the 2 player mode doesn't work. Was this homebrew abandoned before completion or do I just have an outdated rom?
    Looks like jaklub was thinking of moving to SegaCD and then stopped posting in SpriteMind about August of last year. Doesn't look too bright for updates.

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    will hog your hedges... Raging in the Streets djshok's Avatar
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    That's unfortunate. It seems that whenever homebrewers/hackers try to port to the Sega CD it's the death of the project.
    Ready to print game covers and cart labels: http://www.mediafire.com/?5gm45wyxr3xvv

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    Quote Originally Posted by djshok View Post
    That's unfortunate. It seems that whenever homebrewers/hackers try to port to the Sega CD it's the death of the project.
    Which is weird because you gain CD audio tracks and it's not hard to find companies to duplicate CDs for you.

  5. #5
    Road Rasher sega16's Avatar
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    However there are way more sega genesis compared to sega cd and by making a game for the genesis there are alot more people that may want to buy it compared to a sega cd game so the increase of cost to make the pcb and buy the flash memory offsets that with more buyers.

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    Raging in the Streets KnightWarrior's Avatar
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    Why the Sega CD?? Just finish it for the Genesis

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    Quote Originally Posted by KnightWarrior View Post
    Why the Sega CD?? Just finish it for the Genesis
    Maybe the EverDrive wasn't out in 2010
    http://gendev.spritesmind.net/forum/...asc&highlight=

    It's dead simple to compile a SegaCD binary in BasiEgaXorz. I suspect it wasn't that easy for him on the C side.

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