Aladdin, without a doubt
There's no good reason for the in game loadings...
The music sucks in comparison. The resolution is lower than what Genesis can do, the background colors doesn't look "very nice" IMO, neither the overuse of dithering that still results in a "pale" game even using composite output...
It's not a bad job but, as always, Capcom did nothing to take advantage of the Genesis higher resolution, its more powerful processor and just made a generic soundtrack rendition of the original. It's just that the SNES version is far superior in all areas.
Ok guys, is it wrong to like The Lion King?
My favorite is World of Illusion. Although, i'm embarrassed to say that i never played Quackshot. Mickey Mania is a close second, probably has the best graphics and looked like a proper cartoon, but i just love Illusion's atmosphere more.
^The Genesis version of The Lion King trumps the SNES version like a elephant to an ant. It's the SNES version that looks wash-out, not the other way around. The SNES version looks gritty, it is Zoomed in and uses darker tones in colors that just make the game look like you messed around too much with your TV settings.
I haven't ever bothered with a frame count, but don't all of the "animated" 16-bit games have more animation in the Genesis versions? I always assumed that Lion King was using Dave Perry's method of streaming animation that I just learned heavily favors the Genesis' sprite size flexibilities.
The others IDK (I'm considering only games that were the same for both consoles)...
For some other games (by different companies) you can notice better animation on the Genesis, like in Robocop VS Terminator and Aladdin.
The main character looks exactly the same in both versions in terms animation AFAIK.
I didn't say that the colors look very nice, although they do in some places. The visuals however, are still great, as the original artwork is often outstanding and the type normally reserved for arcade games. If the SNES version never existed, the Genesis version would be championed as an exclusive with nice graphics.
Capcom doesn't get the credit it deserves for the good that they did do in some of their Genesis ports. Just the same, Sega gets praised for their conversions of Capcom games. If you want to see overusevof dithering and pale/unfortunate coloring, look at Final Fight CD. Sega's early downscaled Capcom ports often had nice color because most of the detail and shading was removed and much was redrawn simplier. But they still had unattractive coloring at times. If the SNES sources of some of Capcom's Genesis ports didn't seem better in various ways, Genesis fans wouldn't be so hard on them. Genesis games that don't look as good as Great Circus Mystery are regularly praised for their visuals.
Is there any port for the Genesis based on a high detail/shading/color game that turned out as good as Super Street Fighter II? Even when compared to the arcade version?
EDIT: It's also one of my girlfriend's favorite games and she prefers the Genesis version so shows what I know.
I like the lion king, and I too prefer the genesis version. I also really liked the DOS one.
EDIT: Btw, is it just me who thinks Quackshot is overrated? I don't think there's anything wrong with the game, it looks good, and it's pretty fun but... What's so special about it?
Last edited by Kamahl; 06-21-2012 at 03:17 PM.
This thread needs more... ENGINEERS
There are many other cartoon platformers on the Genesis that look far better than that IMO.
You'll always find people championing exclusives just due to their exclusiveness, but that's not me. You'll find me trashing several Genesis exclusives.
Strider Hiryu looks good IMO (considering its release date and all...).
You should look here:
You're arguing with the wrong guy, I'm not your average Genesis fanboy.
Anyway, Samurai Shodown looks a lot better, runs in higher resolution and has a bonus: audible sound.
Last edited by Barone; 06-21-2012 at 03:32 PM.
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