Aladdin, without a doubt
Thanks for telling me what I already knew.
There's no good reason for the in game loadings...
The music sucks in comparison. The resolution is lower than what Genesis can do, the background colors doesn't look "very nice" IMO, neither the overuse of dithering that still results in a "pale" game even using composite output...
It's not a bad job but, as always, Capcom did nothing to take advantage of the Genesis higher resolution, its more powerful processor and just made a generic soundtrack rendition of the original. It's just that the SNES version is far superior in all areas.
Ok guys, is it wrong to like The Lion King?
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My favorite is World of Illusion. Although, i'm embarrassed to say that i never played Quackshot. Mickey Mania is a close second, probably has the best graphics and looked like a proper cartoon, but i just love Illusion's atmosphere more.
^The Genesis version of The Lion King trumps the SNES version like a elephant to an ant. It's the SNES version that looks wash-out, not the other way around. The SNES version looks gritty, it is Zoomed in and uses darker tones in colors that just make the game look like you messed around too much with your TV settings.
I haven't ever bothered with a frame count, but don't all of the "animated" 16-bit games have more animation in the Genesis versions? I always assumed that Lion King was using Dave Perry's method of streaming animation that I just learned heavily favors the Genesis' sprite size flexibilities.
Zoomed in + Simba's roar is totally off (sounds like a fag cat rather than a lion).
Not all. Cool Spot does have more frames on the Genesis.
The others IDK (I'm considering only games that were the same for both consoles)...
For some other games (by different companies) you can notice better animation on the Genesis, like in Robocop VS Terminator and Aladdin.
I know that some "parts" are better animated on the Genesis version, like the Giraffes.
The main character looks exactly the same in both versions in terms animation AFAIK.
The loading wasn't necessary, but it doesn't ruin the game. The music comes down to taste, the SNES version uses sounds that can be "legendary" or annoying depending on the person. The resolution is pixel perfect, to use the higher res would only distort the perspective. I haven't directly compared the two versions in one sitting, but I don't remember the Genesis version running any slower than the original, so there was no need to optimize code or any way to take advantage of the more powerful cpu. Unless Capcom made a different game, the advantages of the Genesis don't apply and as a port it turned out good enough considering the source material.
I didn't say that the colors look very nice, although they do in some places. The visuals however, are still great, as the original artwork is often outstanding and the type normally reserved for arcade games. If the SNES version never existed, the Genesis version would be championed as an exclusive with nice graphics.
Capcom doesn't get the credit it deserves for the good that they did do in some of their Genesis ports. Just the same, Sega gets praised for their conversions of Capcom games. If you want to see overusevof dithering and pale/unfortunate coloring, look at Final Fight CD. Sega's early downscaled Capcom ports often had nice color because most of the detail and shading was removed and much was redrawn simplier. But they still had unattractive coloring at times. If the SNES sources of some of Capcom's Genesis ports didn't seem better in various ways, Genesis fans wouldn't be so hard on them. Genesis games that don't look as good as Great Circus Mystery are regularly praised for their visuals.
Is there any port for the Genesis based on a high detail/shading/color game that turned out as good as Super Street Fighter II? Even when compared to the arcade version?
Eh, it's been a while since I compared the two. I think at the end of the day both versions are fine and it's just a matter of which console you own/prefer.
EDIT: It's also one of my girlfriend's favorite games and she prefers the Genesis version so shows what I know.
I like the lion king, and I too prefer the genesis version. I also really liked the DOS one.
EDIT: Btw, is it just me who thinks Quackshot is overrated? I don't think there's anything wrong with the game, it looks good, and it's pretty fun but... What's so special about it?
Last edited by Kamahl; 06-21-2012 at 03:17 PM.
This thread needs more...ENGINEERS
And I didn't say that.
Sure but you're saying it to someone that usually hates the SNES soundtracks... However, I can recognize when one version is leagues better than the other. And this is the case here; the SNES version sounds richer, far superior.
What about redraw the sprites like Shiny did in EWJ2 for the SNES???
More CPU power is not only useful for speed... Some on the fly decompression would be possible to avoid the in game loadings that are annoying.
Hummm... OK.
Probably by stupid people, yes.
There are many other cartoon platformers on the Genesis that look far better than that IMO.
You'll always find people championing exclusives just due to their exclusiveness, but that's not me. You'll find me trashing several Genesis exclusives.
???
Maybe 'cause you can actually understand the voices and hear the soundtracks in stereo rather than mono like in SFIIPlusCE? Yes, maybe.
Another old info. Even my dog knows that FFCD is a classic example of overuse of dithering... However, it looks good using composite and actually better than the SNES version IMO. By the way, FFCD is A-Wave, not SoJ.
I found some very unattractive ALL the time, like Daimakaimura and Forgotten Worlds.
Strider Hiryu looks good IMO (considering its release date and all...).
You're right, but I would be complaining and fighting against them all.
A lot of people praise shitty games but that's not my fault.
You should look here:
http://www.sega-16.com/forum/showthr...l=1#post391528
You're arguing with the wrong guy, I'm not your average Genesis fanboy.
IMO it looks poor and SFIIPlusCE was better optimized for the Genesis palette. Even Saturday Night Slam Masters looks better IMO.
Anyway, Samurai Shodown looks a lot better, runs in higher resolution and has a bonus: audible sound.
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