Panzer Dragoon Zwei is
one of the best 3D shooting games available
Presented for your pleasure
Sorry it wasn't you who mentioned this it was Agostinhobaroners. Here are the credits for the Saturn port of Hexen:
http://www.mobygames.com/game/sega-s...eretic/credits
As you can see Probe didn't do any programming for the game, it was done by ATOD.
^Yeah, and those are the credits that appear when you finish the game.
Well they did do some developmental tasks for it, just not the hard important stuff like programming.
^ahahah. I wish they could have done the same for the MK ports.
At least they were competent enough to find a good company to do the job, unlike EA.
I've been doing a little bit of research on Mortal Kombat II since it came up. I always only played as Liu Kang or Scorpion, and didn't notice significant gameplay differences between the 16-bit and 32X versions of Mortal Kombat II. Since Jax's combos were brought up as a flaw in the Genesis and 32X versions I decided to take a look while I relearned how to play the game. In the process I found this video full of interesting flaws in the "original".
See 5:30 especially
Haha, 5:30 is a trip! It's like some sort of homoerotic tango or something. Does that trick work on the real machine?
BTW, 1:41 is exactly the combo I'm talking about -- I was never able to get it to work on MKII 32X, because it seems like the Back Breaker will only work in that version if both fighters are near the apex of a jump.
The Umbrellahead Review: where the movies are B and the packages large.
Over the last couple of days I've tried to learn some of Jax' combos. On the Genesis version I can do the deep kick and gotcha grab combo, on the SNES I cannot. On the SNES I can do the high mid jump kick back breaker combo, on the Genesis I cannot. It's a crapshoot there, but I don't find any of the normal moves difficult to perform in either version. I did have a harder time getting Jax' arm rip fatality to work on the SNES version today, but I'm guessing that is because the block button is on one of those stinking triggers. Even with the Ascii pad, those triggers are not ideal for me.
I am aiming to make a Genesis, SNES, 32X comparison video in the next week that at least shows two combos from Liu Kang, Scorpion and Jax on each platform, plus the AI beating up on me. If I play it enough I might even show the Shao Kahn fight in each version.
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