
Originally Posted by
Vector
Look at all the money pissed away on artists who aren't involved with project anymore, could have used that $ for a great Yuzo intro. But let's get real, I'm sure you guys will sell for $100 or even maybe put on ebay for $200, so ok 4 of those sales = 1 yuzo track, you guys will get your money back on this project depending on how much you pay graphic artists.
You are going to press 1,000 copies for $50 at first ? That is $50,000.
Pressing of carts, labels instructions and cases = let's say $5,000.
Artists and Programmers = what $10,000 so far ? Because some are "in house" yes ?
Sound Engineer = couple thousand.
Other stuff, few more thousand. In house will check for bugs, crashes, etc.
Promotion, Video trailer.
That's still $30,000 profit !
But let's just double it for the hell of it, add more costs if you are paying people more (people stopped), still $10,000 total profit (off 1 batch) minimum. No, let's say everything costs even more, and you break even on this project, isn't it all worth it ? You can make profit on re issues though (another 1,000 x $50 at least). It's all over google, "retro community" knows about it so it will sell like Pier Solar did.
I used to press stuff too.
You guys will still make a killing even off 1 batch, so you are telling me paying him $500 for interlude music or $1,000 for an intro or $2,000 for 2 tracks is breaking your budget ? Not only will the songs be good, but sound good coming out of genesis m1.