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Thread: Games with 3D graphics running at 60 fps - 5th Generation Consoles

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    Hard Road! Raging in the Streets Barone's Avatar
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    Default Games with 3D graphics running at 60 fps - 5th Generation Consoles

    Am I missing anything?
    Any suggestions or indications are welcome.

    This is a list of games with 3D graphics which run at 60 frames or 60 fields per second on 5th generation consoles.
    Some games aren't fully 3D or only have special modes featuring 60 fps support, so they will be listed and described as such.



    Atari Jaguar (1993 Hardware)
    BattleSphere (2000) (Variable frame rate which peaks at 60 fps)
    BattleSphere Gold (2002) (Variable frame rate which peaks at 60 fps)

    Total: 2 games


    Sega Saturn (1994 Hardware)
    All-Japan Pro Wrestling featuring Virtua (1997)
    Clockwork Knight: Pepperouchau's Adventure (1994) (Characters are 2D sprites; 2D gameplay)
    Clockwork Knight 2 (1995) (Characters are 2D sprites; 2D gameplay)
    Dead or Alive (1997)
    DecAthlete (1996)
    Digital Dance Mix Vol. 1: Namie Amuro (1997)
    Fighters Megamix (1996)
    Fighting Vipers (1996)
    Guardian Heroes (1996) (Seems to be using 3D floors)
    Goiken Muyou: Anarchy in the Nippon (1997)
    J.League Go Go Goal! (1997)
    Jonah Lomu Rugby (1997) (The players are 2D sprites but the rest is 3D at solid 50 fps - European-only release so it's limited to 50 fps)
    Last Bronx (1997)
    Layer Section II (1997) (60 fps but with some heavy slowdown at times)
    Mass Destruction (1997)
    Panzer Dragoon II Zwei (1996) (Only cutscenes are 60 fps but they're rendered in real time)
    Radiant Silvergun (1998) (Some characters and items are 2D sprites; 2D gameplay)
    Savaki (1998)
    Shinrei Jusatsushi Taromaru (1997) (Several backgrounds and some platforms are 3D)
    Skeleton Warriors (1996) (Characters and several items are 2D sprites; 2D gameplay)
    Stellar Assault SS (1998) (In interlaced mode the image is blurred but the objects are moving 60 times per second with their "ghosts" being cleared only in the next frame)
    Street Racer Extra (1996)
    Striker '96 (1996) (The players are 2D sprites but the rest is 3D at solid 60 fps)
    Tempest 2000 (1996)
    Terra Cresta 3D (1997)
    Thunder Force V (1997) (Enemies and some background objects are 3D)
    Virtua Fighter 2 (1995)
    Virtua Fighter Kids (1996)
    Zero Divide: The Final Conflict (1997)

    Total: 29 games


    Sony Playstation (1994 Hardware)
    Agent Armstrong (1997) (2D sprites in a 3D world)
    Battle Arena Toshinden 3 (1996) (60 fps mode is optional and non-textured)
    BattleSport (1997) (Some items are 2D sprites)
    Blockids (1996) (Static 2D backgrounds and 2D characters; fully 3D table)
    Bloody Roar (1997)
    Bloody Roar 2: Bringer of the New Age (1999)
    Boxing (2000)
    Colin McRae Rally (1998) (Hidden feature and it's limited to Time Trial and Rally modes)
    Critical Blow (1997)
    Crime Killer (1998)
    Dance Dance Revolution 5th Mix (2001)
    Dead or Alive (1998)
    Doraemon: Nobita to Fukkatsu no Hoshi (1996) (Player's characters and items are 2D sprites)
    Dynasty Warriors (1997)
    Ehrgeiz (1998)
    Einhander (1998) (2D gameplay)
    Fighters' Impact (1997)
    Fighting Illusion K-1 GP 2000 (2000)
    Fighting Illusion V: K-1 Grand Prix '99 (1999)
    Fighting Illusion: K-1 Grand Prix '98 (1998)
    Finger Flashing (1999) (Just the floor is 3D but it scrolls at 60 fps when you run)
    Floating Runner: Quest for the 7 Crystals (1996)
    Forsaken (1998)
    Funky Boxers (2002)
    G-Darius (1998) (Bullets and other items are 2D sprites; 2D gameplay; slowdown may be heavy)
    Ganbare Goemon: Kurunara Koi! Ayashige Ikka no Kuroi Kage (1998)
    Garou Densetsu Wild Ambition (1999)
    Gauntlet Legends (2000) (60 fps but with occasional slowdown)
    Geom Cube (1994) (Bare bones Blockout-esque 3D graphics but solid 60 fps nonetheless)
    Genei Tougi: Shadow Struggle (1996)
    Goiken Muyou II (1998)
    Gran Turismo (1997) (Hidden Hi-Fi mode, which is Time Trial-only and limited to a few tracks)
    Hard Blow (1997)
    Hermie Hopperhead: Scrap Panic (1995) (3D bonus levels are solid 60 fps)
    Hyper Final Match Tennis (1996)
    I.Q. Final (1998) (Empty background; fully 3D table and character)
    I.Q.: Intelligent Qube (1997) (Empty background; fully 3D table and character)
    Invasion From Beyond (1998)
    iS: Internal Section (1999)
    Jonah Lomu Rugby (1997) (The players are 2D sprites but the rest is 3D at solid 60 fps)
    K-1 World Grand Prix 2001 Kaimakuden (2001)
    Kamen Rider (1998)
    Kamen Rider Agito (2001)
    Kamen Rider Kuuga (2000)
    Kamen Rider Ryuki (2002) (60 fps but with occasional slowdown)
    Kamen Rider V3 (2000)
    Kensei: Sacred Fist (1998)
    Kickboxing (2001)
    Klonoa: Door to Phantomile (1997) (Characters and several items are 2D sprites; 2D gameplay)
    Kula World (1998)
    Landmaker (1999) (Only the console-exclusive modes are 3D; bare bones graphics but solid 60 fps)
    Lattice: 200EC7 (2000)
    Mad Stalker: Full Metal Force (1997) (Only the floor is 3D)
    Magical Date: Doki Doki Kokuhaku Daisakusen (1997) (Most of the mini-puzzles run at 60 fps)
    Micro Machines V3 (1997)
    Mortal Kombat 4 (1998)
    Moto Racer (1997) (30+ variable frame rate reaches 50-60 fps in some spots and often in time trial)
    Motor Toon GP R (1996) (Motor Toon Grand Prix 2's mini-game)
    Motorhead (1998) (60 fps mode is optional and limited to 2 AI cars)
    Muppet RaceMania (2000)
    N2O: Nitrous Oxide (1998)
    Night Raid (2002) (Some backgrounds and items are 2D; 2D gameplay)
    Omega Boost (1999)
    One on One (1998)
    Philosoma (1995) (Backgrounds are 3D for the most part)
    Pong: The Next Level (1999) (30 fps prior and after the match but solid 60 fps during the gameplay)
    PowerSlave (1997) (30+ variable frame which peaks at 60 fps in some areas)
    R-Type Delta (1998) (2D gameplay)
    Rapid Racer (1997)
    Rascal (1998)
    RayCrisis (2000) (60 fps but with occasional slowdown)
    RayStorm (1996) (60 fps but with occasional slowdown)
    RC de GO! (2000)
    Ridge Racer Turbo (1998) (R4: Ridge Racer Type 4 bonus disc; the arcade game limited to 2 AI cars)
    Rival Schools (1998)
    Running Wild (1998)
    Sanvein (2000)
    Shake Kids (1998) (2D sprites in a 3D world; combo screen run at 30 fps, the rest of the game is 60 fps)
    Shin Nippon Pro Wrestling: Toukon Retsuden 2 (1996) (Using a cheat, single matches-only, no background and no judge)
    Shin Nippon Pro Wrestling: Toukon Retsuden 3 (1998) (Optional, single matches-only and no judge)
    Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (1999)
    Skeleton Warriors (1996) (Characters and several items are 2D sprites; 2D gameplay)
    SlamScape (1996)
    Street Fighter EX 2 Plus (1999)
    Street Fighter EX Plus Alpha (1997)
    Street Racer Extra (1996)
    Striker - World Cup Premiere Stage (1995) (The players are 2D sprites but the rest is 3D at solid 60 fps)
    Tekken (1995)
    Tekken 2 (1996)
    Tekken 3 (1998)
    Tempest X3 (1996)
    The Granstream Saga (1997)
    The Helicopter (2000)
    Trash It (1997) (50 fps PAL-only release, characters are 2D sprites; 2D gameplay)
    Thunder Force V: Perfect System (1998) (Enemies and some background objects are 3D)
    Tobal 2 (1997)
    Tobal No. 1 (1996)
    Tomba! (1997) (Characters and several items are 2D sprites)
    Umihara Kawase Shun (1997) (All platforms are 3D)
    Umihara Kawase Shun: Second Edition (2000) (All platforms are 3D)
    Victory Boxing (2000)
    Virtual Hiryu no Ken (1997)
    Vs. (1997)
    Xevious 3D/G (1997)
    XI [sai]/ Devil Dice (1998)
    XI [sai] Jumbo (1999)
    Zen-Nippon Pro Wrestling: Ouja no Kon (1999)
    Zero Divide 2: The Secret Wish (1997)

    Total: 108 games


    Nintendo 64 (1996 Hardware)
    Dark Rift (1997)
    F-Zero X (1998)
    Gauntlet Legends (1999) (30+ fps variable frame rate which may peak at 60 fps)
    Killer Instinct Gold (1996) (2D sprites and 2D gameplay in a 3D world)
    Mortal Kombat 4 (1998)
    Virtual Hiryu no Ken 1.5 (1998) (included in Flying Dragon) (variable frame rate which may peak at 60 fps)

    Total: 6 games


    READ THE OP BEFORE SAYING SHIT, please.

    Thanks in advance.
    Last edited by Barone; 09-26-2014 at 08:36 PM.
    Quote Originally Posted by eddiespruce View Post
    There were better games on the CD-i than there were on the 3DO.
    Quote Originally Posted by Olls View Post
    That is definitely true. SNES games are overall more well-balanced. The Mega Drive has many more (extremely) difficult games for no other reason than bad game balance and sometimes shitty controls.
    Quote Originally Posted by Cornelius Spunkwater View Post
    Rondo of Blood? Dracula X? Really? Everyone with any sense recognizes they're vastly inferior to SCIV. Especially in terms of controls, if nothing else. Anyway, I agree with A Black Falcon 100%.

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    So's your old man! Raging in the Streets zetastrike's Avatar
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    I thought the PSX Dead or Alive ran at 30 fps. This is the first I've heard it doesn't. Same with Fighting Vipers.
    Quote Originally Posted by A Black Falcon
    Nope. Bloodlines is the problem, not me. I have no trouble with Super Castlevania IV (SNES) and Dracula X: Rondo of Blood (TCD), and have finished both games. Both of those are outstanding games, among the best platformers of the generation. In comparison Bloodlines is third or fourth tier.

    No, it's unbiased analysis. The only fanboyism is people who claim that Hyperstone Heist and Bloodlines are actually as good as their SNES counterparts.

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    Hard Road! Raging in the Streets Barone's Avatar
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    Quote Originally Posted by zetastrike View Post
    I thought the PSX Dead or Alive ran at 30 fps.
    60 fps at 512 x 480, be assured .


    Quote Originally Posted by zetastrike View Post
    This is the first I've heard it doesn't.
    Yep, a lot of bad info in the Internet; that's why I decided to compile the list by myself testing game per game.


    Quote Originally Posted by zetastrike View Post
    Same with Fighting Vipers.
    Fighting Vipers uses low res 3D models for the fighters, but it's 60 fps.
    Quote Originally Posted by eddiespruce View Post
    There were better games on the CD-i than there were on the 3DO.
    Quote Originally Posted by Olls View Post
    That is definitely true. SNES games are overall more well-balanced. The Mega Drive has many more (extremely) difficult games for no other reason than bad game balance and sometimes shitty controls.
    Quote Originally Posted by Cornelius Spunkwater View Post
    Rondo of Blood? Dracula X? Really? Everyone with any sense recognizes they're vastly inferior to SCIV. Especially in terms of controls, if nothing else. Anyway, I agree with A Black Falcon 100%.

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    So's your old man! Raging in the Streets zetastrike's Avatar
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    The Saturn has more than I thought, and the PSX has a ton. Thanks for doing this, I've wondered about it.
    Quote Originally Posted by A Black Falcon
    Nope. Bloodlines is the problem, not me. I have no trouble with Super Castlevania IV (SNES) and Dracula X: Rondo of Blood (TCD), and have finished both games. Both of those are outstanding games, among the best platformers of the generation. In comparison Bloodlines is third or fourth tier.

    No, it's unbiased analysis. The only fanboyism is people who claim that Hyperstone Heist and Bloodlines are actually as good as their SNES counterparts.

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    Hard Road! Raging in the Streets Barone's Avatar
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    Thanks for the feedback.
    I hope lists like this will help collectors and retro gamers to enjoy their consoles better or explore the libraries in depth if they're looking for games which pushed the hardware.
    Quote Originally Posted by eddiespruce View Post
    There were better games on the CD-i than there were on the 3DO.
    Quote Originally Posted by Olls View Post
    That is definitely true. SNES games are overall more well-balanced. The Mega Drive has many more (extremely) difficult games for no other reason than bad game balance and sometimes shitty controls.
    Quote Originally Posted by Cornelius Spunkwater View Post
    Rondo of Blood? Dracula X? Really? Everyone with any sense recognizes they're vastly inferior to SCIV. Especially in terms of controls, if nothing else. Anyway, I agree with A Black Falcon 100%.

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    Ninetailed Noob Raging in the Streets KitsuneNight's Avatar
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    what about daytona cce and virtua fighter 2 ?
    at what fps do they run ?
    Kitsune in a hat

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    Virtua Fighter 2 is 60fps and is on the list Daytona USA CCE is 30fps last I heard. I was almost certain though that Dead or Alive and Tekken 3(and possibly the other Tekkens) on the PS1 were 30fps. Though I think I got those numbers from sheath/gamepilgrimage years ago so they could very well be wrong.

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    Raging in the Streets goldenband's Avatar
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    Will you be including 3DO and Jaguar games? I haven't played it, but IIRC Battlesphere allegedly reaches 60 fps sometimes.
    The Umbrellahead Review: where the movies are B and the packages large.

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    Quote Originally Posted by goldenband View Post
    Will you be including 3DO and Jaguar games? I haven't played it, but IIRC Battlesphere allegedly reaches 60 fps sometimes.
    Sure, why not?
    It's just way harder to test since their emulators aren't exacly reliable and real hardware capture always cripples the video to 30 fps.
    I really doubt the 3DO has something with 3D beyond 30 fps though, but I would love to be wrong. Heck, even 2D games are mostly 30 fps on the 3DO.

    But thanks for the suggestion. I found enough sources (including the developers themselves) which point to Battlesphere peaking at 60 fps so I've included it and the Gold version as well.
    Quote Originally Posted by eddiespruce View Post
    There were better games on the CD-i than there were on the 3DO.
    Quote Originally Posted by Olls View Post
    That is definitely true. SNES games are overall more well-balanced. The Mega Drive has many more (extremely) difficult games for no other reason than bad game balance and sometimes shitty controls.
    Quote Originally Posted by Cornelius Spunkwater View Post
    Rondo of Blood? Dracula X? Really? Everyone with any sense recognizes they're vastly inferior to SCIV. Especially in terms of controls, if nothing else. Anyway, I agree with A Black Falcon 100%.

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    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    I could be wrong, but I thought Evil Zone was 60 fps.


    You just can't handle my jawusumness responces.

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    Raging in the Streets goldenband's Avatar
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    Quote Originally Posted by Barone View Post
    Sure, why not?
    It's just way harder to test since their emulators aren't exacly reliable and real hardware capture always cripples the video to 30 fps.
    I really doubt the 3DO has something with 3D beyond 30 fps though, but I would love to be wrong. Heck, even 2D games are mostly 30 fps on the 3DO.
    Yeah, I'd have to check. Escape from Monster Manor was variable and might've hit 60 fps in very simple areas, but I don't think so. Wolfenstein 3D, Battlesport, Stellar 7, and (in the simplest zones) Immercenary might be worth checking.

    Quote Originally Posted by Barone View Post
    But thanks for the suggestion. I found enough sources (including the developers themselves) which point to Battlesphere peaking at 60 fps so I've included it and the Gold version as well.
    Sure thing. I don't know whether you would want to count a scaling-sprite game (probably not?), but I believe Super Burnout runs at a rock-steady 60 fps.

    Also, to confirm one of your notes, I think I do remember hitting 60 fps on N64 Gauntlet Legends under certain circumstances. Not sure if the Expansion Pak changes things, i.e. simpler but faster graphics as sometimes happens. The descriptions of the N64 and PS1 games make it sound like the PS1 has a better average framerate, but I'm not sure that's true -- I seem to remember a lot of 20-30 fps in the PS1 port.

    EDIT: I think Frogger & its sequel on the PS1 sometimes reach 60 fps, but I'd have to check.

    EDIT #2: This page claims that 3DO Star Fighter runs at 60 fps...? Sounds pretty dubious, but I haven't played it in ages.

    EDIT #3: More Jaguar: parts of this video suggest that Missile Command 3D might hit 60 fps in simplified segments. I found a forum post that cites Val d'Isere as 60 fps, but I doubt that's correct.
    Last edited by goldenband; 02-14-2014 at 01:12 AM.
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    Mastering your Systems Hero of Algol TmEE's Avatar
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    Duke Nukem 3D port on PSX reaches 60FPS if you face walls, but mostly stutters at and below 30FPS. Really inconsistent last time I tired it.
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    Well if that counts, 3DO doom will run at 60 if you face a wall and make the window the smallest size.

    Quote Originally Posted by goldenband View Post
    EDIT: I think Frogger & its sequel on the PS1 sometimes reach 60 fps, but I'd have to check.
    I don't think so, that game chugs quite a bit.

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    It's called a Mega Drive Master of Shinobi Devil N's Avatar
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    Quote Originally Posted by TrekkiesUnite118 View Post
    I was almost certain though that Dead or Alive and Tekken 3(and possibly the other Tekkens) on the PS1 were 30fps.
    All Tekken games most definitely run at 60fps. Tekken 3 is kind of stretching the limits of what the PS1 can do though and sometimes dips under 60fps, making it feel a bit stuttery at times.

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    Master of Shinobi Team Andromeda's Avatar
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    Virtua Fighter 2 is 60fps and is on the list Daytona USA CCE is 30fps last I heard. I was almost certain though that Dead or Alive and Tekken 3(and possibly the other Tekkens) on the PS1 were 30fps.
    Dayona USA CCE is 30 fps but it isn't locked DOA and all the Tekkens are 100% 60 fps .

    This page claims that 3DO Star Fighter runs at 60 fps...? Sounds pretty dubious, but I haven't played it in ages
    That's a load of crap . I have the game and you're luckly if it 22 fps.


    Some other's would be

    Jonah Lomu Rugby - Sprites but with 3D polygon stadiums and Pitch

    MR Bones - Sprites FMV and Polygons

    NinKu - Sprites but 3D backgrounds

    Stellar Assualt

    Also I'm not sure and have to double check the games but I'm sure World League Soccer 98 runs at 60 fps doesn't Willy Wombat, Thunderhawk 2 and Wing Arms and Iron Storm run at 60 fps
    Panzer Dragoon Zwei is
    one of the best 3D shooting games available
    Presented for your pleasure

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