Hello,
As seen on http://www.sega-16.com/forum/showthr...Sega-Rally-PC)
and http://www.sega-16.com/forum/showthr...ed-D3D-patches,
I'm completed the first version of a patch for Sega Rally PC and Virtua Fighter 2 PC. The patch, which is actually a wrapper around DirectDraw and Direct3D calls, lets the games run at resolutions higher than their default 640x480.
The patch is based on Jari Komppa's dxwrapper project, changed to work for the above games.
You can find the patch here: https://dl.dropboxusercontent.com/u/...apper.1.00.zip
The patch includes source and compiled binaries.
The install, simply copy the ddraw.dll and ddraw.ini files next to the game's executable. Open the .ini file to tweak the game resolution and other things.
To run, make sure you have the d3d patch already installed for the game. Then, run the game as normally.
Please try it out! I only have the one machine (Windows 7, Core 2 Duo, GTX 750) to test it on, so let me know if you've got it to run successfully or if you're seeing problems.
Thanks!
djcc
Screenshots running at 1920x1200.
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