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Thread: sega_dxwrapper for Sega PC games

  1. #1
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    Default sega_dxwrapper for Sega PC games

    Hello,

    As seen on http://www.sega-16.com/forum/showthr...Sega-Rally-PC)
    and http://www.sega-16.com/forum/showthr...ed-D3D-patches,

    I'm completed the first version of a patch for Sega Rally PC and Virtua Fighter 2 PC. The patch, which is actually a wrapper around DirectDraw and Direct3D calls, lets the games run at resolutions higher than their default 640x480.

    The patch is based on Jari Komppa's dxwrapper project, changed to work for the above games.

    You can find the patch here: https://www.dropbox.com/s/js11qjdq63....1.00.zip?dl=0
    Updated patch here: https://www.dropbox.com/s/1sk0krn4dr....1.10.zip?dl=0
    The patch includes source and compiled binaries.

    The install, simply copy the ddraw.dll and ddraw.ini files next to the game's executable. Open the .ini file to tweak the game resolution and other things.

    To run, make sure you have the d3d patch already installed for the game. Then, run the game as normally.

    Please try it out! I only have the one machine (Windows 7, Core 2 Duo, GTX 750) to test it on, so let me know if you've got it to run successfully or if you're seeing problems.

    Thanks!
    djcc

    Screenshots running at 1920x1200.





    Edit Sept 25 2017: updated links to the files.
    Last edited by djcc; 09-25-2017 at 09:25 PM.

  2. #2
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    I don't have a Windows PC, so can't help you out here, but I justed wanted to say that this is awesome work. Kudos to you sir!

  3. #3
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    Quote Originally Posted by TheMole View Post
    I don't have a Windows PC, so can't help you out here, but I justed wanted to say that this is awesome work. Kudos to you sir!
    Thanks!

    Working adding an option to keep the aspect ratio. Work in progress.

    Rendering at 1920x1200 but because of the 4:3 ratio, there's a black bar on the right. I'll be centering the render next so there will be smaller bars on each side.


    Last edited by djcc; 07-24-2015 at 03:16 PM.

  4. #4
    Raging in the Streets Blades's Avatar
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    Awesome! I wish I had these games to try.

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    Figuring out how to maintain the aspect ratio was straight forward. Changing the code to render into a render target instead of directly into the back buffer has been a little bit trickier. The game always assumes that it's working with the back buffer. Before I managed to fool it for some parts but now I need to fool it for everything.

    But my first attempt didn't work. Hopefully I'll have time to try again this weekend.

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    Finished a new version of sega_dxwrapper.

    Main new feature is the ImageMode setting in the .ini file. Change it to render the game in stretched or 4:3.

    You can find the patch here: https://www.dropbox.com/s/1sk0krn4dr....1.10.zip?dl=0



    Edit Sept 25 2017: Updated to new link
    Last edited by djcc; 09-25-2017 at 09:26 PM.

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    Excellent! Now we just need a way to replace VF2's low-res backgrounds with hi-res ones.

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    Hedgehog-in-Training Hedgehog-in-Training
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    Any updated links? The Dropbox one is broken. I myself have moved to OpenDrive as it still allows direct file linking.

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    Quote Originally Posted by protivakid View Post
    Any updated links? The Dropbox one is broken. I myself have moved to OpenDrive as it still allows direct file linking.
    Hi, I've updated the links.

    Thanks!
    djcc

  10. #10
    Hedgehog-in-Training Hedgehog-in-Training Amaweks's Avatar
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    Awesome work, thank you sir.

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