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Thread: WIP - Shinobi MD port

  1. #481
    WCPO Agent cabear's Avatar
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    damn that looks and sounds good, even for such an early build. great work tryphon! it'll be great to see this game sitting next to revenge of shinobi and shinobi 3!

  2. #482
    Master of Shinobi
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    come on give us a demo with just the 1st level on it! We don't need no more.
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  3. #483
    Master of Shinobi Pyron's Avatar
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    Quote Originally Posted by tryphon View Post
    Hi !

    I implemented bgms and most sfx (not all of them). It's a direct conversion from YM2151, with some changes (channels moved to PSG, or mixed together). I captured them with BlastEm, which is by far the closest from what I can hear on real hardware :



    Sounds very closer to the original, its a great achivment for someone whos doing his first sound driver,
    you are doing an amazing job, keep going!

    *ps: i want test it =D

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  4. #484
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    I used Stef's XGDK driver (and had several interesting discussions with him). It's a gret piece of work; especially concerning PCM playing.

    *ps : you will (some small fixes, and I'd like to put back bonus stages before

  5. #485
    Master of Shinobi LinkueiBR's Avatar
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    Woah! The music and the sfx sounds 1:1 and the new Boss portraits by pyron looks much better!!!
    Congratulations guys and keep it up!!!
    VISUAL SHOCK!
    SPEED SHOCK!
    SOUND SHOCK!
    NOW IS TIME TO THE 68000 HEART ON FIRE!


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  6. #486
    Outrunner EPSYLON EAGLE's Avatar
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    The music and effects are very close to original.

    Thanks Tryphon!

  7. #487
    Hero of Algol
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    Quote Originally Posted by tryphon View Post
    Hi !

    I implemented bgms and most sfx (not all of them). It's a direct conversion from YM2151, with some changes (channels moved to PSG, or mixed together). I captured them with BlastEm, which is by far the closest from what I can hear on real hardware :



    direct link, just in case...

    Concerning alternate missions portraits, you already sent them to me Pyron and yes, they're definitely much better than the originals, and I plan to implement them in the game. I'm not yet sure if it'll be a complete replacement, or if I'll put them in some alternate gaming mode (if I have time to implement it).

    If it isn't already the case, that's because I got them from you when I had already moved to some other aspects of programming, but there'll be a time when I'll make final adjustments on gfx (and I remember very well that you asked me about other things )

    By the way, thank you for keeping the thread alive
    Sorry, I had to quote it once again.
    It's just too damn amazing.

    Congrats on the OST translation; it sounds really, really good.

  8. #488
    Hedgehog-in-Training Hedgehog-in-TrainingSports Talker Centrale's Avatar
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    Wow! This is looking and sounding amazing. A real dream come true conversion that I always wanted back in the day. Ganbatte, Tryphon! Keep up the good work!

  9. #489
    Now with 33% more @$$! Master of Shinobi Assman's Avatar
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    It's so awesome to finally see sound implemented for the full experience. This is even better than anyone could have ever hoped for.

  10. #490
    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert MushaAleste's Avatar
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    LOVE the alternate boss portraits. ANd its great to see progress with this project. All the best to you guys.

  11. #491
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    Great job! This must be the port on Mega Drive which is closest to its source material ever!
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  12. #492
    Hero of Algol
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    Quote Originally Posted by MushaAleste View Post
    LOVE the alternate boss portraits. ANd its great to see progress with this project. All the best to you guys.
    The alternate portraits by Pyron are far superior to the original ones IMO too.

  13. #493
    Blast processor Melf's Avatar
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    Amazing work! You've done a wonderful job!

  14. #494
    Nameless One
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    Congrats, you've done amazing! Looking forward to this.
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  15. #495
    For great justice! Outrunner Tor Landeel's Avatar
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    Incredible, looks and feels just like the original! Keep it up!
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