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Thread: ComradeOj's Genesis/Megadrive homebrews, hacks, and music

  1. #1
    State Laced Master of Shinobi ComradeOj's Avatar
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    Lightbulb ComradeOj's Genesis/Megadrive homebrews, hacks, and music

    Hello! If you're reading this then you either clicked the link in my signature, or saw that this thread got a new comment. Welcome! I use this thread as an aggregate for all of my homebrew Genesis stuff. You can reply to this thread, or PM me if you have any comments or questions. Source code for pretty much any of this is also available on request, if it isn't already included. Included are previously released things, things that weren't "big" enough to justify making a new forum post for, and some unreleased/unfinished/abandoned things.

    Games


    The Adventures of DMA David
    Forum post
    ROM download link

    ASCII War
    My first finished game. 2 player space combat similar to asteroids. Had physical release.
    Forum post
    ROM download link (Newer version than forum post's link)

    Error Rush
    Forum post
    ROM download link"]ROM download link

    Gravity Pig
    Released!
    Forum post
    ROM download link
    Gameplay demo videos:
    Official release trailer
    Video 1 (emulator)
    Video 1 (real hardware)

    Launcher Game (Unfinished & abandoned)
    Made a bit of progress. I might come back to it later, but it's basically abandoned at this point.
    Forum post
    ROM download link

    Liquid Space Dodger
    Endless flyer type game playable with either a controller or Genesis mouse
    Forum post
    ROM download link

    Point and click escape game (Unfinished & abandoned)
    My first effort to make a game. It was intended to be like those "escape" type flash games. It's very unfinished, but there are a few rooms, and some objects are clickable.
    ROM download link

    Virtua Worm
    Forum post
    ROM download link



    Demos

    4th of July flag waving demo
    Features an American flag animated with raster effects accompanied by a Genesis rendition of Yankee Doodle.
    Forum post
    ROM download link

    Direct color DMA bitmap viewer.
    Forum post
    ROM download link

    Point and Click Genesis Console
    An interactive Genesis console that runs on your Genesis console! Point on different parts to learn more about them.
    Forum Post
    ROM download link

    Raster skew test
    Demo where an image is skewed and scaled using raster effects
    Forum post
    ROM download link

    Still Alive demo
    Re-creation of portal's ending credits on two Genesis consoles linked together.
    Forum post
    ROM download link

    Halloween demo
    Forum post
    ROM download link

    Tiny demo
    Simple demo that weighs in at 1392 bytes. It would be 891 bytes if it weren't for the music. Works poorly/crashes on some emulators, but fine on real hardware.
    ROM download link



    Other homebrews

    Multi-Tool Homebrew
    Lots of test/diagnostic programs on one ROM image. Includes a 68k benchmark, and a memory read/write tool. Janky SEGA CD port available.
    Forum post
    ROM download link <-- Newer version than link in original forum post.

    RAM Test
    Tests your VRAM, 68k RAM, and Z80 RAM. Lets you know of errors. Has been Merged with Multi-Tool program.
    ROM download link



    Music

    Each song bundled into a ROM image with my visual player.
    Dead Polka (used in liquid space dodger) - Original
    ROM download link

    Drum Thing - Original ToDo: Better name
    ROM download link

    Gravity Pig Ending - Original
    ROM download link

    Mystic Offender (Gravity Pig boss fight) - Original
    ROM download link

    Robot Dreams and Synth Screams - (unfinished) - Original
    ROM download link

    Tetris (used in ASCII War) - Arrangement
    ROM download link



    Hacks

    Super Skidmarks patched for NTSC
    Forum post
    IPS patch downlaod link
    Last edited by ComradeOj; 06-15-2016 at 04:47 PM.
    Modded consoles:
    Master System (v7040) with s-video & direct AV out
    Model 1 with 10mhz overclock & halt switches
    Model 1 with 10mhz 68010
    Model 2 VA2.3 with unfiltered Mega Amp, & s-video
    Model 3 VA1 with compatibility fixes & s-video
    32X with s-video
    Visit my web site at www.mode5.net
    Or my collection of homebrew Genesis games, programs, and music on SEGA-16!

  2. #2
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    Hey, can't seem to be able to download the Depressing game of life. So depressing...

  3. #3
    State Laced Master of Shinobi ComradeOj's Avatar
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    Quote Originally Posted by netpredakonn View Post
    Hey, can't seem to be able to download the Depressing game of life. So depressing...
    You weren't missing a whole lot. The game was only about 1/3rd developed, and not that great.

    I fixed the link for you though!
    Modded consoles:
    Master System (v7040) with s-video & direct AV out
    Model 1 with 10mhz overclock & halt switches
    Model 1 with 10mhz 68010
    Model 2 VA2.3 with unfiltered Mega Amp, & s-video
    Model 3 VA1 with compatibility fixes & s-video
    32X with s-video
    Visit my web site at www.mode5.net
    Or my collection of homebrew Genesis games, programs, and music on SEGA-16!

  4. #4
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    Quote Originally Posted by ComradeOj View Post
    You weren't missing a whole lot. The game was only about 1/3rd developed, and not that great.

    I fixed the link for you though!
    Thanks, man! You already have a really nice body of work

  5. #5
    Outrunner
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    If only every homebrewer was as organized as you are!

  6. #6
    rent a hero! Road Rasher maxxfarras's Avatar
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    ComradeOj,

    I always found your technical stuff impresive. It s an amazing level of technical knowledge showcase. Specially your still alive demo.
    You are indeed very productive, keep up your great work.
    hay que tomar el control del descontrol.

  7. #7
    State Laced Master of Shinobi ComradeOj's Avatar
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    Quote Originally Posted by maxxfarras View Post
    ComradeOj,

    I always found your technical stuff impresive. It s an amazing level of technical knowledge showcase. Specially your still alive demo.
    You are indeed very productive, keep up your great work.
    Thank you! It means a lot to me that people enjoy some of the stuff that I produce.
    Modded consoles:
    Master System (v7040) with s-video & direct AV out
    Model 1 with 10mhz overclock & halt switches
    Model 1 with 10mhz 68010
    Model 2 VA2.3 with unfiltered Mega Amp, & s-video
    Model 3 VA1 with compatibility fixes & s-video
    32X with s-video
    Visit my web site at www.mode5.net
    Or my collection of homebrew Genesis games, programs, and music on SEGA-16!

  8. #8
    Raging in the Streets SEGA.GENESIS1989's Avatar
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    Gravity Pig ... psychedelic level!

    "There's nothing to fear, except fear itself"
    http://i1054.photobucket.com/albums/s486/link2link2link/YUZOKOSHIROISAGODNEOSEEDEDITION.gif

  9. #9
    Master of Shinobi Pyron's Avatar
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    comrade where your music rips man? please dont sopt cuz i love it too =D

    Visit my youtube channel Pyron's Lair
    Take here all my hacks made with love for all of us here
    Want to help me? Here is my Patreon!

  10. #10
    State Laced Master of Shinobi ComradeOj's Avatar
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    Quote Originally Posted by Pyron View Post
    comrade where your music rips man? please dont sopt cuz i love it too =D
    The music rips? I'm working on re-launching the project. I know that a lot of the MEGA links are dying, and I wouldn't be surprised if MEGA takes them all down and shuts down my account. Boooo.

    Anyway, I'm working on giving proper names for the music that only has the track number. I'm also adding artist, game, and year metadata to all the music, so you can find what you want easier if you just have them in one big folder. Once I do that, I'll start uploading them to filetrip, then I'll have to update the links in the main thread with the new ones. I don't what to just re-upload the music as-is, because now I have a chance to do what I should have done in the first place.

    Basically, there is a ton to do before the music rips are all back
    Modded consoles:
    Master System (v7040) with s-video & direct AV out
    Model 1 with 10mhz overclock & halt switches
    Model 1 with 10mhz 68010
    Model 2 VA2.3 with unfiltered Mega Amp, & s-video
    Model 3 VA1 with compatibility fixes & s-video
    32X with s-video
    Visit my web site at www.mode5.net
    Or my collection of homebrew Genesis games, programs, and music on SEGA-16!

  11. #11
    Raging in the Streets SEGA.GENESIS1989's Avatar
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    Hehe! The music can wait! We need more Gravity Pig!
    "There's nothing to fear, except fear itself"
    http://i1054.photobucket.com/albums/s486/link2link2link/YUZOKOSHIROISAGODNEOSEEDEDITION.gif

  12. #12
    Mega Driven Master of Shinobi cleeg's Avatar
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    Nice, these will be going on my MED. Thankyou!

  13. #13
    Nameless One Jeff-20's Avatar
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    I love your work! I know developers don't take requests, so this is just a general question: Have you ever considered doing 8-bit style games for this 16-bit platform? I've discussed the issue many times here. I think a port (or clone) of Donkey Kong or Popeye or other arcade classics of that era would be exceptionally well received on the Genesis. The hardware should be capable of MAME-like quality for those games.

    I think most coders want to make MUSHA, but I've argued that homebrewers should make Gyruss or Zaxxon. I suspect the development time will be more manageable, and the result would blow away 8-bit ports. I just wanted to know if you had any thoughts on that?
    Denial - The Commodore Vic 20 Community

  14. #14
    State Laced Master of Shinobi ComradeOj's Avatar
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    Quote Originally Posted by Jeff-20 View Post
    I love your work! I know developers don't take requests, so this is just a general question: Have you ever considered doing 8-bit style games for this 16-bit platform? I've discussed the issue many times here. I think a port (or clone) of Donkey Kong or Popeye or other arcade classics of that era would be exceptionally well received on the Genesis. The hardware should be capable of MAME-like quality for those games.

    I think most coders want to make MUSHA, but I've argued that homebrewers should make Gyruss or Zaxxon. I suspect the development time will be more manageable, and the result would blow away 8-bit ports. I just wanted to know if you had any thoughts on that?
    I wanted to do a port of venture at one point. I only got as far as ripping the sprites before I got sidetracked by other projects. It's still something I would like to do in the future. Dig-Dug and The Tower of Druaga are two of my favorite 8-bit era arcade games. I would love to see those on the Genesis.

    8-bit arcade games would probably do well on Genesis. There were a few already. Ms. Pac Man is one I can think of. That port is pretty good from what I can tell.
    There is also a 3-pack with pong, centipede, and missile command. The latter two have a lot of slowdown for some reason.
    Modded consoles:
    Master System (v7040) with s-video & direct AV out
    Model 1 with 10mhz overclock & halt switches
    Model 1 with 10mhz 68010
    Model 2 VA2.3 with unfiltered Mega Amp, & s-video
    Model 3 VA1 with compatibility fixes & s-video
    32X with s-video
    Visit my web site at www.mode5.net
    Or my collection of homebrew Genesis games, programs, and music on SEGA-16!

  15. #15
    Nameless One Jeff-20's Avatar
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    Frogger and Ms. Pacman are among the best loved games for the platform! Frogger is amazing for being faithful to the arcade. The 3-pack was really awful in my opinion, and those titles could still stand to be revisited. But a homebrew like Paul Lee's Berzerk was heaven to me!

    So far, I think you're the only developer I know for this platform that's interested in pre-Sonic games. I would LOVE to see Dig Dug or Venture. If you feel you have the skills, I think any ports from that era would be embraced with joy! I would love to see Pacman, Joust, Donkey Kong, Popeye, Kung Fu Master, Robotron and more!
    Denial - The Commodore Vic 20 Community

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