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Thread: Sonic Mania FMV Intro on Sega Genesis / Mega Drive

  1. #301
    Master of Shinobi
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    any chance to have those .bin in my everdrive anytime soon?
    Lists of MD games: officially licensed (~925) @ cartridge size milestones @ Top 5 @ Top 250 (controversial) @ Sonic hacks @ best title screens @ Arcade ports (150)

  2. #302
    Death Adder's minion
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    That darkwing duck clip is awesome!

  3. #303
    16-bits is all he needs Master of Shinobi matteus's Avatar
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    Quote Originally Posted by TheMole View Post
    That darkwing duck clip is awesome!
    Thanks Mole


  4. #304
    16-bits is all he needs Master of Shinobi matteus's Avatar
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    Quote Originally Posted by chilled View Post
    any chance to have those .bin in my everdrive anytime soon?
    They already are... you just have to know where to look


  5. #305
    Outrunner Mad Moham's Avatar
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    Quote Originally Posted by matteus View Post
    They already are... you just have to know where to look
    To find them we need to decipher a series of clues, each more fiendish than the last.

    That's a Simpsons reference, but I probably butchered it.
    I had my ring penetrated on Takeshi's Castle.

  6. #306
    16-bits is all he needs Master of Shinobi matteus's Avatar
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    Quote Originally Posted by Mad Moham View Post
    To find them we need to decipher a series of clues, each more fiendish than the last.

    That's a Simpsons reference, but I probably butchered it.
    Haha! Until I find a suitable location they're on my google drive the link has been batted around previously I think it's actually on one of the youtube videos too!


  7. #307
    Master of Shinobi
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    come on just post the link, I could only find an indivual link to a specific rom on YT, not the entire folder
    Lists of MD games: officially licensed (~925) @ cartridge size milestones @ Top 5 @ Top 250 (controversial) @ Sonic hacks @ best title screens @ Arcade ports (150)

  8. #308
    Outrunner Mad Moham's Avatar
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    If there's trouble fitting Road Blaster into a sensible amount of cartridge space, would it be possible to instead make a game similar to Iridion 2? I figure that something like the first level of Iridion 2 would need about two seconds of video on repeat in order to make the background. If you could even flip the image horizontally it would save even more cartridge space. Other levels would need a bit more than a two second clip, but I figure they'd still take up less cart space than Road Blaster if a short video was repeated every few seconds, and flipped horizontally by the VDP. You would obviously lose the horizontal scrolling the Iridion has, but it would still be a cool effect for a scrolling shooter.

    Here's a vid of Iridion 2 in case you're wondering what the hell I'm talking about:

    I had my ring penetrated on Takeshi's Castle.

  9. #309
    Raging in the Streets Sik's Avatar
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    Iridion 3D takes it to its logical extent (skip to 2:14). The problem is how much VRAM and transfer bandwidth it'd take up (the problem being more having room for everything else).


  10. #310
    16-bits is all he needs Master of Shinobi matteus's Avatar
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    Quote Originally Posted by Sik View Post
    Iridion 3D takes it to its logical extent (skip to 2:14). The problem is how much VRAM and transfer bandwidth it'd take up (the problem being more having room for everything else).

    Looks nice so we're talking 1/4 of a screen of tiles...


  11. #311
    Outrunner stika's Avatar
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    I'm streaming some Genesis games with Matteus right now. Come say hi!

    https://gaming.youtube.com/c/st1ka/live
    Please check out my YouTube channel

  12. #312
    16-bits is all he needs Master of Shinobi matteus's Avatar
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  13. #313
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  14. #314
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