Quantcast

Results 1 to 9 of 9

Thread: Digital Foundry - Blast Processing.

  1. #1
    End of line.. Hero of Algol gamevet's Avatar
    Join Date
    Jan 2008
    Location
    Dallas, Texas
    Posts
    8,333
    Rep Power
    119

    Default Digital Foundry - Blast Processing.




    Whoa! Chilly Willy got a shout out. Nice work dude!
    A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."



  2. #2
    ESWAT Veteran Team Andromeda's Avatar
    Join Date
    Jul 2010
    Location
    Wales, UK
    Posts
    5,167
    Rep Power
    57

    Default

    And a little known fact is the Term Blast processing was used to do with an interview over the Mega CD, with Scott. Funny how the term was used to bash the Snes though, when the Snes could draw 256 colours on the screen with mode 4.
    Panzer Dragoon Zwei is
    one of the best 3D shooting games available
    Presented for your pleasure

  3. #3
    Ninetailed Noob Raging in the Streets KitsuneNight's Avatar
    Join Date
    Apr 2013
    Posts
    4,323
    Rep Power
    47

    Default

    i always assumed blast processing was the fact that the megadrive used a moto 68000 at 7 mhz
    and was as such faster then the snes ie blast processing cause it was faster

    no ?

    okay then
    Kitsune in a hat

  4. #4
    Death Bringer Raging in the Streets Black_Tiger's Avatar
    Join Date
    Oct 2006
    Location
    Vancouver
    Age
    42
    Posts
    4,601
    Rep Power
    104

    Default

    One interview in (I believe EGM) said that it was a short blast of pushing the Genesis as fast as possible. They said that it occurs in Sonic 2 when you use the super dash attack.
    Quote Originally Posted by year2kill06
    everyone knows nintendo is far way cooler than sega just face it nintendo has more better games and originals

  5. #5
    The Best Genesis Master of Shinobi GohanX's Avatar
    Join Date
    Oct 2007
    Age
    40
    Posts
    2,154
    Rep Power
    39

    Default

    It's mostly a vague marketing term, it can be whatever you want it to be!
    Quote Originally Posted by CMA Death Adder
    Recently I sold the majority of my 32X games for a measly 18 bucks. With it, I bought some tacos. Definitely a more pleasing choice.

  6. #6
    Comrade as in friend. Master of Shinobi ComradeOj's Avatar
    Join Date
    Dec 2012
    Location
    New Mexico, USA
    Age
    25
    Posts
    1,356
    Rep Power
    57

    Default

    Quote Originally Posted by GohanX View Post
    It's mostly a vague marketing term, it can be whatever you want it to be!
    That's what I've always thought. People try so hard to make sense of and define "Blast Processing". Maybe it has roots in CPU clock speed, DMA transfer rate, or even the direct color DMA mode. To me, it's just a clever marketing buzzword.

    Also, I just noticed I got a greet in a demo used in the video! Neat! For the BMP converter I put together I guess.
    Modded consoles:
    Master System (v7040) with s-video & direct AV out
    Model 1 with 10mhz overclock & halt switches
    Model 1 with 10mhz 68010
    Model 2 VA2.3 with unfiltered Mega Amp, & s-video
    Model 3 VA1 with compatibility fixes & s-video
    32X with s-video
    Visit my web site at www.mode5.net
    Or my collection of homebrew Genesis games, programs, and music on SEGA-16!

  7. #7
    ESWAT Veteran Team Andromeda's Avatar
    Join Date
    Jul 2010
    Location
    Wales, UK
    Posts
    5,167
    Rep Power
    57

    Default

    Here's the interview with Scott . All Blast processing was a way of trying to get 256 colours on screen like a SNES, but only for a static image, not that great really and about as useless as the CD32 Ham 8 colour mode

    Panzer Dragoon Zwei is
    one of the best 3D shooting games available
    Presented for your pleasure

  8. #8
    Ninetailed Noob Raging in the Streets KitsuneNight's Avatar
    Join Date
    Apr 2013
    Posts
    4,323
    Rep Power
    47

    Default

    ^ bit of an over the top hyperbolic name for something so ...static
    Kitsune in a hat

  9. #9
    The Gaming Gangsta Master of Shinobi profholt82's Avatar
    Join Date
    Feb 2010
    Location
    Michigan
    Posts
    1,854
    Rep Power
    71

    Default

    The commercials that mentioned blast processing usually showed short clips of games like Sonic, After Burner, and Monaco looking like they were incredibly fast games. So the marketing made it seem like it had to do with the processing speed of the Genesis as opposed to anything having to do with colors. I recall one ad where they compared fast-paced Genesis racing games to Mario Kart to show that blast processing blew the slow Snes away. So that's some of the ammo we used on the playground. "Genesis games are way faster than stupid slow Super Nintendo baby games because of blast processing."

    And in retrospect, we know that the Genesis has a faster processor than the Snes, so that angle makes sense. Seeing now that it was actually related to a programming trick that makes extra colors show up on a title screen is rather sobering. Especially since it was apparently never actually used in a game.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •