Cost a lot for a magazine.
Cost a lot for a magazine.
It is quite a bit and I'm still debating about whether it's worth the price or not.Originally Posted by ThunderForce
There are some very good in depth articles in the magazine and it looks spectacular but as far as content goes most of it I can get at sites like this and various other blogs. I'm still on the fence about whether to pick it up again or not and I'm leaning towards not picking it up again.
Many of the articles are about games from way back when. I have little interest in this area. My interests at this point only goes as far back as the Sega Genesis/NES.
If you're not into retro gaming, stay away, however, it's one of the finest magazines covering the hobby and is worth every penny IMHO.Originally Posted by pompeyparsons
While I agree that it's a fine publication it's quite expensive for someone to pick up in the states. ($11) I'm very much into retro-gaming as the Genesis is my favorite system of all-time and I play a number of titles on it. While clearly you disagree I just feel that to me personally it may not be worth it because much of the content has to do with a gaming era I'm not particularly interested in. (As mentioned before anything pre-genesis/nes)Originally Posted by Strider
That's taking nothing away from the content of the magazine as the articles I've read were excellent most recently in Issue #50 the History of Grand Theft Auto and the retrospective on the humble beginnings of the magazine. Just to name a couple. The design and layout is also excellent but for $11, not sure.
One example of this is that the magazine devoted nearly 3 pages to "Your Greatest Gaming Moments". I can go to any forum dedicated to retrogaming and come across a thread of this very subject.
I'm going to pick up Issue #51 featuring Zelda and give it one more go, but after that I may end up dropping it. As you said if you're not into retrogaming stay away and I may do just that. I may also look into the subscription option and see how much I would save that way. Because it's very important to support the retrogaming community whether it be through purchasing homebrews or by purchasing publications such as Retro Gamer.
Has anyone ordered the 30 issues in one dvd from their website? I've just ordered mine from them almost 2 weeks ago and still haven't received it. I emailed their customer service yesterday, but got no response from them. I will go ahead and send out another email today to find out why it's taking so long. Is it sold out?
The complete history: The Star Wars saga (part one)
The making of: Star Wars—Mike Hally chats to Darran Jones about the classic vector title
Retroinspection: Amstrad GX4000—Amstrad stamps its place on the console map. The stamp smudges
The making of: King of Kong, Eye of the Beholder trilogy, Klax and Ridge Racer
Plus Streets of Rage 2, Shaq-fu, Spindizzy, Son of Blagger and more!
I like how the magazine says "Old" in the upper left corner Reminds me of when Mad magazine would do shit like that
Another mention this month (in the issue in Melf's pic above) citing Sega-16 as an utterly essential resourse. Couldn't agree more
"Everyone's entitled to their own opinion - even if they are wrong..."
<a href="http://profiles.us.playstation.com/playstation/psn/visit/profiles/Mamba_Tabac"><img src="http://fp.profiles.us.playstation.com/playstation/psn/pid/Mamba_Tabac.png" width="230" height="155" border="0" /></a><br/><a href="http://www.us.playstation.com/PSN/SignUp">Get your Portable ID!</a>
Is this the issue with the interview of that guy running a famous Genesis site?
Buy stuff at the Magical Game Factory, WaterMelon's crowd funding video game development site!
Do YOU have any games you want to get rid of that haven't been reviewed on the site and needs to be beaten for the sake of this project? Send 'em to me and I'll review and beat them! I'll pay for shipping of course. Shoot me a PM if you're interested.
Developer Lookback: Konami
Contra, Metal Gear, Castlevania - Just a few of the classic franchises that Konami has created over the past 39 years.
The Definitive - Boulder Dash
Stuart Campbell's latest indispensable guide reveals everything you ever needed to know about Rockford.
Retroinspection - PC-FX
Yes, it looks like a giant PC tower, but there was a lot more to NEC's PC-FX than first met the eye.
The History of Star Wars Part II
So here it is, the second part of our ridiculously exhaustive Star Wars feature is finally here. Prepare to feel the full force of the... um... force.
The Making of - Marble Madness
Not content with going behind the scenes of some of the best loved arcade games of all time, we've found yet another one to expose. Namely the excellent Marble Madness.
Why you must Play - Enduro Racer
Everyone remembers the brilliance of OutRun, Hang-On and After Burner, but where's the love for Enduro Racer?
The Making of - Border Down
Discover how G.rev created one of the Dreamcast's best shoot-em-ups in an exclusive new interview.
Desert Island Disks - Ally Noble
One of Denton Design's co-founders looks back at her impressive career and shares her favourite games with us.
And much more including: Back to the Future, Alex Kidd in Miracle World, Guardians of the Hood, Superman 64, Kane, Sorcery+
Yeah its a great mag I have about 30 issues as of now, the best retro mag (or really gaming mag at the moment) out there.
Got it just yesterday! (For €7.70, ugh.) I never realised how BAD Superman 64 was, I was wondering why so many people detest it 'til I read that article... (Oh! Sega-16 is listed in their retro site list! Everybody wave!)
Art Thread! ---> http://www.sega-16.com/forum/showthread.php?t=5072
The Making of...
It's easily one of the best known arcade racers of all time, but what makes it so special? Creator Yu Suzuki has all the answers
Discover how Mattel's excellent Intellivision nearly beat Atari at its own game
This is quite possibly the poorest game you will ever, ever play. You have been well and truly warned.
Konami - Part 2
The final part of our Konami retrospective looks back at how the company's past has helped shape its future.
The Greatest arcade games of all time
With so many arcade games available it was virtually impossible to choose all of our favourites. That didn't stop us from giving it a good go though...
the Making of...
Jon Hare takes time out of his busy schedule to discuss the creation of one of Sensible Software's most popular games.
The Making of Q*bert
Discover how an orange blob with a panchant for swearing and isometric levels hit the big time.
It's one of the oldest running arcade boards of all time and launched SNK into the big leagues. Meet the MVS.
The Making of...
New International Track & Field
Pat Phelan of Sumo Digital explains how the company resurrected Konami's classic for a brand new audience.
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