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  1. #31
    Master of Shinobi goldenband's Avatar
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    Quote Originally Posted by agostinhobaroners View Post
    The controls are flawless in the Genesis/Sega CD version IMO.
    About the SNES version I can't say the same. That version was made by another company; they improved the graphics but some platforms and jumps aren't as they should be anymore.
    Aha, then my above opinions* may reflect the fact that I've played the SNES and 32X versions quite a bit more than the Genesis, and infinitely more than the Sega CD version (which I've basically never played). But on no platform have I played it for more than a couple hours, though I've been meaning to wage a multiplatform campaign against this game in the medium future.

    *(and general disappointment with the game, to be honest, though I was starting to enjoy the 32X version despite its weird framerate issues; I think the labyrinthine first stage puts me off, but the later stages I reached seemed much more my style)
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  2. #32
    What? Shir is gone? Raging in the Streets StarMist's Avatar
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    Quote Originally Posted by agostinhobaroners View Post
    Probably I phrased it poorly...
    This is seldom your problem.

    But if you want to collect all items (or most of them)
    You mean the tablets or whatever they are to see the full ending, or every single pickup in the game? The former isn't taxing on the memory and the latter would be beyond pointless unless you're out to make some immortal video.

    or go for a speedrun without frustration
    Speed run PtMA? Is speed running something you normally take in to consideration when evaluating games?

    The design of the platforms is top class IMO (unlike many other western games).
    Yes it is. On another note Activision publications don't seem well regarded. In looking up a few I was reminded of X-Kaliber, a hack and slash on SNES you may like (it's probably too simple though), and found this IGN idiocy current opinion on Pitfall tMA. Embarrasingly enough, contemporary reviews of Pitfall tMA weren't much better.

  3. #33
    Hard Road! Raging in the Streets Barone's Avatar
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    Quote Originally Posted by goldenband View Post
    Aha, then my above opinions* may reflect the fact that I've played the SNES and 32X versions quite a bit more than the Genesis, and infinitely more than the Sega CD version (which I've basically never played). But on no platform have I played it for more than a couple hours, though I've been meaning to wage a multiplatform campaign against this game in the medium future.

    *(and general disappointment with the game, to be honest, though I was starting to enjoy the 32X version despite its weird framerate issues; I think the labyrinthine first stage puts me off, but the later stages I reached seemed much more my style)
    32X version plays really bad due to the framerate problem; avoid. The sound part actually is as weak as the Genesis version so I really don't like that one.
    SNES version looks great but the control doesn't work as it should in some parts.

    The Sega CD version is the one to go IMO. Superior sfx compared to all other versions, awesome soundtrack and the extra levels also included in the 32X version.


    Quote Originally Posted by StarMist View Post
    You mean the tablets or whatever they are to see the full ending, or every single pickup in the game? The former isn't taxing on the memory and the latter would be beyond pointless unless you're out to make some immortal video.
    Every single pickup.

    Quote Originally Posted by StarMist View Post
    Speed run PtMA? Is speed running something you normally take in to consideration when evaluating games?
    I never take that into consideration, but PtMA is also fun to play if you're going for a speed run.

    Quote Originally Posted by StarMist View Post
    Yes it is. On another note Activision publications don't seem well regarded. In looking up a few I was reminded of X-Kaliber, a hack and slash on SNES you may like (it's probably too simple though), and found this IGN idiocy current opinion on Pitfall tMA. Embarrasingly enough, contemporary reviews of Pitfall tMA weren't much better.
    Yeah... Looks like many people in US still has some sort of anger against Activision from the '80s crisis... IDK, for me Activision brand means something good...
    Pitfall is usually trashed or taken as a Jungle Book-like game. Feels like all beautiful platformers from the end of the 16-bit era were tagged as generic and mediocre just to promote the new 3D garbage.
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    Quote Originally Posted by eddiespruce View Post
    There were better games on the CD-i than there were on the 3DO.
    Quote Originally Posted by Olls View Post
    That is definitely true. SNES games are overall more well-balanced. The Mega Drive has many more (extremely) difficult games for no other reason than bad game balance and sometimes shitty controls.

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