Also CA the Meowian has been announced to be a run´n gun.
Uh, Beggar Prince and the other Wutang Clan game or whatever it is called? Sure, not new from the bottom up, but even this is a port of an pre-existing game.
It depends on what you define as new; new from bottom up games in development are mostly no RPGs. Not all are officially announced yet though.
And for ports or translations of existing games, it is BP and Wukong for RPGs, and Rick Dangerous and Teenage Queen for other genres. A draw.
Pfft. Non-RPGs win 3-2, they also have Frog Feast!
Buy stuff at the Magical Game Factory, WaterMelon's crowd funding video game development site!
Do YOU have any games you want to get rid of that haven't been reviewed on the site and needs to be beaten for the sake of this project? Send 'em to me and I'll review and beat them! I'll pay for shipping of course. Shoot me a PM if you're interested.
OK how's this: The only ones that get any discussion are RPGs.
It sounds like a duck quacking when he dies.
Just played the demo, and the game was almost like I remembered it, right down to the sound effects. Though I seem to remember the main theme sounding better in the old Amiga incarnation, though that mind be just a trick of my memory...
Just a minor gripe: As mentioned before, the colission detection seems a bit off: At the passage where you have to detonate two rocks on the ground, they kill you off even though you don't seem to be touching them at all. Same goes for the bat.
But then again, the game was always a tough, if not brutal one. A port well done! Should there be any enhancements, then I'd feel like I was in heaven. If not, I'd still be absolutely happy.
I have to admit when i read on the site you're going to produce "cards" I thought you guys meant playing cards. Are cartridges referred to as cards in europe or something?
English is not a foreign language!
Cards are for the PC Engine/TurboGrafx-16 and in some cases, the Sega Master System. Maybe Rick Dangerous will be a card that is played on the Genesis with the Power Base Converter. All of the music was PSG!
heyhey thanks all for your nice comments
Sorry for the engrish it's corrected thanks for pointing it out.
I just added configurable inputs as my top priority
i see it like that :
1 button : Stab
1 button : fire (down will be dynamite)
1 button : jump
i think that scheme gonna pleased everyone . Well hope so
I'm not planning to improve the graphics as i'm a programming guy and I'm a crap at drawing too so if someone propose himself to redraw sprites, i'll appreciate
The game is almost completed, i just need to include fm sound. and do some menu.
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