At the time, I thought that Afterburner and Space Harrier were a great idea for the 32X. They retailed for less than half the price of a regular game, while other 32X games retailed for a little more than regular games. They were a great value that required a small investment and felt well above what 16-bit consoles were capable of. They were much more impressive to my than the polygonal space games.
Space Harrier II is a cool game and having the faithful floor is a big deal to me. It was just over too quick and wasn't fun to replay for very long. The perfect rental when it came out and a good buy today.