Why was the oil barrel destroying bonus stage (the third bonus stage in the arcade version) removed to put in a brick destroying bonus stage (the second bonus stage in the SNES and Sega Mega Drive/Sega Genesis ports?)
Why was the oil barrel destroying bonus stage (the third bonus stage in the arcade version) removed to put in a brick destroying bonus stage (the second bonus stage in the SNES and Sega Mega Drive/Sega Genesis ports?)
Does anybody know of an accurate tier list for SFII': Champion Edition?
Very solid version. The 6 button is great for this.
------------------------------------------------------------
Watch your back, shoot straight, and never cut a deal with the dragon. (from Shadowrun)
Parents paid £60 for this....
£70 for Super SF XD
... I am heading towards the original having a better soul and color palette. It was fun to play, true to the arcade, and wasn't a Glitzy Robotic port. I played the old $.20 cents arcade machines back in the day when I was like 8!
Regular champion edition tier list
1. Bison(dictator)
2. Guile
3. Dhalsim
No, those are the best characters hands down. tier list in CE has been pretty definitive for 2 decades. the game had balance issues. Bison can infinitely lock you down 100% with an inescapable block string with his scissor kicks, if done right. unblockable psycho crusher if done right. great normal moves. he does lose to guile tho, if he cant get in and start his shenanigans
Capcom nurfed Bisons 7 Hit Re-dizzy Combo..for the 16-bit ports
Funny, because I've yet to play against anyone who's actually good with Guile. I have zero issues destroying this game on the highest difficulty setting with Sagat alone.
There are currently 1 users browsing this thread. (0 members and 1 guests)