
Originally Posted by
StarMist
Won a Genny of doubtful cleanliness the other day and this was the cart I used to test it.
No, the machine did not commit suicide. ... And for those of you still in suspense neither did I. My apologies.
It remembered me this thread and so here I am. I stand by what I said below but want to temper those statements, or if possible this thread's general tone of malevolence, by asserting that there's no way this is a below average 16 bit title. Not even close. It's not cheaper or more memory dependent than the majority of 16 bit games, and besides there are plenty of games prized for those qualities (Gaiares eg, or moving up a gen, RSG). The biggest killer for me was and shall remain the ear infecting noises Taz makes when hit and that cue certain enemies' approach; however, these are mostly brought upon oneself by bad play, so are eliminated once the game's frustrating sections have been learnt. Also, whilst a 3/4 overhead view would have been far more suitable, it does decently represent the nature of the cartoon. So, granted the theoretical average game gets a 5/10, the reviewer's 7/10 isn't completely insane; neither are Dark Dragon and hipposticks.