This is an exceptional title for the Sega cd. I had hella time beating this with my bro. But I sold it last year (doh) to buy more PC-Engine games. Will pick it up again.
9/10
This is an exceptional title for the Sega cd. I had hella time beating this with my bro. But I sold it last year (doh) to buy more PC-Engine games. Will pick it up again.
9/10
Ugh, arguing about how a game looks again?
The SNES version looks less washed out, period. Whether the colors they used are good or not is a different thing, but while the Sega CD version did a pretty good job for the limited palette they had to use, there are a few areas where they really screwed up (hint: a checkerboard pattern using white and magenta isn't a good idea... yes, there's a sprite like that, though for whatever reason I can't find a pic of it... I wonder if it was in a Sega-16 feature before the hacking).
IMO the Sega CD version looks more washed out, yes, but the colors used resembles the look of the arcade better than the SNES's ones.
A side by side pic comparison (Arcade, Sega CD, SNES) would be great.
There are several details lacking in the SNES version.
Also, the Mega CD version retains the original bitch-like clothes and blood.
EDIT: From Hardcore Gaming 101 (mostly):
Arcade
Sega CD
SNES
Arcade
Sega CD
SNES
Arcade
Sega CD
SNES
Arcade
Sega CD
Arcade
SNES
Sega CD
SNES
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Brazilians are not a race.
I made a fucking joke, get over yourself and stop flaming people for their opinions if you can't take any heat yourself.
Besides, everybody except you is saying the colour palette looks worse, so suck it up and stop the "fanboy this/that" retorts.
Here are some old screenshots taken from emulation for Final Fight SNES and Final Fight CD over emulation. I personally think that Final Fight CD looks much more detailed and seems to have had much more attention paid to its artistic quality.
Final Fight CD uses a lot of dithering, so you have to use composite to get a good looking game. Also, I agree, it's more detailed and things like windows, doors... Are similar to the arcade ones.
Some of the SNES objects are just different from the other versions.
Now that I look at them side-by-side... yeah, the SNES didn't really make a good use of color either (although it still has more color, period).
Also take into mind that the main reason the SNES version is so dumbed down is that all graphics are uncompressed (serious!), and you really can't have that much in a cartridge (especially at that time), so they ended up cutting off a lot of stuff to fit the graphics into that limited space. Somebody didn't trust the 65816 to be fast enough, I guess?
I am not sure if it was because of the development systems they had back then or typical time constraints, but neither game is perfect to be sure. I would be less impressed with the SNES game if Final Fight 2 and 3 had more characters on screen, but they don't. I consider them the Golden Axe 2 and 3 of the Super Nintendo as a result.
That was a bad job... A rush to the Super Nintendo release date, right?
Even with everything uncompressed there are several moments of slowdown and limited characters on screen.
I wish we had a Captain Commando CD too (it was rumored), 'cause it could have used the same engine and the differences between the versions would be noticeable too.
At least we got a great Captain Commando version for the PS1...
If Capcom made a Sega CD game, rest assured it would be a port of a SNES game with very little optimization.
Final Fight CD looks great in composite better then the Snes (crappy on an emulator or RGB)
i like the Sega CD version just because it has voices and the cool fighting on top of the bridge stage
plus a kick ass cardboard box for the case
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