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Thread: What A Horrible Night To Have A Curse--The Castlevania Discussion thread

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    Outrunner KenshiroX's Avatar
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    Default What A Horrible Night To Have A Curse--The Castlevania Discussion thread

    Because I felt it necessary, I created this thread. Anyway...

    Been playing Aria of Sorrow lately. Just gets better the more I play, unlike Harmony of Dissonance which I personally found quite annoying. Also, is there anyone here who thinks that Konami needs to make a straight up action Castlevania again, and not a Metroidvania style adventure? More like the first Castlevania, Bloodlines, and Rondo, and less like SOTN and every other recent Castlevania.

    Also, because it needs to be said:

    WHAT IS A MAN? A MISERABLE LITTLE PILE OF SECRETS! BUT ENOUGH TALK, HAVE AT YOU!
    Omae wo mo shindeiru...

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    Rebel scum Hero of Algol MrMatthews's Avatar
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    To Harmony of Dissonance, I say:

    THIS WORLD ILL NEEDS A SAVIOR SUCH AS YOU!

    Aria of Sorrow, on the other hand, was good people.

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    Grandmaster's Reckoning Raging in the Streets Knuckle Duster's Avatar
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    Yes, Konami needs to bring back traditional 2D Action Castlevania.
    Dracula X Chronicles on PSP was the best CV title in the past decade.

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    Blast processor Melf's Avatar
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    Dear Konami,

    No more Metroidvanias, please. Give us a new, traditional Castlevania.

    Thanks,

    Melf

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    Elemental Master Outrunner GameUser-16-32-128's Avatar
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    Metroidvania? Are you guys talking about Castlevania Lament Of Innocence? I thought Castlevania transitioned well to 3d. What was so annoying about Harmony of Dissonance?

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    Rebel scum Hero of Algol MrMatthews's Avatar
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    "Metroidvania" refers to the games in the Castlevania series which eschew traditional multi-stage design in lieu of one large open world with certain areas unavailable without specific items or abilities; mimicking the defining gameplay mechanics popularized by the Metroid series.

    Notable "Metroidvania" titles include:

    Symphony of the Night
    Circle of the Moon
    Harmony of Dissonance
    Aria of Sorrow
    Dawn of Sorrow
    Portrait of Ruin
    Order of Ecclesia

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    Grandmaster's Reckoning Raging in the Streets Knuckle Duster's Avatar
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    Quote Originally Posted by GameUser-16-32-128 View Post
    Metroidvania? Are you guys talking about Castlevania Lament Of Innocence? I thought Castlevania transitioned well to 3d. What was so annoying about Harmony of Dissonance?
    Metroidvania is the widely accepted term to describe all Castlevania titles made to resemble Castlevania Symphony of the Night, they consist usually of one big stage/world to explore, with a linear progression throughout, maintained by specific item requirements. They usually have a 'leveling' and 'loot' system in effect, and there's the Map feature showing how much you've explored.

    Super metroid is really the first game in this specific subgenre, and is why the name exists.

    Traditional Castlevania's were level based,with occasional multiple paths through the game for exploration. There were secondary item powerups, but nothing complex like an RPG system.

    Old Castlevania = Action/Adventure
    New Metroidvania = Adventure/RPG

    I know, boiling it down to genres sucks, but what can ya do eh?

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    ding-doaw Raging in the Streets tomaitheous's Avatar
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    Metroidvania ftw! Dawn of Sorrow was great, Portrait of Ruin was awesome, Order of Ecclesia was fucking fantastic. I'm not much into the GBA ones. I think the second GBA one, iirc, has ugly bright/colorful scheme.

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    Rebel scum Hero of Algol MrMatthews's Avatar
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    Quote Originally Posted by MrMatthews View Post
    "Metroidvania" refers to the games in the Castlevania series which eschew traditional multi-stage design in lieu of one large open world with certain areas unavailable without specific items or abilities; mimicking the defining gameplay mechanics popularized by the Metroid series.

    Notable "Metroidvania" titles include:

    Symphony of the Night
    Circle of the Moon
    Harmony of Dissonance
    Aria of Sorrow
    Dawn of Sorrow
    Portrait of Ruin
    Order of Ecclesia
    Quote Originally Posted by Knuckle Duster View Post
    Metroidvania is the widely accepted term to describe all Castlevania titles made to resemble Castlevania Symphony of the Night, they consist usually of one big stage/world to explore, with a linear progression throughout, maintained by specific item requirements. They usually have a 'leveling' and 'loot' system in effect, and there's the Map feature showing how much you've explored.

    Super metroid is really the first game in this specific subgenre, and is why the name exists.

    Traditional Castlevania's were level based,with occasional multiple paths through the game for exploration. There were secondary item powerups, but nothing complex like an RPG system.

    Old Castlevania = Action/Adventure
    New Metroidvania = Adventure/RPG

    I know, boiling it down to genres sucks, but what can ya do eh?
    So there you have it, GameUser. In stereo.

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    Yeah, I definitely prefer the older castlevanias, I can't even stand Symphony of the Night. However, I DO like Castlevania for N64, and almost no one likes that game.

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    ICE HOCKEY BY ACTIVISION! The Sports Guy's Avatar
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    i stopped playing Castlevania after Castlevania. It was a good game, though.
    Sega-16's Resident Sports Authority. Chief Heckler of the Midwest.

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    Wildside Expert Jared's Avatar
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    I think they should make a new castlevania for wiiware.

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    Grandmaster's Reckoning Raging in the Streets Knuckle Duster's Avatar
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    Quote Originally Posted by Jared View Post
    I think they should make a new castlevania for wiiware.
    Agreed.

    Speaking of Metroidvanias,
    Cave Story's coming out for WiiWare.

  14. #14
    Premier of the Guild Outrunner Ghaleon's Avatar
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    Been awhile since I played it, but couldn't even Castlevania II almost fall into the Metroidvania definition?
    "Dear Buddha, please bring me a pony and a plastic rocket..."

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    I can't remember the difference between all of the Metroidvanias (I can't remember which one was Sorror, Dissonance or Aria, etc) but I have played through the latest one for the DS and got up the final boss. I purposely did not beat him because I still had many side quests to do, one of which involves running through a boss rush on one life (f-dat!). I never got around to beating the game.

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