Capitalizing on the market strength of the Genesis console, the Sega Channel seemed to be a no brainer for Sega. Millions of gamers were expected to come flocking to not only the service but the console as well, giving the House of Hedgehog a steady stream of new users with which to further cement and expand their market share. It didn't quite work out though, and Sega-16 takes a comprehensive look at the ill-fated service in Sega Channel: The First Real Downloadable Content.



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