It's amazing to think that only a handful of Star Wars games were released on the Genesis in America. The floodgates hadn't yet opened, as they would after the release of the expectation-demolishing Phantom Menace, but love of the original trilogy was still quite strong for most fans. What's even more odd is that technically, the none of the titles that made it to Sega's 16-bit wonder actually came to the console at all. Arriving shortly after Rebel Assault and Star Wars Chess (both for the Sega CD), Star Wars Arcade was a 32X release, and it arrived half a decade after the Genesis debuted. Considering the how strong with the Force the SNES was, one has to question why Lucasarts would snub Genesis owners. Bunch of nerf herders! Still, SWA wasn't bad, just hard as nails. We've taken another look at the game in our latest installment of Double Take, and we've even brought some screen shots of the ending, something most people will probably never see from actually playing the game. Read the full article for more details.



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