Kevin McGrath started his career in computer programming in 1982 at the ripe age of sixteen for the Minnesota Educational Computing Consortium (MECC) working on educational software for the Apple II. He has worked for or contracted with several of the game industries top companies, including Dynamix, Electronic Arts, SEGA of America and Microsoft. At EA he worked on several SEGA Genesis titles including
Populous,
The Immortal and
Road Rash II.Sega-16 had the chance to speak to Mr. McGrath about his Genesis exploits, so read the
full interview for all the details!