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Alien Syndrome (Arcade)

Alien Syndrome (Arcade)

Sega’s 1987 sci-fi classic has done the rounds on multiple formats, but the best way to play it is in its original arcade form. Tense and action-packed, the game was a blast to play with a friend, and it hasn’t lost any of its charm or challenge over the years. It remains one of Sega’s arcade best.

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Classic Interview: Makoto Uchida (Die Hard Arcade)

Classic Interview: Makoto Uchida (Die Hard Arcade)

These two interviews with AM1 Designer and Director Makoto Uchida were originally published in the October/November 1997 issue of Sega Saturn Magazine and on Sega’s website circa 1997. They contain some interesting information regarding what would become Sega’s most successful American-developed arcade game and a Saturn classic.

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A-Rank Thunder Tanjouhen

A-Rank Thunder Tanjouhen

The Mega CD has plenty of great games that never left Japan, and A-Rank Thunder Tanjouhen is one that fans of anime and visual novels should definitely try. The language barrier may be a problem, but the cool character designs and presentation make it worth the effort. We need a fan translation!

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It Came from the Desert

It Came from the Desert

One of the more famous Genesis titles that was completed but never given a commercial release, It Came from the Desert has been freely available in ROM form for years. Cinemaware’s lost Genesis game may not be ground-shaking, but it’s worth checking out to see what could have been another addition to the console’s robust library.

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Interview: Chris Tang (Game Creator)

Interview: Chris Tang (Game Creator)

A winner in both Nintendo’s World Championship and Sega’s “Rock the Rock” tournament, Chris Tang has also had a long and storied career in game development. From Tengen to Capcom and beyond, he’s been involved in some of our favorite titles. We recently chatted with him about his work on the Genesis, Sega CD, and Dreamcast; along with his current projects.

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