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Reader Roundtable Vol. 142

Reader Roundtable Vol. 142

Heat got you down? Stay inside where it’s nice and cool and play some Sega games! There will be time enough for sunshine when the ozone layer is depleted, and global warming turns your home into beachfront property (or Atlantis). Read what we were playing this month and see what gems you might have missed!

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Crazy Taxi

Crazy Taxi

Let’s get crazy! Sega’s Crazy Taxi exploded onto the arcade scene in 1999, and a stellar conversion hit the Dreamcast the next year. With new options and modes, as well as all the punk rock-filled action of the original, this port was one many spent days at a time playing. No Dreamcast owner should be without it.

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Classic Interview: Yoshiki Kawasaki (Flicky Designer)

Classic Interview: Yoshiki Kawasaki (Flicky Designer)

This interview about the design of Flicky was originally published in May 2002 as part of Sega of Japan’s Masterpiece Album series, which featured comprehensive talks with some of Sega’s brightest Japanese arcade and console designers. It was translated as research material for the Flicky section of the book The Sega Arcade Revolution: A History in 62 Games. 

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Fighters Megamix

Fighters Megamix

Sega took the best of its fighting game efforts and molded them into one of the best brawlers of the 32-bit era (or any, for that matter). A huge cast of characters from Fighting Vipers, Virtua Fighter, and even Virtua Cop come together to create one incredible battle experience. Have a Saturn? Then simply put, you need this game.

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NBA Live ’96

NBA Live ’96

EA continued its streak of great basketball games with Live ’96. While it wasn’t a major step up from the previous year, it made some minor adjustments that put it among the best games in the sport available on the Genesis. Opinions will vary as to which entry was best overall, but Live ’96 is a solid entry point for 16-bit B-ball fans.

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