info

platform:

Genesis

Genre:

Action

Publisher:

Sunsoft

Developer:

Sunsoft

Difficulty:

Moderate

No. of Players:

1 player

Released:

1991

Media

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

Review

Batman: The Video Game

By: Ken Horowitz | January 02, 2006

Of all the possible film adventures of the Caped Crusader on which to base a video game, the 1989 movie is definitely the best. The NES got an incredible release, so naturally I was elated when the Genesis got its version, for if the first game was great, then surely the 16-bit entry would be even better. Ironically, my elation was quickly tainted by several factors over which poor Batman had no control.

The first thing that led Batman: The Video Game was the fascist licensing contract to which all of Nintendo's third party developers were bound. I swear, it wouldn't surprise me if each company executive was required to sign their agreement in blood. While the U.S. courts took their sweet time to resolve the issue, Batman waited in gaming limbo. Eventually, the courts decided against Nintendo, and companies were permitted to release their games on other consoles. The only problem was that Batman arrived almost two years too late, and by then almost all of its hype had dissipated like so much smoke.

Upon its late release, gamers were still eager to try it out. There was, after all, a derth of Batman titles on the Genesis (can you believe that was ever the case?), and the Dark Knight has ever been a fan favorite. It was quickly evident that the game, though suffering from several flaws, was still a lot of fun to play.

Yeah, I liked Batman. It was too short, had some occasionally cheap A.I., and the bosses were dumb as bricks. Can you believe it's still one of the better titles out there featuring DC's famous hero? There was nothing wrong with the presentation, that's for sure. With colorful, detailed graphics that captured the feel of Tim Burton's great film, it surely had all the visual impact gamers were expecting from his 16-bit debut. The soundtrack complimented the atmosphere nicely, and thankfully steered clear of Prince's musical contributions. The NES version's score was better composed, but the pieces here held their own well enough and were very true to the source material.

I think that may be Batman's biggest flaw. In its eagerness to cash in on the movie's success and offer gamer's the closest thing to it on the Genesis, Sunsoft may have followed the formula a little too closely. For example, the museum level was straight out of the film, but didn't really translate well to a game. Repetitive and often mundane, it didn't excite at all. You just basically trudged through it until it was thankfully over.

The same can be said for most of the bosses. Remember that awesome dude with the two swords who came at Batman and was summarily dismissed with a single blow? Well, he's actually more of a pushover here. Once you met him, he quickly rushed you with both blades ready to slice and dice. What does Batman's years of training and experience require him to do? Why, the unexpected of course! No villain would ever expect Gotham's toughest defender to merely stand in one place, jump right over the bad guy, turn and punch. Wash, rinse, repeat. Even the sorry allotment of batarangs the game provided wasn't really a deterrent against such pathetic opponents.

The game did try to make things challenging, at least halfheartedly. Just like those first person shooters that try to add "replay value" by making you do the same sorry objective over and over until you get it right (hey Medal of Honor, where do you think you're going?), Batman offered some cheap A.I. First off, you only started off with half your energy filled, and a mere two hits was enough to do you in. Mind you, this was the same amount of damage the fire-breathing fat guy can take. How's that for respect? C'mon Sunsoft, this guy's one of the founding members of the Justice League for crying out loud! Should you have managed to fill your life bar with one of the sparse heart icons, you'd still go down with only a few hits. This could be especially frustrating the first time you fight a particular opponent and weren't familiar with his weakness. You could lose a ton of lives before you even figured out where to hit him.

Another problem was that while the action stages were adequate in length, the two vehicle levels - batmobile and batwing - could drone on for much longer than anyone would ever need them to. Granted, we're not talking Adventures of Batman & Robin long here, but it was still a pain sometimes. This was most apparent when you needed to continue. Even if you died at the boss, continuing set you back at the beginning of the level, forcing you to wade through the cheap hits and paltry few power ups until you got to the end.

Gee, with all the negativity expressed above, it sure does seem like Batman isn't worth playing, doesn't it? I don't want to give you the wrong idea, and as I stated earlier, the game is highly playable, even with all of its problems. The easy boss problem can be fixed by foregoing the practice of looking for their weak spots. Instead of hammering away at them with batarangs and then finishing them off with a jump kick or dodge/punch combo, try using only your foot sweep or simple punch. It makes things much more difficult.

The majority of Batman's other shortcomings can be remedied in similar fashion. Cheap A.I. got you down? Increase your life supply to either five or seven. Blow through the game too easily? Play on hard and don't continue. The result is the same, but the being able to tweak the difficulty to your liking may very well change your initial opinion.

When all is said and done, I do really like Batman: The Video Game. It's challenging, great to look at, and oozes personality. I'm especially fond of the Japanese version, with its tiny box. So cute! If you're not looking for the absolute best Mr. Wayne's alter ego has to offer, then by all means, have a go at this one. It's a decent little romp whose biggest flaws can be worked around with little trouble. Don't you wish you could say that about every game you've played?

Reviewer Score: 7.0   |   Avg. Reader Score: 7.1
<<Discuss this Review>>

 

Comments


Add a Comment:
(you must be a registered forum member to comment)

Username:

Password:

Score:

Comment (400 characters left):


Current Comments:
User:Score:Date:Comment:
Dr. Robotnik 7 September 28, 2009 This a decent game. My major complaint is that it's too brief and too easy. You could finish it in 20 minutes.
 
SSZX 7 July 21, 2009 Great graphics and sound are the main attractions here, but it's still a fun little game. Thankfully, they didn't do a straight port of the home-computer version, as this game has aged much more gracefully then Batman: The Movie for the Amiga & Co. The beat 'em up action is a bit suspect, but with so much gloss and atmosphere, at least you're rewarded nicely for playing.
 
Antony 9 April 09, 2009 Maybe my favorite 8/16-bit Bat-game from the old days. A simple, easy and fun game that retains the spirit of the film. Ocean's computer version was a smash hit in its day, Batman Returns for SNES is so much better, many people enjoy the NES version for its challenge, but the Genesis Batman has its unique charm. And rockin' BGM tunes by Naoki Kodaka!
 
TheEdge 6 February 18, 2009 Probably the best Batman on the Genesis. Still worse in gameplay that the original on the NES.
 
ceibant 9 October 13, 2008 This game is awesome, I remember renting it so many times. I was a Bat-Maniac back in the day, buying the Batman cereal everytime we went grocery shopping, I had the movie soundtrack on cassette, yet I never obtained this game. I did beat it though, and it's a pretty addicting Batman game. I love it!
 
vintagegamecrazy 5 August 28, 2008 I guess I kind of like this game, the soundtrack is spectacular but the game play isn't good at all if not for the music I'd hate it.
 
undertaker 8 August 26, 2008 The best of this game is atmosphere, its graphics suit perfectly the Batman world, the music is simply brilliant, one of the best soundtracks for any 16 bit game. Gameplay could be better especially the boss fights, however, the shooter levels are awesome. Altough not the best, its really one of the better batman videogames.
 
spudbuzz 7 January 19, 2008 Way better then Batman Returns for Genesis (what isn't) but not as good as Batman for NES.
 
Alianger 6 December 03, 2007 Slow paced for an action game and the bossfights are just lame. I did like the shooter segments and the music is some of the best on the MD. Sunsoft knows how to work any soundchip it seems.
 
108 Stars 5 November 26, 2007 I have this for the C64, and it plays exactly the same. It is an okay game, but when it was finally released it was already terribly dated. Not a bad game, but not a good one either.
 
jab1581 9 November 18, 2007 great sound and visuals, i use to play this in arcades.