info

platform:

Genesis

Genre:

Racing

Publisher:

Tradewest

Developer:

Rare

Difficulty:

Adjustable

No. of Players:

1 or 2 players

Released:

1992

Media

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

Review

Championship Pro-Am

By: Rohan Padiyar | September 22, 2005

The Sega Genesis had a decent amount of racing titles during its run, and Championship Pro-Am was by far one of the better releases. By 1992, Sega was finally snagging lots of third party developers, and among them was Tradewest was one of them (known for porting Double Dragon & John Elway's Quarterback). Sega also signed on U.K.-based studio Rare, Ltd. (You may have heard of them; they're best known for GoldenEye, Donkey Kong Country, & Perfect Dark).

I remember playing R.C. Pro-Am on the Nintendo Entertainment System and was very excited to see that a 16-bit version was being released. Championship Pro-Am is an adaptation of the classic NES racer, but has its fair share of differences. For example, in this game, you face more drone racers and are timed for running laps. Furthermore, to get a new racer, you have to collect bonus letters to spell “Champion� (in R.C. Pro-Am, you had to collect bonus letters to spell “Nintendo�).

The gameplay is awesome, sporting some tight control and making great use of the stock Genny pad. Simplicity is the rule of the day- button A is used to accelerate and buttons B & C attack or sound the horn. No one expects complex control from an early 16-bit title about remote-controlled cars, so the basic design is quite fitting.

This game does retain the classic formula as its source material. The tracks are also the same as in R.C. Pro-AM. Just as before, you can mod your racer to improve performance with any of the multitude of items available. You can collect super sticky tires, as well as turbo acceleration & high-performance engines. You can also collect missiles to shoot at your opponents ahead of you and bombs to prevent opponents from coming up past you from behind. Roll cages render you invincible from crashing, but you had to be careful , since your opponents can also make use of it. Other items, like Zippers, give you a speed boost.

It's not all about avoiding enemy weaponry, and there are plenty of hazards on the tracks. You have to avoid skulls, which take away your ammunition, pop-up barriers which block your way and cause you to crash, oil slicks which cause you to skid, & puddles and rain storms which slow you down. Who said you have to play fair?

The graphics are highly detailed when compared to R.C. Pro-Am on the NES, but they're in no danger of pushing the Genesis past its limits. Everything is more colorful and more detailed, and the there are plenty of neat little graphical touches that the NES original lacked. I must also comment on the incredible animation the cars have. Very fluid and clean, it really makes the driving experience a lot more fun then you'd expect.

The soundtrack doesn't lack either, especially at the title screen and for the top three finishers. In fact, the entire soundtrack is OST-worthy, and you'd do well to get yourself a few tunes via Gens' WAV dumping feature. The Genesis was renowned for its powerful bass lines (Streets of Rage anyone?), and Championship Pro-Am does not disappoint.

Overall, this game is sure to please racing fans, as well as longtime fans of the original R.C. Pro-Am, and it's a must-have for Genesis owners. There aren't all that many quality racers on the console, and you'd be doing yourself a disservice to miss out on one of the best.

Reviewer Score: 10.0   |   Avg. Reader Score: 6.0
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User:Score:Date:Comment:
M4R14N0 7 February 05, 2009 Whilist this game is pretty fun, I don\'t think that it should recieve a perfect 10. Titles like Gunstar Heroes, Sonic 2, SF2 Championship Edition or SSF2 (yeah, I liked the Genny versions), Thunder Force III or IV and others deserve this score. And the tunes are very good, but not \"OST-worthy\". Really
 
gillygil420 5 January 29, 2009 wow this is a very bad review. this game is middle of the road at best. it could have been way better with lots more options. is there any way for this review to be either taken down or re-written by the editor in chief?
 
arkanoid 5 December 05, 2008 LOL 10? You are kidding, right? This review's written by Rohan Padiyar - the very same reviewer who gave Super Thunderblade a perfect 10 too.
 
vintagegamecrazy 8 August 26, 2008 This game doesn't do anything spectacular over the NES version but still manages to be great looking and have a loose feel just like controlling a real RC car. I don't know what it is with rare, be it Battletoads, Snake Rattle 'n Roll or this game but they all shine on the Genesis.
 
Alianger 6 February 02, 2008 Impossible to beat, and it's not even multiplayer.. hardly worth a tenner.
 
trekbone87 6 January 13, 2008 I challenge the validity of the 10 for this game. Its WAY too difficult, the steering is not great., its just not fun. Im sorry guys, but the NES version is WAY more fun for marathonning and playing in general.
 
Genesis Knight 5 November 12, 2007 Personally I don't see this as a 10 game at all. I guess nostalgia might blur the vision, so to speak, and bump that score up a bit, but to me this is a very average game and nothing more.