info

platform:

32X

Genre:

Fighting

Publisher:

Sega

Developer:

AM2

Difficulty:

Moderate

No. of Players:

1 or 2 players

Released:

1995

Media

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

Review

Virtua Fighter

By: Cory Adcock | March 09, 2005

I will never be able to forget the first time I saw Virtua Fighter in the arcade; it took my breath away. The cabinet was HUGE and always full with people, so much so that I hardly got to play it. SEGA managed to port this popular fighting game to this doomed console, but is it worth putting those damned metal clips on your Genesis again? Maybe...

As with all 1-on-1 fighters, the objective of the game is to beat the hell out of your opponents into submission with style until you reach the last fight, and then beat the hell out of that thing as well. But Virtua Fighter has a different element. The "ring" is just how you'd think it should be: if you fall out, you lose, if your opponent does, do I even need to explain?

Ok, so the amazing (for their time) polygonal fighters of the Virtua Fighter arcade game were going to be a match for any console, and the Mushroom-that-could, the 32X, tries very hard. There had to be certain changes; much of the shading has been lost, and the backgrounds look even flatter than they did in the arcade version. Having said that, what has been sacrificed has in turn left the best parts intact. The characters move along at a very fluid pace, and all their individual frames of animation seem to have been retained. The animations on the faces of the characters at the character selection screen have also, thankfully, been retained. So the big creepy grins and raised eyebrows as you select each character are all there for you to enjoy.

The sound is a mixed bag. The arcade sounds have been reproduced well enough, but are far from flawless. All the grunts and screams, and that wicked sound that you make as you do a three-punch-and-spinning-roundhouse-kick combo is still there, and the somewhat catchy music is all there too.

Virtua Fighter remains a three dimensional fighter, and therein lies one of its greatest strengths. It revolutionized the fighting game scene when it hit the arcades, and all those great features are present in the 32X version. For example, you can adjust the ring-size! With eight characters to choose from, each of whom is largely based on the same character model, but has some cool moves that differentiate them from the others, you have scope to find one or two that best suit your playing style. I have read online guides that say that there are HUNDREDS of moves per character, and while I'm sure that's true, I feel that the average player will only master about 8 or so per character, and use those at the expense of all others.

The control is very faithful to the arcade original, and the really ANNOYING "space jumping" that ticked me off about the arcade original is also here. You jump and your character seems to float across the screen not only INSANLEY high up in the sky, but also really really slowly. It's like The Matrix or something. Plus, the majority of your character's attacks don't seem to be that easy to pull off in the air; they seem to wait for dramatic effect until they are about to land before going into that drop kick you wanted them to pull out about 15 seconds ago. When you're on the ground, however, the action is really intense. Awesome combinations of punches and kicks, spinning kicks, leg sweeps and so on can be pulled off with just a minimal amount of button taps.

The replay value of this title will be higher if you get friends to come over to play. However, for all the work they did in porting it over to the 32X, there really is one other version of this title that compares to the arcade original (Saturn). For what you're getting it's worth what it should cost you (at most $15). It's a fair rendition of the arcade, and is definitely playable. It is not arcade-perfect, but I don't believe any of the home consoles available at the time this game out for would have been able to do any better than the 32X. It's not the arcade-perfect port I had hoped for, but I don't think it was a waste of money at all. If you have a Saturn than that version may be the way to go, since it is VERY CLOSE to being arcade-perfect. If you're a Virtua Fighter fan or own the 32X then get this! It's a very good game, and for one of the first 3D fighters to be released on a home console, it's a very impressive effort, but it won't make the world stop turning.

Reviewer Score: 8.0   |   Avg. Reader Score: 8.3
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Current Comments:
User:Score:Date:Comment:
Zadoc 8 August 18, 2010 Better than the Saturn version.
 
nomad83 10 June 19, 2009 one of the greatest fighting games i've ever played.
 
sybnios 9 June 01, 2009 The beggining of many things! SEGA again showed that could lead the way and introduce new and revolutionary things. A very good port of the first 3D polygon fighing game ever! A MUST HAVE for any 32X, Virtua Fighter and true SEGA fan!
 
nothingnowhere 7 May 14, 2009 A solid conversion of a landmark game. But it's certainly not Virtua Fighter II (the greatest 3d fighter ever made, by some distance...) The problem with VF was always the pace. Those dam low-gravity jumps. In these hectic times, I doubt you will have the patience to enjoy it. So buy a Saturn and play #2 :-]
 
nissling 9 April 17, 2009 Looking for a 3D-fighter? You can't go wrong with the first one. :D
 
dogeymon 10 March 31, 2009 I got my 32X for only $29.99 brand new from the Toys R Us stockpile back in the day, and when I first played this as the pack-in game, I was convinced that 32X had what it took! I wanted a Saturn so bad, and this made me feel like I had one!
 
chrisbid 8 February 11, 2009 VF on the saturn was a huge letdown, while VF on the 32x was a pleasant surprise.
 
vintagegamecrazy 8 November 15, 2008 This game feels pretty stale now but it still plays pretty nicely, it's one of the console's best fighters and much better than any other port of VF on the Genesis.
 
australian ninja 7 October 05, 2008 Surprising playable conversion, one of the best games for the 32X by far. I played this game for hundreds of hours while most of my other 32X games gathered dust. I think the dust actually improved some of the 32X games, because you'd forget you had them.
 
108 Stars 8 December 28, 2007 I am not a real VF-fan, but this port was what all the 32X-games should have been: a glimpse of the next generation for little money.
 
sonikku91 8 November 16, 2007 Sega: "The Arcade Masters."
 
Zebbe 8 November 13, 2007 Finally my Mega Drive is a REAL arcade system!