info

platform:

Genesis

Genre:

Fighting

Publisher:

Arena

Developer:

Probe/Sculptured Software

Difficulty:

Adjustable

No. of Players:

1-8 players

Released:

1993

Media

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

Review

Mortal Kombat

By: Adam King | May 09, 2005

Yes, folks, this is the game that started it all: the video game ratings system, the debates on video game violence, the only GOOD game-based movie, and a series of fighting games that stands tall today. Way back in 1992, a new fighting game hit the arcades called Mortal Kombat. It played similar to Street Fighter II, except it featured digitalized characters, an interesting mythology, and lots of blood and gore. Naturally it was a blockbuster hit. The following year, Mortal Kombat hit the home systems on September 13, 1993, aka "Mortal Monday." While both the Super NES and the Genesis systems received ports, everyone flocked to the Genesis version for obvious reasons. MK1 may have been great back then, but is it still good now?

For those of you who may have never played the first Mortal Kombat title, here's a quick rundown of the storyline. The setting is the Shaolin Tournament, a once-honorable fighting competition. In the past few years the tournament was corrupted by the evil sorcerer Shang Tsung, who feeds on the souls of warriors he defeats. For 500 years Tsung ruled the tournament with the aid of his pupil Goro, a four-armed monster who has reigned as Grand Champion all those years. Now seven warriors have been brought to the tournament, each with a different reason for fighting. Can one of them go all the way and defeat Goro and Tsung?

When you begin the game you (and a second player) get to choose from seven different characters. The original seven are: Liu Kang, Johnny Cage, Raiden, Sonya Blade, Kano, Sub Zero and Scorpion. Each character has their own special moves and abilities. The one player mode follows a ladder-like system. First you take on the other six fighters in a series of one-on-one matches. If you defeat them, you have to face a double of yourself in a mirror match. But that's not all; should you beat your clone, you must now go through Endurance matches, where you have to take on two fighters with one life bar. If you can get past three Endurance matches, you get a shot at Goro, and finally Shang Tsung himself. However lurking about is a hidden character called Reptile, who pops in occasionally to give clues on how to find him. If you find him and somehow defeat him, you'll get a ton of bonus points.

The gameplay follows the standard fighting formula. Each fight is a best of 3 rounds, and you try to deplete your opponent's life bar to win the round. You can use a selection of martial arts attacks and special moves to beat down your enemy which are done with a series of controller movements and button presses. Now here's what made the Mortal Kombat games so famous: in the last round, once you defeat your opponent the words FINISH HIM will appear on the screen. You can use this time to launch a devastation finishing move, of Fatality, to kill off the unlucky soul. Each character has a different fatality to end the match, and they are all pretty deadly. Also if you're fighting in the Pit level, you can uppercut your opponent off the bridge and they'll fall into the spike-lined pit below.

The reason the Genesis version was such a blockbuster was that it had all the blood and carnage of the arcade original, while Nintendo forced Acclaim to censor the SNES port. The blood is turned off by default, but there's an easy way to turn it on. When you boot up the game, a screen about codes appears. Once the screen finishes and asks if Mortal Kombat contains secret codes, push buttons A, B, A, C, A, B, and B. The text will turn red and it'll say "Get over here!" Now you'll have flying blood and uncensored fatalities too.

The graphics are okay, but certainly no match for the SNES's color palate. The characters have a slightly grainy look to them and many of the animations are jerky. The audio is a mixed bag. Many of the sound effects sound muted, and all the characters have the same grunts (except for Sonya, of course). Only a few of the arcade game's voice clips are here, and those that are present sound scratchy and muffled.

On the other hand, the music is great to listen to, especially the theme on the Pit stage. The gameplay works well, with several skill levels for every type of gamer. Be sure to set the difficulty to medium or hard for a real challenge. This port plays better than the SNES port thanks to the tight controls. The game works well enough with the standard three button controller, and while you do have to push FORWARD + A for a high punch, for the most part it's pretty easy to launch most of the moves and combos, (some of the attacks and fatalities can occasionally be a pain to get off). However, you have to use start for the block button, which takes some getting used to. The game is also compatible with a six-button controller, which makes playing a little easier since high punch is now mapped to button X and you can use either of the middle buttons to block, just like the arcade setup. Note that on the 6-button pad start also blocks. Either way there's no way to pause the game, just so you know.

The bottom line is while the SNES had the better graphics and sound, the Genesis port got better gameplay and controls. So does this game still hold up today? Well, yes and no. While MK1 is still a blast to play, it just seems so limited when compared to Mortal Kombat II, or even Street Fighter II, which was released around the same time. There's only seven fighters, with a handful of moves, as well as two bosses and Reptile. MK II has the same gameplay but just offers more of everything. That's not to say MK1 still isn't fun. It's a decent two-player title, and with different endings it does have a bit of replayability. Plus it serves as piece of gaming history, so it has some value.

In closing Mortal Kombat on the Genesis is/was a great arcade port, one of many games that help Sega stay ahead of Nintendo. While the sequels do overshadow it, Mortal Kombat still provides a good fighting gaming session.

Reviewer Score: 7.0   |   Avg. Reader Score: 8.1
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User:Score:Date:Comment:
Silverspoon 8 January 14, 2010 A B A C A B B.... Awesome game on Genesis, but the Sega CD port was arcade perfect.
 
findout5 9 November 21, 2009 I remember whrn yhis came out...total and complete madness. Everyone I knew would talk about it for months! Classic. Great gameplay!
 
spudbuzz 5 October 18, 2009 I never cared for any of the Mortal Kombat games on Genesis because they were not very fun to play with a 3 button controller.
 
hipposticks 9 August 08, 2009 One of the best fighting games on the Mega Drive, forget the sequels.
 
kombatmaster 9 August 01, 2009 classic code abacabb,made this almost arcade perfect(exept graphics)
 
speedle 9 July 22, 2009 before MK2 and MK3 this was THE game to have! i recall many days playing it at a friends house as i didnt have a Mega Drive at the time. The Master System port wasn't to shabby either (back in the day) I'll Give it a 9 purley based on the great childhood memories i have of it :D
 
AlienX999 10 July 22, 2009 I Remember Having UMK3 With My SNES I Had A Long Time Ago
 
Baloo 8 June 09, 2009 I used to play this and the other Mortal Kombat games all the time as a kid. I was so excited when I finally beat Goro and Shang Tsung for the first time.
 
Jesse813 10 October 29, 2008 One of the best fighting games ever made and lots of fun to play, and the Genesis Version is a lot better than the SNES version
 
ceibant 8 October 19, 2008 Holds up pretty well, even today! And yes, lol, A B A C A B B to enable blood! I'll NEVER forget that code.
 
mlcsmith 9 April 06, 2008 While you can knock the game for its graphical quality, I still find it the most fun to play out of the entire MK series. The graphics on the Mega CD version were a little better and even included the gore in the pit, but the loading times were painful. This game is just instant, violent gratification.
 
BlowMyCartridge 8 December 18, 2007 Thank you, blood code. A B A C A B B Genesis does what Nintendon't!
 
spiggysparks 7 December 03, 2007 This is not a game that is loved by most hardcore fighting fans today, but back in the early 90s no game was more fun for me and my friends than Mortal Kombat. Unlike SFII, which has a long learning curve, fun can be had with this almost immediately. It was outdone by the sequels, and probably is not worth owning if you did not play it at its height, but it is worth having for the nostalgic.
 
hadjiquest 8 November 28, 2007 This game is still fun to play to this day. This beats the Super NES version!
 
108 Stars 5 November 15, 2007 This was a mediocre game hyped because of super realistic graphics and gore. But the core gameplay offers so little that boredom sonn lets you turn off the machine.