info

platform:

Genesis

Genre:

RPG

Publisher:

Sega

Developer:

Sega

Difficulty:

Moderate

No. of Players:

1 player

Released:

1994

Media

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

Review

Phantasy Star IV: End of the Millennium

By: Kurt Kulata | June 02, 2005

It's a wonder what $10 can buy you these days. Whilst shopping for Playstation stuff at the mall recently, I perused the used Genesis rack as I am often prone to doing (primarily to find a copy of M.U.S.H.A., but also keeping my eyes open for anything else good.) Lo and behold, I come across Phantasy Star IV. Though I was a Sega Master System fan back in its day, I had never played the original Phantasy Star, and a screwed up save game caused me to give up on Phantasy Star II years ago. I picked up Phantasy Star IV , given that the game usually goes for high prices online, but finishing it, I realized what a truly great game it was. Since then I've played the other games in the PS series, but found Phantasy Star IV to be on the top.

Like most RPGs, the plot starts off small and grows from there. Chaz and Alys are a team of bounty hunters recruited to investigate strange happenings in the basement of an academy on the planet Motavia. Along the way, a curious biologist named Hahn also joins up to help your search. In addition to the bizarre monsters, you find strange breeding capsules way in the depths of the basement. You soon learn about an expedition team that found these things, brought them to the academy, returned to their archaeological dig, then disappeared. Curious as your characters are, they journey off to find out what happened to the dig team. Mysteries unfold with a strange wizard named Zio and his worshipping of...yep, Dark Force! You'll venture onto space stations, explore other planets in the Algo Star System (Parma was blown up but there's still Dezolis, which is having climate control problems similar to PSII) and save the world as we know it from all evil. Though it's a pretty standard plot on the outside, there's enough neat twists to make it worth playing.

Everyone who was disappointed with Phantasy Star III's departure from the series (both in storyline and style) will be pleased to note that it's been fixed in Phantasy Star IV. The graphic style of the overhead world and towns very much resembles PSII, but much more detailed and colorful. The battle scenes are also the behind-the-back view, with backgrounds rather than that silly grid. The monsters look and move quit a bit cooler than their wimpy PSIII animations. They tend to move quite quickly, so battles really don't seem too repetitive or annoying. While fighting, you can assign attacks individually or set up a macro for each character (you can have as many as five at any given time) to execute a certain action (attack, defend, technique, etc.) There are also combination attacks vaguely similar to Chrono Trigger, where two or more characters combine their attacks to form a super weapon. However, you need to discover these attacks on your own (or cheat and find them on the Internet)...they aren't handed out to you.

There are little other bits that distinguish the Phantasy Star series from other popular RPGs. There are a few cyborg characters like Wren (who should be familiar to Phantasy Star vets) that can't be healed by normal conventions, but instead regenerates his life with every step. You'll also find a few vehicles to play around in, like a Sand Rover or Ice Cruiser, plus the spaceports to travel to different places in the Algo star system. There are still techniques that most characters can use (the equivalent to magic) but there are also special powers, unique to each character, that can only be utilized a certain amount of times. Luckily, this number grows with each level and is replenished at inns.

Vital storyline points are explained through the use of still anime panels. It's nothing like any of the Working Designs games for the Sega CD, but they're still quite good for the cartridge. I've always found that seeing a character other than walking or in battle tends to give more to their personality. The characters themselves are pretty cool as well...the protagonists Chaz and Alys are cool characters, Rika is a naive numan (biological experiment similar to Nei in PSII) that wields a mean claw; Gryz is a powerful, blue-furred, axe-wielding warrior; Kyra is a powerful esper magician; Rune is an arrogant yet handsome wizard (some females I've met online utterly adore him); Wren and Demi are the two cyborgs mentioned earlier; and Raja is a wise-cracking Dezolian priest (who serves to lighten the mood with incredibly idiotic jokes.) It's a great cast of characters, certainly better defined than most RPGs on the market. Heck, there's even an option for the party members to talk amongst each other and discuss the current objective!

The music here is very impressive...since it is one of the later Genesis titles, the sound technology had advanced quite a bit farther than the previous installments. The drums all sound very cool and complement the music well. And no good RPG would be complete without a good battle theme (since you have to hear it so often.) Phantasy Star IV definitely has this...the main battle theme is awesome, plus the other fight tunes (inside a vehicle, the various boss music) are full of fury. When you beat the game, you can even access a sound test (press B when highlighting the continue options.)

People annoyed with the walking speed in other RPGs will have no qualms...everyone moves quite fast and with the vehicles, move even faster when out in the open. There is one control problem I had with the menus though. The blinking cursor seems to be a bit too sensitive, moving down two notches instead of one. It's not my controller either...as long as you take it slow, it won't be a huge problem, but it can get irritating in battle scenes when you wish to choose Macro but instead hit Run .

A lot of people have complained about the easiness of Phantasy Star IV; on the contrary, I think it's just the right difficulty. You'll need to spend plenty of time building up levels, as there are certain really tough spots that require strong characters. But there's not so much level-upping as to annoy most people. I do think that the combination attacks are a bit too powerful and probably contribute to the reason why everyone says it's too easy, but I honestly prefer something that flows well as opposed to a game where I constantly get killed.

Of course, there's still the question: will there ever be a sequel? The box exclaims that Phantasy Star IV is "The Explosive Finale!!", which is both good and bad news. Sega never made any PS game for the Saturn, just a Sega Ages disc with all four games on the same disc. But if this is the last true PS game, at least it went out with a bang. Because Phantasy Star IV is, quite simply, one of the best 16-bit RPGs out there... right up in my book along with the Lunar and Final Fantasy games. Everyone owes it to themselves to own a copy of this game, certainly one of Sega's best.

Reviewer Score: 9.0   |   Avg. Reader Score: 9.7
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Ecco 10 June 28, 2010 Amazing game. A solid 10 with no exaggeration. Epic plot of saving the entire Algo solar system, plus learning its secrets! Fantastic music everywhere you go. Funny dialogue b/w characters. Awesome battles. Some graphics are simplistic but nice, while other graphics are more detailed & awesome, especially the battles & cut scenes! This has become my favorite game ever!!!
 
Sector7G 9 May 09, 2010 Cant believe ive been coming here for almost a year and never even thought to register! Anyway great game,much more approchable than 2 or 3. those who say its too easy must not remember that damned Air Castle!
 
Detha 10 January 16, 2010 I didn't believe the hype, but I was honestly floored! The game's quick pace (through story and battling), good battle animations, extremely good battle music, engaging story cutscenes and lightning fast loading all help this turn-based JRPG to be more fun than many famous t.b.'d JRPGs on the SNES and Playstation. The game is a bit short, but it usually comes in a Compilation, so no worries!
 
nissling 10 August 20, 2009 RPG gaming at it's best. No doubt about it, Phantasy Star 4 beats Final Fantasy VII imo.
 
Nonesuch 10 July 22, 2009 Easily one of THE titles to own if you have a Genesis. The depth of the story, not to mention the length, make it stand out among it's peers in the 16-bit era. Again, another title that requires a bit of grinding, but that's part of the appeal. This gem easily satisfies my need for epic story telling. 10/10
 
ThugsRook 10 June 11, 2009 for many ppl Phantasy Star is/was the reason to buy a Genesis console... a truely "must have" game :D
 
gawakita 10 April 30, 2009 up there with Final Fantasy VI, Chrono Trigger, Breath of Fire, Secret of Mana because of its fun factor and replay value
 
Alianger 8 April 19, 2009 Not the most unique or revolutionary game in the series, but certainly the most polished. The anime stills was a brilliant idea, they really help with drawing you into the game when the dialogue falls short. I also loved the battles, the macro system/combo attacks actually make up for the tedium of random encounters with palette swapped monsters. However the difficulty level couldve used a boost
 
Jesse813 10 October 29, 2008 The Best Phantasy Star Game ever! looks and plays a lot better than the other games and the story is better too
 
vehemont 10 May 09, 2008 The best Sega Genesis/Megadrive game ever released and quite possibly the best RPG to boot! You owe it to your self to buy this masterpiece!
 
cheese 10 April 22, 2008 Well, yes, I give this a ten. I figure the rating is supposed to be relative among same system games, not absolute. It deserves it imo, this is an awesome RPG with a good story which, as far as I can tell, is the only game of that time which used comic book (or manga, whatever you want to call it) frames to distribute the story, and well made ones. That's really the main great thing about it.
 
acdc 9 January 23, 2008 get this one ande leave 2 and 3 behind you dont need to play them to love this game
 
internalprimate 10 November 24, 2007 If not for Lunar: Eternal Blue, this would be the finest 16-bit rpg. Amazing game all around.
 
108 Stars 9 November 14, 2007 Good game, ages ahead of itīs predecessors, and probably the best RPG ītill 1993. But it lacks a bit in dramaturgy, also the character-sprites are somewhat lacking detail and animation(PS III was better in that department). It is no FF VI or CT, but the
 
Zebbe 10 November 13, 2007 Not only the best game on the system, but also the best game ever. No gay characters, no tiring orchestra, no stupid plot twists. Just raw, sci-fi straight-forward RPGaming!