info

platform:

Genesis

Genre:

Shmup

Publisher:

Taito

Developer:

Taito

Difficulty:

Moderate

No. of Players:

1 player

Released:

1991

Media

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

Review

Sagaia

By: Uri Cohen | June 08, 2006

Some times I really hate to eat fish, the type of fish you buy at Wal-Mart and put them in the oven and such. All the time they had that horrible odor which makes you want to puke. Luckily I can kill all the fish I want with just a Genesis controller! Sagaia (Darius II outside of America) was the port of the arcade game by Taito. You pilot the famous Silverhawk fighter ship and must go through many levels of fish-shooting madness! You'll be shooting at mechanical fishes, lobsters, octopuses, and many more sea creatures! But when it's all set and done, is this arcade port worth a purchase?

The gameplay in Sagaia is very easy to learn, but also very interesting. There are many weapons icons that you're going to pick up throughout the game and they're in many different colors. For example, the red icon increases the main weapon level for more powerful firing, and the blue icon gives you the shield, but keep collecting more blue icons and that'll raise your shield level so it can last longer (shield level increase by aura color). The scoring system in Sagaia is very simple: many enemy groups are going to be together trying to fire at you. If you destroy the whole enemy group, you'll receive extra points (you can tell if you received extra points when a number appears after you've destroyed the last enemy in the group).

Famous in the Darius series is the level branching system. First seen in Outrun, Sagaia has in total 28 levels, but you can only fly in seven levels at a time. When each stage is completed, you're given the option to choose the next level. As you keep playing, the levels you choose will let you pick certain other levels until the end. This results in one of many different final areas, including a specific final boss confrontation. Most of the stages in the game have a different boss, and most of them are very challenging. In one stage , for instance, you fight a mechanical crab, whereas the other will have you battling a mechanical sea urchin. This gives Sagaia some very high replay value because you can always change the level path each time you play. The only flaw in the branching system is that its “quantity over quality.� Most of the levels are either rehashes of earlier ones with harder enemies, and most levels have very boring level design.

The graphics in Sagaia are good, but not excellent. The first stage near the sun is great with the background showing how hot it's supposed to be, but after that the remaining stages are completely average. Most of the good graphics must have been used in the enemy designs, because they're really great! Enemies throughout the game look very nice and are greatly detailed. The best-looking foes are definitely the bosses. There's a multitude of them in Sagaia, and they all look great and original. It shows how good the artists in the Taito shooters were in the early 1990s. After playing Sagaia, you're probably going to remember the bosses more than the game itself!

Where the visuals were plain and dull, the music is just weird. Taito's famous Zuntata band composed the score , and it's just hard to explain how good or bad it is. I can tell you that you'll remember some of the tunes in the game, but most of the music is just forgettable. The sound effects are decent, like the explosions and icon pickups, but the effects from your weapon can be annoying at times.

You should know that in the options menu you can choose the two different ships that are available. Go to options, Player Ship, and press left to change ships. Both ships are different in some ways, but the differences are minimal and don't change the gameplay at all.

If you want to import Sagaia, the game is almost completely in English (just the intro screen is in Japanese, and the title screen says Darius II), there are no territorial lock-outs, and it will work on all Genesis models. It's not a rare game in Japan so you should be able to purchase Darius II for little money. The English version is even cheaper, however, and if cost is an issue with you, then there's no reason not to stick with the domestic version.

For just an arcade port, Sagaia does a fine job of playing on the Genesis. The branching system gives the game its nearly unlimited replay value, despite the lack of any good level design. The music and graphics are good for the most part, but don't expect anything spectacular. Aside from its few flaws, Sagaia is a good game for any Genesis gamer.

Reviewer Score: 8.0   |   Avg. Reader Score: 7.8
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commonsense 9 January 04, 2010 I had this game under the name darius 2, maybe because it was the jap version. It was always a blast to play and I never got bored with it. I still like it because unlike the arcade or saturn version, this one fits your tv screen. Only one complaint, one hit and you are dead ..and you lose all of your firepower. You can choose tiat young at the options for more standard firepower though.
 
jesus.arnold 6 August 29, 2009 Just like all Darius games this is average and generic and offers little in the way of unique features.
 
jfly 8 June 12, 2009 To this day I've never understood why in the EGM review of the game they didn't like the music. I thought it was very faithful to the arcade game. Anyway, another great shooter for the Genesis brought to you by folks at "capture the hearto", TAITO!
 
chinitosoccer 9 April 13, 2009 I always been a fan of G-Darius for the psx and darius gaiden for the saturn, never tried any 16bit or 8bit version of this game before, darius 2 for the megadrive is just great! nice sound and graphics, this version is much better than the SNES darius twin. I wish to thank \"Kollision\" who told me to buy this game, i dont regret it at all, Darius 2 megadrive is a must!.
 
Christuserloeser 9 July 18, 2008 Darius II aka Sagaia is an excellent arcade conversion with absolutely fantastic sound. - Personally I think the music is better than on the arcade original! Easily one of my favorite Mega Drive games and among my Top-5 shmups for the system. It would deserve 10/10 if it would have a two-player mode. In general the game is a bit underrated and thus can be found for little money at ebay.
 
Alianger 6 March 12, 2008 Ugly, cheap and slow. I don't like this game much.