info

platform:

Genesis

Genre:

Platform

Publisher:

Sega

Developer:

Sonic Team

Difficulty:

Moderate

No. of Players:

1 player

Released:

1994

Media

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

In Game Picture

Review

Sonic & Knuckles

By: Daniel Thomas | November 04, 2004

First comes invention, then refinement, and then finally perfection.

Sonic & Knuckles represents Sega at its absolute peak, at a time when they defined cool. Sonic was largely responsible for that, wrestling half the video game market away from Nintendo and spawning an unending stream of mascot games. And like any rock star, the time came for the big, epic statement; that definitive work that captures all the themes and summarizes its era, its Sgt. Pepper.

Perhaps it is unusual that I define Sonic in rock ‘n roll terms, but there’s no denying the pop appeal the character generated. Also, the first four Sonic titles – 1991’s Sonic the Hedgehog, 1992’s Sonic the Hedgehog 2, 1993’s Sonic CD, and 1994's Sonic 3 & Knuckles – remind me of The Ramones’ first four albums, which for all intents and purposes defined punk rock. These four titles redefined games with its speed, invention, and sense of attitude.

The first Sonic the Hedgehog started at full bore but spend most of its time stuck in mid-tempo. Sonic 2 focused on the speed, but the worlds were still not large enough; it was all over too fast. Naka and his team were still working to find that ideal balance between barreling speed and intricate level design. In S3K, they finally found that perfect balance, without sacrificing either element. If anything, this Sonic seems even faster, if that were possible.

The enormous size of the game worlds allow for some truly amazing speed runs, torpedoing through loops, twists, turns. There are eruptions of water, deep, pummeling vertical drops, snowboarding down mountains, elevator cars run amok, runaway spinning tops. One of my favorite moments are the “racetrack timers” in the Death Egg Zone, which grab Sonic and hurl him in chaotic loops through open space. It’s completely gratuitous, of course, but a terrific rush (and clearly predicts Nights).

This is the one video game that I think captures the essence of a speed junkie’s highs and lows. When you’re high, you’re flying so fast so can’t catch breath. But when it’s time to slow down, the panic sets in. S3K features numerous moments of moving walls and collapsing ceilings, crumbling backdrops and closing walls. And the timer, almost completely useless in the first two Sonic games, looms over your head from start to finish; those large worlds guarantee you’ll often run out of time before reaching the exit or defeating the bosses. This tension is one of the game’s calling cards.

Sonic 3 & Knuckles is blessed with some of the finest and intricate level design, and this is the balance that truly makes the game great. There’s the obvious Mario influence in the way surprises and rooms are hidden away, but now they are plentiful enough to actually justify all that wandering. You are amply rewarded for your curiosity, with its secrets and multiple pathways, and that’s what keeps you coming back again and again. I suppose you could run through the various zones several times and still not take the same exact path twice.

The smartest move was to take the giant rings from the original Sonic, and tuck them away for you to discover. These rings whisk you away to the magnificent bonus rounds, which involve navigating through a spherical maze of red and blue spheres. It ranks among the best visual effects seen on the Genesis (or the Super Nintendo, for that), and it’s the best of the whole series; they’re fun and challenging enough to stand as a game of their own.

Yuji Naka was the creative mind behind this game, and just like Sonic 1 and 2, it’s his baby to the core. The enormous success of Sonic 2 gave him the leeway to start making demands, and he brought over a number of people from Japan to America for the third Sonic, including Takashi Yuda, the character designer responsible for Knuckles. Oddly enough, Sega didn’t have the rights to the signature theme, since the original songs were written by a member of the Japanese pop group Dreams Come True, so instead of paying hefty royalty fees, they had to compose new music for this venture; thankfully, it’s as vibrant and catchy as one could ask.

S3K is video gaming’s great double album. I say that because it is, in fact, two Genesis cartridges: Sonic the Hedgehog 3 and Sonic & Knuckles, each half released eight months apart. When Sonic 3 was released in February of 1994, we were thrilled, but a bit puzzled as to why it seemed cut short. Then when Sonic & Knuckles appeared, that sense of burnout began to set in. That cynicism set in, that sinking feeling that we were merely being worked over for a few more bucks, just as Capcom had pulled with Street Fighter 2.

I remember being especially critical in my own fanzine at the time; the 16-bit market had become saturated with beat-em-ups, fighters, and mascot titles and we were, frankly, tired of it. Perhaps that resulted in a throw-the-baby-out-with-the-bathwater approach, which meant that we never gave late-era Genesis classics (like Gunstar Heroes, for instance) the attention they deserved.

It was only much later that I truly recognized S3K’s brilliance, understood how Sega’s politics influenced the release of the game in two halves. This was not only Sega’s peak, you see, but also the beginning of their downfall. Their corporate senses just, bafflingly, drifted away, leaving the company to make poor decision after poor decision, until they had to exit the console hardware business entirely. The hubris had taken over.

So we’re back to the rock star analogies again. It doesn’t matter. In the end, we remember the artist's achievements: its zones that vary in tempo and style; its lush, beautiful environments and visual effects; its challenging bosses, both large and small; and that magnificent sense of speed, speed, speed. Sonic 3 & Knuckles belongs on any short list of the greatest videogames.

Reviewer Score: 9.0   |   Avg. Reader Score: 9.0
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User:Score:Date:Comment:
Zadoc 10 August 18, 2010 10, 10, 10! And when combines with Sonic 3 it's the best platform game ever made. It's perfect. Sonic and pals will never be this good again.
 
cowboyscowboys 9 August 03, 2010 This game exceeded my expectations big time. I think this game is tops for me among Sonic for stage design. Even this game on it's own is great, but when connected to Sonic 3 just amazing.
 
JoaoAraujo17 10 July 12, 2010 I LOVE SONIC & KNUCKLES! This was a perfect game! The 4th in the Sonic saga! You could play Sonic & Knuckles Game, or Blue Spheres (connecting Sonic 1), or Knuckles in Sonic 2 (connecting Sonic 2)! And you can even play the most epic game of all Sonic history: Sonic 3 & Knuckles, with 14 leves! Super Emeralds and a great story! One thing that I Love on this game too was the MUSIC! It was PERFECT
 
djshok 10 June 01, 2010 Absolutely awesome, even without locking Sonic 3 onto it this game is amazing. It features some of the best levels ever seen in a Sonic game, the music is fantastic, the gameplay is great, the graphics gorgeous. Overall this game is just epic.
 
Nick16 10 May 07, 2010 This game pushes the genesis well beyond it's expected limits, every little gimmick is unique and fun in this game, add Sonic 3 and oh boy!
 
RetroGamer93 10 April 19, 2010 10 for Sonic and Knuckles but 11 for Sonic 3 and Knuckles! Put the two carts together and you have one massive adventure!
 
jango52577 9 April 07, 2010 Was Sonic and Knuckles an innovation or just a quick fix to some of Sega's bigger problems at the time? You be the judge. Personally I didn't realize S3 and S&K were supposed to be one game until years later but I was none the wiser. I just thought S&K was a neat little device disguised as a game designed to make S2 and S3 better. It was like an expansion pack. One of the first of its kind.
 
VKWhyte 10 April 06, 2010 I remember when I played this game as a child after the circus!
 
hellalt 10 March 26, 2010 This game doesn't need the lock on feature to get a 10.
 
Devil N 8 November 23, 2009 Taken by itself this game does not make a lot of sense, but combine it with Sonic 3 and it all becomes clear. Sonic 3 & Knuckles is/are an essential purchase for any Sega fan, even if it doesn't reach the same heights as Sonic 2.
 
findout5 9 November 21, 2009 Pretty good alone....but the fact that it offers so many option and possiblities on the previous games makes it awesome!
 
hipposticks 7 September 29, 2009 Not that good on its own, but very good when plugged in to Sonic 3.
 
Dr. Robotnik 6 September 28, 2009 This game is easily the worst of the Sonic games. It's good fun to play as Knuckles, but really that is the best thing I can say about this game. The levels are bland, and uninteresting. The boss battles are average.
 
Baloo 6 August 02, 2009 Worst game in the Sonic series, only beating out Sonic 3D Blast.
 
jsmit 9 July 10, 2009 Wow, played it constantly when I was five, still play it now. Knuckles makes Wario look like a joke and sonic makes Mario a sissy, so while the hedgehog runs, the gay plumber can keep scraping dookie cause he ain't got notin on dis.
 
kikenovic 10 April 15, 2009 I tell you, Genesis does what nintendon\'t
 
Rob Ascough 10 December 30, 2008 The continuation of Sonic 3, and the last great game in the series. It works as a stand-alone title but is brilliant when combined with Sonic 3 thanks to the long adventure made possible by the third title's save feature. The levels are ridiculously huge and extremely fun to play through. Looking back, it's amazing how much Sonic greatness came in such a short amount of time.
 
vintagegamecrazy 8 September 08, 2008 As a standalone game it's pretty frustrating but still enjoyable. I played it a lot as a kid but now it feels somewhat tedious. I actually enjoy Sonic 3 more.
 
Jesse813 9 August 30, 2008 Great Game and I Really Enjoyed playing as Knuckles and Gliding with him, Sonic is Awesome too!
 
Novaka 8 May 21, 2008 As an alone game, this game is good. But loc on to Sonic 3, and you have the greatest 2D, and perhaps any kind of game, ever. I've played this game so much, when I was younger, that playing it now, is not even thinking. I tae the same path, and d othe same thing,, like reflex. It's a shame, it'll tkae longer to find those secrets.
 
hadjiquest 10 May 06, 2008 Sonic and Knuckles is the coolest game cassette, ever made on the Sega Genesis. It can be played as is, or locked-on to the Sonic 2 or Sonic 3 game cassettes.
 
el kameleon 9 March 29, 2008 By far THE greatest Genesis game ever concieved. They just don't make them like they used to, huh?
 
vinnyt 7 March 09, 2008 This isn't a review of S&K as an alone game. The 10 makes it seem perfect when it needs a whole other game to do that. Thus, the 10 is out of place.
 
conando 10 February 08, 2008 Man I wish sega would make 2D sonic games again! I can't help but wonder how awesome they would look on the new systems. Ever since they went to 3D I feel that they have lost their magic.
 
Alianger 9 February 03, 2008 A great improvement in level design and music over Sonic 3. I love it.
 
TmEE 10 January 22, 2008 Again, the best thing on MD
 
BlackHoleSky 9 January 13, 2008 While Sonic CD is the best Sonic game, Sonic 3 & Knuckles is the best on the Genesis. Combining the cartridges is the only real way to play, otherwise you are completely missing out. Tons of well-designed levels, great colors, awesome music, another new character, 2 player mode, 3 super characters and 2 hyper characters, amazing graphics for the time and finally a save feature. This defined Sonic.
 
BlowMyCartridge 9 January 06, 2008 Getting to play as Knuckles was a childhood dream come true.
 
McTom 8 December 11, 2007 Locked-on with Sonic 3 this game is definitely the best Sonic game ever and deserves a "10". As a stand-alone Sonic however it's rather meager (not even a save-game function).
 
sonikku91 10 November 18, 2007 The lock-on feature added to the cart made locking on Sonic The Hedgehog 3 The best 2D video game EVER. (This is my personal opinion, you might have a different one.)