Licensed games are usually horrible, but sometimes a company finds a winning formula that actually does justice to the license it uses. A good example of this is Stargate,which is actually a great action romp that deserves more attention, despite the licensed game curse and the Acclaim logo on the cover.
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Primal Rage capitalized on the digitized, gory brawlers that were popular in the ’90s. It’s got a decent premise and lots of blood, and the gameplay appealed to a decent amount of fighting fans. That being said, was it really necessary to release a 32X version? Did the extra hardware make a difference?
Unfortunately, the game for today is one most people avoid like the law on a weekend. Acclaim’s Judge Dredd tried hard to emulate the movie it’s licensed from, and it did it perfectly; both suck. Read the full review for all the sorry details.
Those lucky enough to play Sega’s G-LOC in the arcades were treated to an awesome spectacle, filled with intense graphics and sound and an interactive cabinet that would yaw, pitch, and roll with the yolk’s movements. It simply had to be experienced. Sega eventually brought the game home, but the effort was considerably different, as much of what made the original so special was the dynamic arcade unit itself. I suppose you can move to and fro in your recliner as you play the Genesis version, but something tells me it’s just not the same.
At one time it seemed like the only way to find a decent game with the Acclaim logo was to look for one that belonged to another company, and even then it was hit or miss. Under the Flying Edge banner, the company did manage to produce some decent software, and along with successful arcade ports like NBA Jam, Acclaim made some strides towards decency. Another port it tossed our way was that of Williams incredibly popular Smash T.V. Adding a “super” to the name, it wasn’t as pretty or customizable as its SNES sibling, but there was still much fun to be had.