Sega’s OutRun series has been tearing up the roads for almost three decades. Though gamers received a true sequel only a few years ago with the incredible OutRun 2, there were many titles released in the series during the interval. One arcade sequel that was brought home to Europe and Japan was Turbo OutRun, and while it is faithful to its source material in spirit, the actual execution leaves much to be desired.
Post Tagged with: “Sega Europe”
Take a snake and make him find his tail! That’s the basic premise behind Snake Rattle ‘n Roll, a NES game that got a major facelift for the Mega Drive. It never came stateside, but finding a copy should be easy enough, and the simple, arcade action is worth looking into.
Sega seemed to have no worries keeping track of the continuity of the Wonder Boy series. As told in our complete retrospective, the games hop around from the original series to the Monster World line without much regard for keeping things clear. The first game to use the “monster” tag was a platformer that bore little resemblance to the action/RPG titles that would follow. Originally released in arcades, Monster Lair (bearing the title Wonder Boy III) came to the Genesis in a fashion that left much to be desired. As ports go – especially Westone ports – this one was especially disappointing.
Toaplan’s been behind some great shmups, and a few of them were never released in the U.S. Twin Hawk was one of the rare games that got published by Sega in Europe and Japan, but never flew across the Atlantic. No one knows why, but we were deprived of a solid little shooter that employed some unconventional gameplay dynamics.
Everyone knows Zero Wing. What’s ironic is that the most famous Genesis shmup of all time isn’t known for its gameplay, visuals, or sound. What makes it so special is a hilarious mistranslation in the opening of the PAL version. Toaplan’s “All your base” line will live in infamy for sure, but how does the game itself stand up?