fter so many years of waiting in vain for Sega to get off its keister and give us some more Streets of Rage, some of the more dedicated fans over at Bombergames have taken matters into their own hands. This week they released Streets of Rage Remake, a new vision of the series that includes moves, characters, bosses, and levels from all three games (with enhanced visuals and remixed music) as well as new enemies, weapons, vehicles and areas! It’s everything a fan of Sega’s famous beat-’em-ups could ever want, and we have a full article on this incredible release in the latest installment of Hacks & Homebrews. Miss it not!
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Culminating the famous saga, the final installment brought more of everything to the table and pulled out all the stops.
Axel, Blaze, and Adam are three bad ass ex-cops who are taking it to the streets so they can make an attempt to clean the city up of all the smelly, good for nothing punks that are polluting the area. A madman named Mr. X is at the head of all this troublesome turmoil in the big city, and he is also the trio’s main nemesis. But to get to Mr. X, the bold threesome must first make it through stages consisting of seemingly endless streets, towering elevators, a beach that never sleeps, and a few other not so welcoming places.
It would seem like a no-brainer that Streets of Rage would be brought back for another installment, doesn’t it? Not to the company that released it. Time and time again, hope for another sequel has been crushed by the corporate boot. Even the game’s creators have tried to resurrect it and were unsuccessful. The company just doesn’t seem to want to be bothered with the series any more. So where did Streets of Rage go wrong? How did it fall from a first rate series to forgotten franchise? There’s some history to that, so read on and prepared to get pissed.