View Full Version : Direct Color DMA with music

Chilly Willy
04-10-2013, 01:10 AM
Here's a combination of a couple of my SCD examples... my Wolf3D-ish demo for Direct Color DMA using my PCM MOD player for music. I put them together mainly to get an idea of how the music playing affected a game using DCD video. Turns out, it's not much. I don't see a difference in the speed, and everything seems okay. I corrected a bug in interpolating the texture offset across a texture boundary, otherwise, it's the same as the previous version.

Dpad - move around
A = strafe left
C = strafe right
MODE = change music... there's 20 MODs on the CD.

The archive has all source (except the MODs), and ISOs for US, EU and JP.

wolfdemo-20130409.7z (http://www.mediafire.com/download.php?tg1hp1waxfa2hpd)