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View Full Version : Yu Suzuki will be giving a presentation on the Development of Shenmue at GDC 2014



TrekkiesUnite118
11-26-2013, 12:38 PM
For the Game Developers Conference in 2014, Yu Suzuki will be giving a Postmortem presentation on the development of Shenmue. This hour long presentation will cover the game's early start as a Virtua Figther RPG up to it's 1999 release on the Dreamcast.

http://www.gdconf.com/news/yu_suzuki_revisits_shenmue_in_.html

I thought I'd share this as I know a lot of people will probably find this very interesting.

Yharnamresident
11-26-2013, 01:25 PM
I hope they go really early into development. How did the Virtua Fighter character decide he wanted to talk with Sailors one day?

Semmie
11-26-2013, 02:08 PM
For the Game Developers Conference in 2014, Yu Suzuki will be giving a Postmortem presentation on the development of Shenmue. This hour long presentation will cover the game's early start as a Virtua Figther RPG up to it's 1999 release on the Dreamcast.

http://www.gdconf.com/news/yu_suzuki_revisits_shenmue_in_.html

I thought I'd share this as I know a lot of people will probably find this very interesting.

what does postmortem mean

it means after death. does that mean that he will only talk about the history or is he gonna revive the game

we shall see

TrekkiesUnite118
11-26-2013, 02:19 PM
It's simply about the history and development of the game. That's all. Don't expect any new announcements about reviving the series. They have these just about every year at GDC. Here's one that was done in 2011 on DOOM:

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Lan Di
11-26-2013, 04:06 PM
For the Game Developers Conference in 2014, Yu Suzuki will be giving a Postmortem presentation on the development of Shenmue. This hour long presentation will cover the game's early start as a Virtua Figther RPG up to it's 1999 release on the Dreamcast.

http://www.gdconf.com/news/yu_suzuki_revisits_shenmue_in_.html

I thought I'd share this as I know a lot of people will probably find this very interesting.

Excellent find Trekkies, thanks. Hopefully we will get some type of surprise out of this. :mrgreen:

TrekkiesUnite118
11-26-2013, 06:03 PM
Excellent find Trekkies, thanks. Hopefully we will get some type of surprise out of this. :mrgreen:

There will probably be some neat surprises on Saturn Betas and what not, but don't go in expecting a Shenmue 3 or Shenmue HD announcement. That's not what these kind of things are for. They are just for explaining how development went, the pitfalls they hit, where they succeeded, etc. It's a neat bit of history that you rarely ever hear for most games, and it's a neat thing to learn from.

IrishNinja
11-27-2013, 05:54 AM
anytime Mark & Suzuki get together and reminisce about AM2's glory days, it's awesome. i could easily read a book on that stuff, especially since i don't see much info about.

PS shenmue 3 is totally happening guys

FuturePrimitive
11-27-2013, 06:52 AM
Hope they get it on video! I'm very excited to hear his thoughts about developing with SEGA. He has helped make truly stellar games.

bultje112
11-27-2013, 07:42 AM
yu suzuki for me is the greatest game developer of all time

miru
11-27-2013, 05:55 PM
Sega trademarked Shemnue 3 a while back, so a revival is likely.

TrekkiesUnite118
03-17-2014, 01:38 AM
Bumping this as we now have an exact time for this:

http://schedule.gdconf.com/session-id/827813

The presentation will be on Wednesday, March 19th at 2:00 PM Pacific time.

SegaSonic91
03-17-2014, 07:52 AM
I am now going to sit in a corner, rock back and forth and whisper "don't get excited, it isn't real, don't get excited, it isn't real"

xelement5x
03-17-2014, 11:43 AM
I'll be excited to get a chance to watch this once it's up on the vault, I missed out the last time he was at GDC too to accept the lifetime achievement award thing.

TrekkiesUnite118
03-17-2014, 12:46 PM
Again I'm going to reiterate. DO NOT EXPECT ANY SHENMUE 3 ANNOUNCEMENTS FROM THIS! This is just an analysis of the game's development from beginning to end. The only megaton information you should expect to come out of this is more information on the Saturn version.

SegaSonic91
03-17-2014, 02:11 PM
More footage of the Saturn version would be awesome. I was never sure if there was actually a playable game or not. If there was, it would be so nice to see things like that get official "leaks" as it were. That is absolute fantasy world thinking of course, but it would be amazing if companies would reward their fans with things like that. It would be better than letting works like Shenmue SS which had so much hard work pumped in to it, sit in some vault to be lost to time.

One thing is for sure, there is a gigantic gaping hole in SEGA that was once filled by the legend that is Yu Suzuki.

IrishNinja
03-17-2014, 07:04 PM
SHENMUE 3 ANNOUNCEMENTS FROM THIS!

http://i.minus.com/ioKmTxyLGGFRF.gif

TrekkiesUnite118
03-17-2014, 07:20 PM
http://i.minus.com/ioKmTxyLGGFRF.gif

http://files.diadu.net/pictures/reaction/1268261520531.gif

parallaxscroll
03-17-2014, 07:46 PM
This hour long presentation will cover the game's early start as a Virtua Figther RPG up to it's 1999 release on the Dreamcast.

Will be most interested in the Virtua Fighter RPG part.

http://www.ign.com/articles/1998/09/19/virtua-fighter-rpg-the-story-so-far



Virtua Fighter RPG: The Story so Far

Some juicy tidbits emerge about this classic-in-the-making
by IGN Staff SEPTEMBER 18, 1998

This much-anticipated title is very, very early in development at the moment, and the gossip that it will ship at launch is totally unfounded. According to IGNDC's deep undercover operatives, the game is currently being shown to developers in video format, and features a young Shun (the drunken old guy from VF2 and 3) wandering about a basic environment.

Right now, it's not known if any of the established characters are in there (presumably the game is set before any of the others are born), but the video has revealed the Tower of Babel (the one from the demo) is one of the stages.

More details as soon as we have them. Maybe. If you ask us nicely, and we feel like being magnanimous.



http://www.ign.com/articles/1998/12/02/virtua-fighter-rpg-evolves



Virtua Fighter RPG Evolves
Sega's Yu Suzuki explains the genesis of Shien Mu, AKA Project Berkley, AKA Virtua Fighter RPG

by IGN Staff DECEMBER 1, 1998

Included with Virtua Fighter 3tb is a demo disc of Shien Mu, the game previously known as Project Berkley and previously to that Virtua Fighter RPG. The disc features a longish interview with Sega guru Yu Suzuki, and he's obviously a man with a mission.

Speaking of old games such as Harrier and G-LOC, he ruefully notes that they were fun, but hardly realistic, in terms of physics. Now, he says, reality is a key component for games: the more realistic, the better. Virtua Fighter, for him, heralded a new kind of gaming. Once, seeing someone playing the game actually shout out "OW!" when struck by one of the game's characters, Suzuki-san realized that achieving realism could take gaming to new ground. So, on to Project Berkley, or Shien Mu, as it is now called.

What is the game? Well, it's not an RPG and not a fighting game. It is, as the man Yu Suzuki says, a game that is what you make it, giving the player real freedom to choose his in-game destiny. It is a game with a story, with a message. The man doesn't like the trivializing of games; he does, after all, describe Outrun as a "driving game, not a racing game." Eschewing the RPG moniker (the letters "RPG" are most emphatically crossed out on the demo, using a bold, splashy red paint effect), Shien Mu is a game with a purpose and instead dubs itself a "FREE" game. Not free as in no-cash-needed, but FREE, as in "freedom", and as in "Full Reactive Eyes Entertainment" (Sega's name to describe this allegedly new genre. Elucidating this odd-sounding acronym, Suzuki-san says "full"; as in "full-scale", reactive as in "fully responsive to the player" and "eyes" meaning "a visual feast", but also that it's sensitive, dedicated a true full-reaction arcade-type game.

In making the game, the very first thing he did was to give the production team the musical score. Then, he asked them to listen to it and draw from what they visualized. This, then is a product of the imagination in very real terms. Shien Mu's story is a period epic, intended to be one of love, sadness, romance and humanity, reflective real-life behavior and values.

It's certainly an incredible premise, and one that, if it delivers, will certainly be a very different kind of game to anything we've seen before. That's a like a very tall order, but judging by what we've seen on the demo, there's no evidence yet that this game is going to fall short of what has been promised.


I also hope Yu Suzuki shows or at least talks more about The Tower of Babel tech demo, which was obviously an early prototype of Kowloon, and which is now running in a Dreamcast emulator.

https://www.youtube.com/watch?v=P4fAbTrhvto


https://www.youtube.com/watch?v=P4fAbTrhvto


An historical Dreamcast Tech Demo.

The Dreamcast DevKit Tower of Babel demo was fixed by a skilled individual to run on emulators. The small frame glitches in the video are emulators artefacts.

This video is thus the best quality available for this demo.

Lan Di
04-03-2014, 06:29 AM
Thunderclap/twitter/facebook #saveshenmue! Get involved guys! Follow this link!--->http://teamyu.net/thunderclap/apr3rd/

IrishNinja
04-04-2014, 05:31 AM
done and done!