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ComradeOj
09-30-2015, 10:48 PM
Hello! If you're reading this then you either clicked the link in my signature, or saw that this thread got a new comment. Welcome! I use this thread as an aggregate for all of my homebrew Genesis stuff. You can reply to this thread, or PM me if you have any comments or questions. Source code for pretty much any of this is also available on request, if it isn't already included. Included are previously released things, things that weren't "big" enough to justify making a new forum post for, and some unreleased/unfinished/abandoned things.


Games

The Adventures of DMA David
Forum post (http://www.sega-16.com/forum/showthread.php?31047-The-Adventures-of-DMA-David&p=742570#post742570%22)
ROM download link (http://mode5.net/download/DMA_David_EP1.zip)

ASCII War
My first finished game. 2 player space combat similar to asteroids. Had physical release. (http://8bitevolution.com/shop/games/ascii-wars/)
Forum post (http://www.sega-16.com/forum/showthread.php?29488-ASCII-WAR-A-simple-2-player-homebrew-Genesis-game&highlight=ascii)
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YanNNb0w4clhnMmM/view?usp=sharing) (Newer version than forum post's link)

Error Rush
Forum post (http://www.sega-16.com/forum/showthread.php?30649-Error-Rush-homebrew-Genesis-MegaDrive-game)
ROM download link"]ROM download link (http://mode5.net/download/Error%20Rush.zip)

Gravity Pig
Released!
Forum post (http://www.sega-16.com/forum/showthread.php?30494-Gravity-Pig-homebrew-platformer-for-Genesis&p=729554)
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YbjFLVld1TzVnVHc/view?usp=sharing)
Gameplay demo videos:
Official release trailer (https://www.youtube.com/watch?v=iYVOXTskhWo)
Video 1 (emulator) (https://www.youtube.com/watch?v=fclhW7xBmns)
Video 1 (real hardware) (https://www.youtube.com/watch?v=JUDktsG3J8M)

Launcher Game (Unfinished & abandoned)
Made a bit of progress. I might come back to it later, but it's basically abandoned at this point.
Forum post (http://www.sega-16.com/forum/showthread.php?29792-WIP-Launcher-game-for-Genesis&highlight=launcher+game)
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1Yc3hUNTZ3RHN3azg/view?usp=sharing)

Liquid Space Dodger
Endless flyer type game playable with either a controller or Genesis mouse
Forum post (http://www.sega-16.com/forum/showthread.php?30262-Liquid-Space-Dodger-New-quot-endless-flyer-quot-style-game-for-the-Genesis)
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YY01Ram5IUC1DX0U/view?usp=sharing)

Point and click escape game (Unfinished & abandoned)
My first effort to make a game. It was intended to be like those "escape" type flash games. It's very unfinished, but there are a few rooms, and some objects are clickable.
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YRE1tZjlDQ1JSMzA/view?usp=sharing)

Virtua Worm
Forum post (http://www.sega-16.com/forum/showthread.php?31123-Virtua-Worm-for-SEGA-Genesis&p=744109#post744109)
ROM download link (http://mode5.net/download/Virtua%20Worm.bin)



Demos
4th of July flag waving demo
Features an American flag animated with raster effects accompanied by a Genesis rendition of Yankee Doodle.
Forum post (http://www.sega-16.com/forum/showthread.php?30075-4th-of-July-flag-waving-demo-for-Genesis)
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YR3htbENoMUJBdTA/view?usp=sharing)

Direct color DMA bitmap viewer.
Forum post (http://www.sega-16.com/forum/showthread.php?30693-Direct-color-DMA-bitmap-viewer)
ROM download link (http://mode5.net/download/Direct%20color%20DMA%20BMP%20viewer.zip)

Point and Click Genesis Console
An interactive Genesis console that runs on your Genesis console! Point on different parts to learn more about them.
Forum Post (http://www.sega-16.com/forum/showthread.php?28149-A-genesis-homebrew-I-made-A-point-and-click-SEGA-Genesis-console&highlight=point+click+genesis)
ROM download link (https://docs.google.com/uc?export=download&id=0B-uZnRwZEI1YRzF2eGZOQ0FQMWc&authuser=0)

Raster skew test
Demo where an image is skewed and scaled using raster effects
Forum post (http://www.sega-16.com/forum/showthread.php?29342-Genesis-raster-skew-scale-demo-source-code&highlight=raster+skew)
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YT3gwOXFwdVJDLUE/view?usp=sharing)

Still Alive demo
Re-creation of portal's ending credits on two Genesis consoles linked together.
Forum post (http://www.sega-16.com/forum/showthread.php?29969-Portal-s-quot-Stilli-Alive-quot-running-on-two-SEGA-Genesis-consoles&highlight=alive)
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1Yc0xzNF9GRFRLSXM/view?usp=sharing)

Halloween demo
Forum post (http://www.sega-16.com/forum/showthread.php?30565-ComradeOj-s-2015-Halloween-demo)
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YR0g1ejZna1ByYk0/view?usp=sharing)

Tiny demo
Simple demo that weighs in at 1392 bytes. It would be 891 bytes if it weren't for the music. Works poorly/crashes on some emulators, but fine on real hardware.
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YbHU4MjZVamhRbmc/view?usp=sharing)



Other homebrews
Multi-Tool Homebrew
Lots of test/diagnostic programs on one ROM image. Includes a 68k benchmark, and a memory read/write tool. Janky SEGA CD port available.
Forum post (http://www.sega-16.com/forum/showthread.php?30044-Genesis-SEGA-CD-multi-tool-homebrew&highlight=multi-tool)
ROM download link (http://mode5.net/download/GenTestV2.4.zip) <-- Newer version than link in original forum post.

RAM Test
Tests your VRAM, 68k RAM, and Z80 RAM. Lets you know of errors. Has been Merged with Multi-Tool program.
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YdlZraWVMTnlBVWs/view?usp=sharing)



Music

Each song bundled into a ROM image with my visual player. (https://www.youtube.com/watch?v=iEjBdqcxTBI)
Dead Polka (used in liquid space dodger) - Original
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YZk9CQ3VUNGhnUms/view?usp=sharing)

Drum Thing - Original ToDo: Better name
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YTGNJYWxLZGRMSlE/view?usp=sharing)

Gravity Pig Ending - Original
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YOXJiNkNJbWQ3Zkk/view?usp=sharing)

Mystic Offender (Gravity Pig boss fight) - Original
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1Yb3hVdjV2WXhxTHc/view?usp=sharing)

Robot Dreams and Synth Screams - (unfinished) - Original
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YZzc5WTluNGljd28/view?usp=sharing)

Tetris (used in ASCII War) - Arrangement
ROM download link (https://drive.google.com/file/d/0B-uZnRwZEI1YcmFiNkVkLW5KYVE/view?usp=sharing)



Hacks
Super Skidmarks patched for NTSC
Forum post (http://www.sega-16.com/forum/showthread.php?30265-Super-Skidmarks-NTSC-patch)
IPS patch downlaod link (https://drive.google.com/open?id=0B-uZnRwZEI1YWGUyNHhERUg0VEE)

netpredakonn
10-02-2015, 10:43 AM
Hey, can't seem to be able to download the Depressing game of life. So depressing...

ComradeOj
10-02-2015, 02:14 PM
Hey, can't seem to be able to download the Depressing game of life. So depressing...
You weren't missing a whole lot. The game was only about 1/3rd developed, and not that great.

I fixed the link for you though!

netpredakonn
10-02-2015, 03:09 PM
You weren't missing a whole lot. The game was only about 1/3rd developed, and not that great.

I fixed the link for you though!

Thanks, man! You already have a really nice body of work ;)

chilled
10-02-2015, 03:20 PM
If only every homebrewer was as organized as you are!

maxxfarras
10-04-2015, 06:40 PM
ComradeOj,

I always found your technical stuff impresive. It s an amazing level of technical knowledge showcase. Specially your still alive demo.
You are indeed very productive, keep up your great work.

ComradeOj
10-04-2015, 06:46 PM
ComradeOj,

I always found your technical stuff impresive. It s an amazing level of technical knowledge showcase. Specially your still alive demo.
You are indeed very productive, keep up your great work.

Thank you! It means a lot to me that people enjoy some of the stuff that I produce.

SEGA.GENESIS1989
10-04-2015, 11:59 PM
Gravity Pig ... psychedelic level! :mrgreen:


https://www.youtube.com/watch?v=JUDktsG3J8M

Pyron
10-05-2015, 07:07 PM
comrade where your music rips man? please dont sopt cuz i love it too =D

ComradeOj
10-05-2015, 11:33 PM
comrade where your music rips man? please dont sopt cuz i love it too =D

The music rips? I'm working on re-launching the project. I know that a lot of the MEGA links are dying, and I wouldn't be surprised if MEGA takes them all down and shuts down my account. Boooo.

Anyway, I'm working on giving proper names for the music that only has the track number. I'm also adding artist, game, and year metadata to all the music, so you can find what you want easier if you just have them in one big folder. Once I do that, I'll start uploading them to filetrip, then I'll have to update the links in the main thread with the new ones. I don't what to just re-upload the music as-is, because now I have a chance to do what I should have done in the first place.

Basically, there is a ton to do before the music rips are all back :(

SEGA.GENESIS1989
10-06-2015, 06:32 PM
Hehe! The music can wait! We need more Gravity Pig! :p:p:p:p:p:p:p:p:p

cleeg
10-07-2015, 03:27 AM
Nice, these will be going on my MED. Thankyou!

Jeff-20
12-29-2015, 09:52 PM
I love your work! I know developers don't take requests, so this is just a general question: Have you ever considered doing 8-bit style games for this 16-bit platform? I've discussed the issue many times here. I think a port (or clone) of Donkey Kong or Popeye or other arcade classics of that era would be exceptionally well received on the Genesis. The hardware should be capable of MAME-like quality for those games.

I think most coders want to make MUSHA, but I've argued that homebrewers should make Gyruss or Zaxxon. I suspect the development time will be more manageable, and the result would blow away 8-bit ports. I just wanted to know if you had any thoughts on that?

ComradeOj
12-29-2015, 10:14 PM
I love your work! I know developers don't take requests, so this is just a general question: Have you ever considered doing 8-bit style games for this 16-bit platform? I've discussed the issue many times here. I think a port (or clone) of Donkey Kong or Popeye or other arcade classics of that era would be exceptionally well received on the Genesis. The hardware should be capable of MAME-like quality for those games.

I think most coders want to make MUSHA, but I've argued that homebrewers should make Gyruss or Zaxxon. I suspect the development time will be more manageable, and the result would blow away 8-bit ports. I just wanted to know if you had any thoughts on that?

I wanted to do a port of venture (https://www.youtube.com/watch?v=osTKrmM8JKo) at one point. I only got as far as ripping the sprites before I got sidetracked by other projects. It's still something I would like to do in the future. Dig-Dug and The Tower of Druaga are two of my favorite 8-bit era arcade games. I would love to see those on the Genesis.

8-bit arcade games would probably do well on Genesis. There were a few already. Ms. Pac Man is one I can think of. That port is pretty good from what I can tell.
There is also a 3-pack with pong, centipede, and missile command. The latter two have a lot of slowdown for some reason.

Jeff-20
12-29-2015, 10:25 PM
Frogger and Ms. Pacman are among the best loved games for the platform! Frogger is amazing for being faithful to the arcade. The 3-pack was really awful in my opinion, and those titles could still stand to be revisited. But a homebrew like Paul Lee's Berzerk was heaven to me!

So far, I think you're the only developer I know for this platform that's interested in pre-Sonic games. I would LOVE to see Dig Dug or Venture. If you feel you have the skills, I think any ports from that era would be embraced with joy! I would love to see Pacman, Joust, Donkey Kong, Popeye, Kung Fu Master, Robotron and more!

LinkueiBR
12-30-2015, 01:08 AM
I wanted to do a port of venture (https://www.youtube.com/watch?v=osTKrmM8JKo) at one point. I only got as far as ripping the sprites before I got sidetracked by other projects. It's still something I would like to do in the future. Dig-Dug and The Tower of Druaga are two of my favorite 8-bit era arcade games. I would love to see those on the Genesis.

8-bit arcade games would probably do well on Genesis. There were a few already. Ms. Pac Man is one I can think of. That port is pretty good from what I can tell.
There is also a 3-pack with pong, centipede, and missile command. The latter two have a lot of slowdown for some reason.

Nice to know that you have plans to port these games!

About 8-BIT arcade games on Genesis, Williams Arcade's Greatest Hits is the best Arcade compilation with very faithfull versions of Defender, Defender II, Joust, Robotron and Sinistar (my favorite)

LinkueiBR
12-30-2015, 01:23 AM
I would love to see Pacman, Joust, Donkey Kong, Popeye, Kung Fu Master, Robotron and more!
:cool:
http://img1.game-oldies.com/sites/default/files/packshots/sega-genesis/williams-arcade-s-greatest-hits-usa.png

Jeff-20
12-30-2015, 02:12 AM
About 8-BIT arcade games on Genesis, Williams Arcade's Greatest Hits is the best Arcade compilation with very faithfull versions of Defender, Defender II, Joust, Robotron and Sinistar (my favorite)

I did not forget that compilation. Did you actually like them? Because I didn't think it was very good at all. I love all of those titles on other platforms, but they were almost unplayable to me on the Genesis.

LinkueiBR
12-30-2015, 01:27 PM
I did not forget that compilation. Did you actually like them? Because I didn't think it was very good at all. I love all of those titles on other platforms, but they were almost unplayable to me on the Genesis.
OFF: Seriously? I think it's awesome and Sinistar from this version plays better than on my copy of Midway Arcade Treasures - Extended Play for the PSP!