parallaxscroll
05-20-2016, 09:06 PM
http://segabits.com/blog/2016/05/18/m2-wants-to-release-alien-syndrome-as-a-sega-3d-classic/
http://www.nintendolife.com/news/2016/05/m2_thinks_segas_alien_syndrome_would_make_a_great_ 3d_classic
http://blogs.sega.com/2016/05/17/sega-3d-classics-collection-developers-interview-part-2/
Sega has posted an interview with Yosuke Okunari, Kagasei Shimomura and Naoki Horii regarding the compendium, and it has been revealed that the team at M2 has something of a soft spot for Sega's 1987 run-and-gun arcade title Alien Syndrome, and even went as far as prototyping the game as a potential addition to the collection:
KS: So rewinding a little bit, before we settled on Power Drift, we had a couple of titles to choose from for this. We talked about Alien Syndrome, Golden Axe, Turbo Out Run, and even Columns.
NH: (looks at the lineup list) These are pretty bold choices.
– I'd like to see Alien Syndrome someday. Stereoscopic 3D would be really effective in that game.
NH: Oh that game is amazing. We did a little test on it to see how it would turn out and it was great. Although, doing every single stage would be quite an effort.
System 16 arcade Alien Syndrome would great in stereo 3D, so I agree.
Not counting emulators, the best home version was made (of course) for the Sharp X68000 home computer.
https://www.youtube.com/watch?v=qfU3EU-KM1Y
Other than maybe the order of what bosses appear on each level, I couldn't tell the difference.
Anyway, for a third wave of Sega 3D Classics / another physical collection:
Alien Syndrome - Super Monaco GP - Golden Axe - Golden Axe Revenge of Death Adder - Shinobi
and filled out with a few more Genesis games like Thunder Force IV (provided Sega/M2 can get the rights from the guy from Tecnosoft).
http://www.nintendolife.com/news/2016/05/m2_thinks_segas_alien_syndrome_would_make_a_great_ 3d_classic
http://blogs.sega.com/2016/05/17/sega-3d-classics-collection-developers-interview-part-2/
Sega has posted an interview with Yosuke Okunari, Kagasei Shimomura and Naoki Horii regarding the compendium, and it has been revealed that the team at M2 has something of a soft spot for Sega's 1987 run-and-gun arcade title Alien Syndrome, and even went as far as prototyping the game as a potential addition to the collection:
KS: So rewinding a little bit, before we settled on Power Drift, we had a couple of titles to choose from for this. We talked about Alien Syndrome, Golden Axe, Turbo Out Run, and even Columns.
NH: (looks at the lineup list) These are pretty bold choices.
– I'd like to see Alien Syndrome someday. Stereoscopic 3D would be really effective in that game.
NH: Oh that game is amazing. We did a little test on it to see how it would turn out and it was great. Although, doing every single stage would be quite an effort.
System 16 arcade Alien Syndrome would great in stereo 3D, so I agree.
Not counting emulators, the best home version was made (of course) for the Sharp X68000 home computer.
https://www.youtube.com/watch?v=qfU3EU-KM1Y
Other than maybe the order of what bosses appear on each level, I couldn't tell the difference.
Anyway, for a third wave of Sega 3D Classics / another physical collection:
Alien Syndrome - Super Monaco GP - Golden Axe - Golden Axe Revenge of Death Adder - Shinobi
and filled out with a few more Genesis games like Thunder Force IV (provided Sega/M2 can get the rights from the guy from Tecnosoft).