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View Full Version : Happy 20th Birthday Sonic Adventure!



Leynos
12-23-2018, 07:13 PM
https://i.imgur.com/0EkDu.jpg


When I saw this intro back when I first played the game it blew me away. It's still one of my fave intros ever. The soundtrack is still one of my faves to listen to in games.



https://www.youtube.com/watch?v=lO6Tc2xaAwE

MrMatthews
12-23-2018, 09:06 PM
No, Sonic Adventure: don't have a happy birthday. You're a bit crap and your weird Sega mo-cap character animations make my skin crawl.

Mega Drive Bowlsey
12-23-2018, 10:44 PM
That birthday cake fucking rocks. As far as Sonic Adventure is concerned I enjoyed it for a bit when I first got my Dreamcast, but then games like Shenmue and Skies of Arcadia came out and I forgot all about it. As far as 3D Sonic games go it's not bad, but that really isn't saying much.

Team Andromeda
12-24-2018, 01:30 AM
The best Sonic game, with one of the greatest soundtracks to boot(with an amazing Q Sound mix) . I loved the adventure part of it, loved the levels like Speed Highway and Windy City) loved the little set piece touches like the killer whale, The hurricane, the helicopter ride and even the amazing touch of having the fans who were at the 1998 New Challenge Sonic conference (when Sonic Adv was 1st shown off) chat SONIC 3 times to be used in the finished game for the Super Sonic final battle... what a lovely touch that was and was pure SEGA magic.
SEGA were the best in the CSK days.

Lync
12-24-2018, 03:22 AM
Sonic Adventure is the only 3D Sonic game that I ever needed.

It made the Dreamcast feel like magic to me and I truly loved every minute of it.

Sonic Adventure 2 on the other hand is a Sonic title I celebrated only after selling it.

Team Andromeda
12-25-2018, 01:43 AM
Sonic Adventure is the only 3D Sonic game that I ever needed.

It made the Dreamcast feel like magic to me and I truly loved every minute of it.

Sonic Adventure 2 on the other hand is a Sonic title I celebrated only after selling it.

Well said. I even loved the Christmas DLC to Sonic Adv. God SEGA were so far ahead of the rest back in those days and so forward thinking for a console developer. Sonic Adv 2 was a letdown, while it looked stunning it lost the Adv part and the lack of focus on Sonic levels was a mistake. Shame too, the Sonic levels in Sonic Adv II were brilliant too

vintagegamecrazy
12-31-2018, 01:10 AM
I played it a little bit back then and got bored fast and never finished it. Not a terribly exciting game for me.

Cafeman
12-31-2018, 11:58 AM
I recently upgraded my Dreamcast to use the Akura VGA-HDMI box, and it looks so sweet on my HDTV that I have been replaying the DC version of Sonic Adventure. I have reviewed the Dreamcastify site's list of SADX downgrades and changes too. For the most part, I can live with these changes since they are on the subtle side, and GameCube SADX runs at 60 FPS with more detailed character models, and the Chao Garden stats are no longer tied to using a VMU like on the DC version. So it's not like the GameCube version was broken or anything like that.

However, to my surprise, I am very much enjoying the original DC version. The gameplay feels a lot like a 3D version of the Genesis games. It is so fun to bounce across the sky destroying hovering botniks, then hitting a zipper and racing down the track and maybe doing a loop somewhere, trying to pick up rings as you go. I find the level designs quite good with lots of places to shave off a few seconds if trying for an A emblem. I will admit that the execution isn't quite there; I'm frequently fighting the camera and trying to see where I'm going, mostly when exploring off the beaten path however. The DC version is not as glitch as I thought, too -- I haven't fallen thru a floor yet, although I recall that happening in one of the versions more often. I have fallen off the end of the level of road to my death many times though, but that is usually a camera issue.

You know, the story is good, too! Especially how SA explains why Knuckles guards the Master Emerald and his ancestors along with Tikal's story. Robotnik is voiced excellently too. Last night I cracked open some Black and Tans, read Crisis on Infinite Earths while listening to Sonic Adventures soundtrack, and it was a nice "vacation evening off" for me.

I also popped in SA2, which has improved visuals but I can't stand all the characters.

Leynos
12-31-2018, 03:20 PM
SEGA wants to remake it

https://www.pressreader.com/uk/retro-gamer/20181228/281659666135596

Team Andromeda
01-01-2019, 09:53 AM
Hope it will come true. Said for years SEGA should remake game using the Hedgehog engine. I also wish SEGA would remake Skies of Arcadia using the Canvas engine. SEGA Japan could remake/master quite a few DC classics with its current tech

KitsuneNight
04-03-2019, 12:44 PM
SEGA wants to remake it

https://www.pressreader.com/uk/retro-gamer/20181228/281659666135596

seeing is believing it cant be worse then the 1998 original
which is a bit crap nowadays with its drunk camera and dodgy hit detection and spazzy controls

the original spyro is as old as sa 1 is and it doesnt have any of those issues

SegaDreamcast
06-17-2019, 09:19 AM
Still the best ever 3D Sonic game imo. Speed Highway and Emerald Coast are easily two of the best levels ever created in the franchise, great soundtrack, VMU interaction. Title had it all really. I remember the first time I saw Sonic Adventure and you got the same impression like when Super Mario 64 released a few years prior. That video games were advancing forward rapidly.

All games look great today really, so it's rare you see something that's a massive jump from anything before like the older console gens. One of the reasons Sonic Adventure stood out so much, not to mention the change of art design for Sonic. The famous cover. SEGA really should remaster the title for widescreen TVs.

Team Andromeda
06-18-2019, 11:42 AM
Still the best ever 3D Sonic game imo. Speed Highway and Emerald Coast are easily two of the best levels ever created in the franchise, great soundtrack, VMU interaction. Title had it all really. I remember the first time I saw Sonic Adventure and you got the same impression like when Super Mario 64 released a few years prior. That video games were advancing forward rapidly.

All games look great today really, so it's rare you see something that's a massive jump from anything before like the older console gens. One of the reasons Sonic Adventure stood out so much, not to mention the change of art design for Sonic. The famous cover. SEGA really should remaster the title for widescreen TVs.

Agreed. This game is for the best Sonic game ever made. The sense of adventure was amazing at the time. Speed Highway and Windy Valley are my fav Sonic levels in any game. I loved to see the game totally and utterly remade with far bigger levels and Boom gameplay. Also, I feel the music score never gets the credit it should, the sence of the scale of the music is also huge, and the music captures perfectly what's happing on screen and what sort of environment you are in.

I'm not keen on remakes, but there are some games that should be done with the new tech inside SEGA Japan. Sonic Adv is one (with Hedgehog II engine) and also Canvas is another that should be used for Skies of Arcadia remake.

SegaDreamcast
06-18-2019, 06:30 PM
Agreed. This game is for the best Sonic game ever made. The sense of adventure was amazing at the time. Speed Highway and Windy Valley are my fav Sonic levels in any game. I loved to see the game totally and utterly remade with far bigger levels and Boom gameplay. Also, I feel the music score never gets the credit it should, the sence of the scale of the music is also huge, and the music captures perfectly what's happing on screen and what sort of environment you are in.

I'm not keen on remakes, but there are some games that should be done with the new tech inside SEGA Japan. Sonic Adv is one (with Hedgehog II engine) and also Canvas is another that should be used for Skies of Arcadia remake.

The musical score in Skies of Arcadia was excellent too, especially the Battle Themes! Maybe SEGA will eventually port over the Dreamcast original or the 'Legends' GameCube edition to the Switch.

Leynos
06-18-2019, 06:37 PM
I'd hope it's the Dreamcast version with the Legends content. Sure the sacrifices on the Gamecube were minor. Making cutscenes a few seconds shorter and transitional ones, some cut entirely. Still, be nice to have everything and a less muffled OST. Gamecube version isn't a bad port but sacrifices had to be made to fit on one Gamecube disc of 1.5 GB. Also, put it on PS4 and Switch and PC. A game like that needs to be enjoyed by as many as possible.

Team Andromeda
06-19-2019, 05:15 AM
The musical score in Skies of Arcadia was excellent too, especially the Battle Themes! Maybe SEGA will eventually port over the Dreamcast original or the 'Legends' GameCube edition to the Switch.

Yeah, that music score really grows on you. At first, it doesn't knock you sideways, like say Pazner Saga score does (instantly its Epic) but Skies music score really grows on you, the more you play it . I would love to see SEGA remake the game using the Canvas tech, they seem a perfect fit, more so given the Valkyria Chronicles team are made up of ex Skies staff. A Skies remake using the Canvas tech (which scales across all consoles very well) and re-addressing some the issues of battles (the frequencies of them) and loading times, with all the content in one package, would be really nice and if it sold well enough, may make SEGA look, at making a sequel.

Heresy Dragon
10-07-2019, 10:14 PM
Sonic Adventure is probably the best 3D Sonic game created yet, and it was Sonic Team's first attempt at it. I don't understand why they don't go back to this template and refine it.

I loved this game from the moment I first saw screenshots in SSM#33. The game captures the essence of what the Mega Drive Sonic games were and expands on them in so many awesome ways. The game's scope is epic, with some fantastic set pieces, such as the whale-chase scene, the tornado destroying the ruins in Windy Valley, and so on. I loved many of the mini-games, such as the Tornado-chase scenes, and the story was suitably epic for a Sonic game. And the soundtrack... it's one of my all time favourite soundtracks to this day. It's so rockin' yet so varied at the same time, and suits the onscreen action really well. I'm glad they removed the Adventure fields for Adventure 2 because they slowed down the game's pace, but I never hated them. Perhaps in a potential sequel they could refine them. I've never been a fan of the Chao gardens in either game, although you were never forced to play them unless you wanted all the emblems. At least they refined them in SA2. I'd love to see a remake of the original Adventure. A great game to celebrate Sonic's 30th anniversary perhaps...

I understand why people dislike Adventure 2: putting Tails in a mech, limiting Sonic's stages to only 6, and the treasure hunting stages are not great design choices. But the Sonic stages are truly awesome and much more refined, making for a thrilling gameplay experience. And the story is fantastic. I just wish they didn't keep bringing Shadow back for every new Sonic game because it cheapens his death at the end of this game.

As for a Skies of Arcadia remake? Hell yeah! Just give us the high quality DC soundtrack rather than the extremely low quality buzzing "music" found in the Gamecube release. And less random battles, please.