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Blades
09-02-2020, 12:39 PM
I'm a big fan of Myst and Riven, but I played them on PC.

I've recently been looking into the console ports. Most of the early (1995) Myst ports like Saturn and 3DO were done by Sunsoft themselves (who commissioned and funded Myst in the first place), except for the Playstation port of Myst that was outsourced to a British company (Visual Sciences) in 1996 and was quite poor. Riven was ported in 1997 to Playstation by the same team that did Myst for Saturn, and it shows.

The Saturn version came late (very late in mid-1998), was only released in Europe and Japan, and was supposedly done by Sega themselves. It had many differences, such as better animation, different resolution, less disc swapping (4 vs 5), and faster loading. The Saturn port also supported the Shuttle Mouse which never even came out in Europe.

I feel like it's a long shot considering the game didn't travel very far, but has anyone played Riven for Saturn? Was it really made by Sega? Did the Saturn have any advantages to running a game like Riven over the Playstation?

I feel like the Playstation could run Myst/Riven better considering it had hardware video decompression abilities, yet it doesn't.

Genesis Knight
09-02-2020, 02:13 PM
I'd be interested in these answers as well, although as a Myst/Riven fan it's hard to justify playing it anywhere other than PC except for novelty.

Blades would you really re-play Riven on Saturn?

Blades
09-02-2020, 03:45 PM
Blades would you really re-play Riven on Saturn?

Yeah probably, when I have some time :).

1998 was so late for Saturn I have no idea why Sega Japan themselves would put effort into a port of Riven of all things.

Silanda
09-02-2020, 07:49 PM
To confuse matters further, the Japanese version appears to have been published by Enix. There's no Sega credit on the title screen, just Cyan, Sunsoft, and Enix.

Barone
09-02-2020, 11:19 PM
The Saturn version came late (very late in mid-1998), was only released in Europe and Japan
It was released in Brazil too.
https://www.satakore.com/sega-saturn-game,,191546,,Riven-A-Sequencia-de-Myst-BRA.html

I remember it even being advertised in Brazilian game magazines at the time.

gamevet
09-02-2020, 11:38 PM
Cardboard box?! Was that the norm for Brazilian Saturn titles?

Barone
09-02-2020, 11:47 PM
Yes, I think so.
Even Sega CD games were like that here IIRC.

TrekkiesUnite118
09-03-2020, 12:09 AM
This is the only side by side comparison I know of, but take it with a grain of salt. Barone pointed out before that the colors might not be 100% accurate:


https://www.youtube.com/watch?v=33Q5jXikwM4

gamevet
09-03-2020, 12:10 AM
There were a few on the SEGA CD here near the launch (Wonderdog and such), but the rest have been the large plastic jewel cases here.

Team Andromeda
09-03-2020, 03:15 AM
The Saturn version came late (very late in mid-1998), was only released in Europe and Japan, and was supposedly done by Sega themselves. It had many differences, such as better animation, different resolution, less disc swapping (4 vs 5), and faster loading. The Saturn port also supported the Shuttle Mouse which never even came out in Europe.
.

It wasn't done by SEGA their self's just published in Europe by SEGA; like with Resident Evil, Wipeout 2097 Ect.. on the Saturn. I have the Pal version is a very nice port, it does support the mouse even on Pal. Never played the PS version, but I can confirm the Saturn version is 4 discs and looks and sounds amazing with great use of True Motion and also ADX. Its stunning port IMO, I was just playing it the other day making a vid.

CrossBow
09-03-2020, 03:23 AM
Cardboard box?! Was that the norm for Brazilian Saturn titles?

My copy of Burning Rangers is a South American release version and it came in a standard CD jewel case in cardboard box about the size of a Saturn long box case. While the manual and text on the box might be in Portuguese, it is the exact same US NTSC release of the game but only set me back like $80 about 3 years ago when I bought it on the 'bay.

Blades
09-03-2020, 04:42 PM
I've done some research on this. I checked the in-game credits for the Saturn version, and it's the same team as the Playstation version. The lead programmer was Masahiro Imaizumi.

While I was there, I took a few direct screenshots to compare. The Saturn version is far superior in my opinion. I'm not sure what happened to the Playstation version, but it looks very washed out and there are excessive compression artifacts everywhere. The video also looks stretched vertically. If Playstation has superior video abilities, it's definitely not seen here.

My guess is Sunsoft worked more closely with Sega for some reason. They didn't even do Myst for Playstation, it was outsourced.

Look at the shadow line and Atrus' hand.

https://iaqhpq.by.files.1drv.com/y4mWb6jpDf_LpeM-PGJrI79_p5MfmKwCvv6gRs3Iu6knwLRQj2gdQD7mL10yYLRkH0 3LNvhrLqrueuWzKGVb2mzGQBaFb6E-m5SLUYlOOxB-Cu3PVa1OW6JPOADYUFKcSu8UQFH9F7b5BXOz9teSIOzCWyOBnp Gk-XPN1QkAKrxr52Q3Ef4TJePCy4adcAKic--GcDRHzzra7nhf0_TgEJP-g?width=640&height=448&cropmode=nonehttps://xts2rw.by.files.1drv.com/y4mlrVp2921lPd0UB85zl0g0H0Y8Iz31w1bGlw8dTXJ9-494R4JS6MEvmQoBTk9S4ihFSWgXiG4X6qWTSN0v3LQLlY4_c4r qld6WQDq9bjEBITKEwmA0YyuhSxHOh0MqEBzaPvHVvO611tlJb YE3jTY7jyrax9xFcYaYnCA2Kq4aFWQI5YGnXP8qzTujpZM0ZGp phGsxUkstO2ehqC1A5SYwQ?width=640&height=480&cropmode=none
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Team Andromeda
09-07-2020, 07:46 AM
I've done some research on this. I checked the in-game credits for the Saturn version, and it's the same team as the Playstation version. The lead programmer was Masahiro Imaizumi.

While I was there, I took a few direct screenshots to compare. The Saturn version is far superior in my opinion. I'm not sure what happened to the Playstation version, but it looks very washed out and there are excessive compression artifacts everywhere. The video also looks stretched vertically. If Playstation has superior video abilities, it's definitely not seen here.

My guess is Sunsoft worked more closely with Sega for some reason. They didn't even do Myst for Playstation, it was outsourced.

Look at the shadow line and Atrus' hand.

https://iaqhpq.by.files.1drv.com/y4mWb6jpDf_LpeM-PGJrI79_p5MfmKwCvv6gRs3Iu6knwLRQj2gdQD7mL10yYLRkH0 3LNvhrLqrueuWzKGVb2mzGQBaFb6E-m5SLUYlOOxB-Cu3PVa1OW6JPOADYUFKcSu8UQFH9F7b5BXOz9teSIOzCWyOBnp Gk-XPN1QkAKrxr52Q3Ef4TJePCy4adcAKic--GcDRHzzra7nhf0_TgEJP-g?width=640&height=448&cropmode=nonehttps://xts2rw.by.files.1drv.com/y4mlrVp2921lPd0UB85zl0g0H0Y8Iz31w1bGlw8dTXJ9-494R4JS6MEvmQoBTk9S4ihFSWgXiG4X6qWTSN0v3LQLlY4_c4r qld6WQDq9bjEBITKEwmA0YyuhSxHOh0MqEBzaPvHVvO611tlJb YE3jTY7jyrax9xFcYaYnCA2Kq4aFWQI5YGnXP8qzTujpZM0ZGp phGsxUkstO2ehqC1A5SYwQ?width=640&height=480&cropmode=none
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Wow thanks for the info, though I have a hard time believing even True Motion could outdo PS FMV. I do have a small interview with Sunsoft talking about Saturn Riven and how ADX allowed them to have high quality sound samples that weren't downgraded too much, unlike with the previous PC to Saturn ports. I'm amazed how SEGA America didn't look to bring this or Deep Fear to the Saturn in the USA.

Talking of these style of games Discworld II is awesome on the Saturn as well

Blades
09-07-2020, 04:37 PM
Wow thanks for the info, though I have a hard time believing even True Motion could outdo PS FMV.

Me too. I don't really have an explanation, but there it is.


I do have a small interview with Sunsoft talking about Saturn Riven and how ADX allowed them to have high quality sound samples that weren't downgraded too much, unlike with the previous PC to Saturn ports. I'm amazed how SEGA America didn't look to bring this or Deep Fear to the Saturn in the USA.

Can you post this interview or say where it's from?


Talking of these style of games Discworld II is awesome on the Saturn as well

Never heard of it, I'll have to try it.

roce
09-08-2020, 04:53 AM
Why not? PS1 video was always MJPEG, since it had a hw block for that, and probably nobody bothered trying to do a better encoder than Sony's.

Team Andromeda
09-08-2020, 05:16 AM
Why not? PS1 video was always MJPEG, since it had a hw block for that, and probably nobody bothered trying to do a better encoder than Sony's.

Well Sony FMV hardware was awesome and I can't recall any Saturn game having better FMV even with TrueMotion, until what Blades showed




Me too. I don't really have an explanation, but there it is.

Never expected that tbh, but I've never seen the PS version.




Can you post this interview or say where it's from?
It was in one of the lesser mag's maybe something like Saturn Power. I can't recall exactly and most of my mag's outside of EDGE/Saturn Mag are in my mum's garage.
It wasn't a big piece and just about the decent bit of info was Sunsoft saying ADX helped with the port compared to Myst on the Saturn




Never heard of it, I'll have to try it.
Its amazing, more so if you like the Monty python style of humour and ace voice acting. Saturn port is done very well too, the only trouble is that been Pal optimised and doesn't play well at 60Hz and the Saturn version only came out in Pal land


https://www.youtube.com/watch?v=6hrm3dwY96Y

Barone
09-08-2020, 06:18 AM
Saturn version is lower res, its black level is off (removing several background details), with less colors and much more pixelated in scenes with intense motion (such as in the "roller coaster" one).

By the way, those are facts not opinions.


It's really not difficult to notice the downgrade:

PS1
https://i.imgur.com/R5dypH0.png

SAT
https://i.imgur.com/cOPuD8o.png

MegaDriver
11-13-2020, 09:59 AM
Originally I played Myst but for reasons I can no longer remember I never tried Riven. :?

Only recently I decided to give a go at Riven and also had many of the questions that were asked here in this thread.

I have been doing some testing with the psx version of Riven but I have to say I am disappointed. :(

Why?

Well, the only good thing I found was the increased horizontal resolution (512x240 I think) but that wasn't enough for me to ditch the saturn version, which btw I actually prefer.

The psx version uses some sort of dithering/gouraud (?) on the darker areas of the still pictures which, IMO, simply ruins the visual quality I was expecting. :mad:

(I tried to hack the SLUS file and patching the disc ISO to remove it but sadly it didn't work.)

Additionally, the integration of the animated frames or movie sequences with the backgrounds is a mess and makes some details harder to see (doors, handles, buttons, holes) even when compared with the lower resolution of the saturn version. :mad:

What did the trick for me was playing the Saturn version on a 90's CRT television (sony trinitron type) and watching from a certain distance. The sharpening filter boosts somewhat the less defined textures, while the "absence" of scanlines gives a clearer, more natural picture. It definitely feels like an enjoyable and successful home console version. :)