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Shinobi69
01-04-2006, 06:26 PM
This game is generally considered to be pretty good. Is there any replay value to it? I love the Symphony of the Night style games, and i know that Bloodlines if basically linear? let me know your opinions! :D

Joe Redifer
01-04-2006, 07:16 PM
I really like the game, but the walking animation is really goofy. When he walks up stairs he looks like he's walking on the bottom of the staircase. But still a pretty good effort overall. I played Dracula X on my TurboGrafx before I played Bloodlines, so it is easy to see why Bloodlines didn't blow me away.

Hidden_Darkness
01-04-2006, 07:17 PM
This game is generally considered to be pretty good. Is there any replay value to it? I love the Symphony of the Night style games, and i know that Bloodlines if basically linear? let me know your opinions! :D

I think that after you beat the game you can unlock a expert mode. it plays more like the old castlevania games before symphony of the night, meaning you cant go back and explore the levels. I really like the game, its definately a great genesis game to own if your into castlevania.

Alvatron
01-05-2006, 12:21 AM
Playing as two different characters was always a plus, just like Dracula X. Also, if you beat the expert mode, you get the best ending.

lordofduct
01-05-2006, 02:34 AM
I liked this game... It is definatly like the older Castlevania games, with better graphics. It also is rather hard and has some great effects showing of the genny quite a bit at its time.

I liked it very much.

Obviously
01-05-2006, 01:48 PM
Bloodlines feels like a tribute to original NES Castlvania when you're playing it, especially the first level which is almost exactly the same as the first level in the NES game only updated for the 16-bit era. It's fun, has detailed graphics, and I enjoy it but I always felt like it was the Genesis' token Castlevania game. If you love the original then you'll love this because it's a sort of modernized version as has already been mentioned.

It's not as epic or as big of a graphical powerhouse as Castlevania IV and Dracula X are on the SNES and most Castlevania fans don't really give a lot of notice to Bloodlines because of this and it's definately no Symphony of the Night, but then again what is? It's definately an underdog in the Castlevania series but it's solid and a noteworthy title.

GeckoYamori
01-05-2006, 02:06 PM
I thought it looked better than Castlevania IV. Overall it was cleaner and not as grainy, and the animations made everything feel much more alive.

j_factor
01-06-2006, 12:15 AM
Bloodlines is my favorite Castlevania, though I never did play the PC Engine one. I just really love the level design, the graphics (better than IV in many respects), and the music. Mainly the levels are what hook me to this game -- the level in Italy is probably the best level ever devised for a Castlevania.

Obviously
01-06-2006, 12:40 AM
I do like the larger and cleaner sprites used in Bloodlines than the ones used in IV. Dracula X was probably my favorite pre-SotN Castlevania however. I just couldn't get into Bloodlines as much as the other Castlevania games for some reason though.

GeckoYamori
01-06-2006, 09:18 AM
I think Bloodlines was the first 'new school' Castlevania aiming for a more elegant and romantic theme, in spite of its much more classic gameplay style.

grasshopper
08-19-2012, 10:38 PM
the more i play this game, the more i think it's probably the best action game on the genesis, or at least in the top 3. and yeah, i did just resurrect a 6 year old post..

R3000A
08-19-2012, 11:31 PM
I never beat this game - did you?

grasshopper
08-20-2012, 12:07 AM
nah, i keep dying on fucking skeleton dracula!

R3000A
08-20-2012, 12:10 AM
Better than me - I like the SNES version better though.

grasshopper
08-20-2012, 12:22 AM
I've never really played that one much. Been meaning to play thru the PCE CD one on emu.

R3000A
08-20-2012, 12:47 AM
Which emu do you use? Ootake?

grasshopper
08-20-2012, 12:51 AM
yessir

R3000A
08-20-2012, 01:02 AM
I've never owned a PC Engine - how is the sound emulation?

Drakon
08-20-2012, 08:16 AM
One of the best games on the genesis for sure.

Kamahl
08-20-2012, 10:18 AM
I've never owned a PC Engine - how is the sound emulation?
Ootake and Mednafen do it pretty well. Ootake doesn't use as much filtering so it sounds nicer IMO, even though Mednafen is more accurate.
Avoid Magic Engine.

evilevoix
08-20-2012, 12:12 PM
It's ok but SNES and PCE versions are superior.

turntablist1210
08-20-2012, 01:22 PM
Ootake and Mednafen do it pretty well. Ootake doesn't use as much filtering so it sounds nicer IMO, even though Mednafen is more accurate.
Avoid Magic Engine.

Whats wrong with Magic Engine?

Kamahl
08-20-2012, 01:37 PM
Whats wrong with Magic Engine?
It's not as accurate, hates CD images, and it's not free. Not worth the price when the free ones are better.

muteKi
08-20-2012, 02:39 PM
It's ok but SNES and PCE versions are superior.

Of which? They're all very different games, and neither SNES game is really all that great. The first one's long and dull and has some really ugly sprites; the second one takes a lot of art from PCE Rondo (and as a result looks much better overall) but makes the levels a lot more cramped and combat-heavy than most Castlevanias, becoming a slog by halfway through due to the increased defenses and relatively long range of common enemies, requiring extremely slow and defensive play.

Bloodlines is basically Castlevania 3 scaled down in difficulty and made a little shorter. It's still not EASY, but it's a lot more forgiving than CV3 tends to be.

zetastrike
08-20-2012, 07:05 PM
It's not as accurate, hates CD images, and it's not free. Not worth the price when the free ones are better.

How can whoever made Magic Engine charge people for it? Is it officially licensed by NEC?

Kamahl
08-20-2012, 07:30 PM
How can whoever made Magic Engine charge people for it? Is it officially licensed by NEC?
There's no reason why an emulator can't be sold. It's not infringing on any patents and doesn't typically use any reverse engineering (you still need the bios files).

DarkDragon
08-20-2012, 07:31 PM
My 16 bit Castelvania rankings

1. Rondo
2. CV IV
3. Bloodlines
4. Drac X

I think all of them are good in some way and I enjoy them all.

R3000A
08-26-2012, 03:15 AM
I like the music for the graveyard scene on the SNES - strange harmonics.

Saturn Fan
08-26-2012, 01:23 PM
Bit off-topic fellas, but what genre would you place Bloodlines in?

Beat'em up? Platformer? Action? Action-Platformer?

While on the subject, what would you consider Contra Hard Corps to be? Shooter? Action? Don't like 'shooter' as it sorta gives the impression its a classic side-scrolling spaceship type game.

sketch
08-26-2012, 01:28 PM
Bit off-topic fellas, but what genre would you place Bloodlines in?

Beat'em up? Platformer? Action? Action-Platformer?

While on the subject, what would you consider Contra Hard Corps to be? Shooter? Action? Don't like 'shooter' as it sorta gives the impression its a classic side-scrolling spaceship type game.

I would call it an action-platformer. It does have platforming in it, so I wouldn't consider it a beat-em up.

For Hard Corps, I'd call it a run'n'gun, although some will lump it in with the shmup/shooter category.

The Coop
08-26-2012, 01:35 PM
Whats wrong with Magic Engine?

At one time, Magic Engine was basically the best of the PCE emulators. Updates were regular, and fixes for games (especially the issues with Dracula X) were fixed in a reasonably timely manner. But now, it's been years since the last update, and its reliance on needing a $15 key file to use it has made it very, very outdated. Ootake is considerably better, free, and it gives you more options when it comes to using actual CDs, and CD images. I've never tried Mednafen, so I can't comment on it.

QuickSciFi
10-28-2012, 02:40 AM
Does anyone here take advantage of the Password system to beat this game, or is there anyone in sega-16 who actually beats the game from beginning to end?

jerry coeurl
10-28-2012, 03:59 AM
The password system is a nice addition, but I find this game short enough to get through in one sitting. When I'm good at it, at least. My skills have probably waned considerably since the last (and first!) time I took down Drac.

QuickSciFi
10-28-2012, 04:16 AM
So far I'm able to get to the 6th (final) stage on my first continue, but I get murdered afterwards in those backwards levels.

I should hone my skills a bit more. But first, I think I'll try and see if I can finish the 6th stage with a maximum of 2 lives. I still haven't been able to beat Dracula's third form, though.

P.S.> I'm talking "Easy" mode here, though. One ending without saves should be more than enough for me, methinks. ;)

jerry coeurl
10-28-2012, 05:14 AM
Have you been using the Konami Code? It lets you select up to 9 lives per continue in the options menu. Really helps a lot until you get to the point where you've pretty much memorized all the levels.

QuickSciFi
10-28-2012, 05:59 AM
^No. I don't like using cheat codes before I beat them. But...


UPDATE: I practiced that final level using my own earned password until I beat Dracula. Then I went back and beat the game all over again, but from beginning to end nonstop. :D

It took me 1 continue and 1 life. I beat it with John Morris in Easy. I can't believe how rapidly I honed my skills. I'll leave the Normal and Expert modes for another time. For now, I consider this one beaten. :)

Thanks guys.

blackbirdru
10-28-2012, 08:54 AM
Great game.

My favorite Castlevania after Rondo of Blood for PCE.
Beat it in 1 day from Easy to Expert, so it's not hard as you think. Just take your time and you will be ok.

vN6vtxr3UCc

NostalgicMachine
10-28-2012, 11:46 AM
Such a fantastic Castlevania title, and Genesis title in general! I've completed it a couple of times, but never in one sitting.

QuickSciFi
10-28-2012, 04:26 PM
^I could've sworn I posted this already:

Thank you for your honesty. The game is hard as it is. I just went back and beat it in Normal mode. I played the first two levels, stopped for a short break, and then used my earned password to play through to the end. It took me down to my last life and continue to beat it. I'm satisfied with it now for sure. It's a win for me.

sheath
10-28-2012, 04:45 PM
Yeah, I have beaten it on all modes, but not without taking a break and using a password. As a Castlevania game I like it alright, I like the controls better than Super Castlevania IV or Castlevania III, but graphically and audio wise I swear this is a port from a late abandoned NES title.

NostalgicMachine
10-28-2012, 04:53 PM
Yeah, I have beaten it on all modes, but not without taking a break and using a password. As a Castlevania game I like it alright, I like the controls better than Super Castlevania IV or Castlevania III, but graphically and audio wise I swear this is a port from a late abandoned NES title.

^This.

Super Castlevania IV is actually my personal favorite in the series, and while I think the control is great in that game, the Genesis did it a TAD better. As far as music and visuals go, though, the SNES is the undisputed victor here.

QuickSciFi
10-28-2012, 04:55 PM
Damn, you've got some pretty high standards. After playing it thoroughly a bunch of times, I feel it has some of the best graphics and music on the Genesis, not to mention gameplay. But then again, I haven't beaten any of the earlier Castlevanias.

sheath
10-28-2012, 04:55 PM
^This.

Super Castlevania IV is actually my personal favorite in the series, and while I think the control is great in that game, the Genesis did it a TAD better. As far as music and visuals go, though, the SNES is the undisputed victor here.

If Bloodlines had the art and style of Revenge of Shinobi (http://www.gamepilgrimage.com/ROS1stedition.htm) I would be a rabid fanboi of Genesis Castlevania.

QuickSciFi
10-28-2012, 04:57 PM
You mean Master System Shinobi, or Genesis' Revenge of Shinobi?

sheath
10-28-2012, 05:10 PM
You mean Master System Shinobi, or Genesis' Revenge of Shinobi?

Genesis Revenge of Shinobi looks more like Super Castlevania IV, and in my opinion more "16-bit" than Bloodlines does.
http://www.gamepilgrimage.com/sites/default/files/32Xenhance/ROS32x2.jpg

http://www.gamepilgrimage.com/sites/default/files/RoSandSCV_files/ROS020.jpg

http://www.gamepilgrimage.com/sites/default/files/SCIV/SCIV023.jpg

http://www.gamepilgrimage.com/sites/default/files/GENpics/Castlev_072.JPG

MrMatthews
10-28-2012, 05:14 PM
As far as music and visuals go, though, the SNES is the undisputed victor here.

I never understood this. Super Castlevania does a lot of things right, but I'd go so far as to call the music "terrible," ESPECIALLY compared to Bloodlines.

sheath
10-28-2012, 05:21 PM
I never understood this. Super Castlevania does a lot of things right, but I'd go so far as to call the music "terrible," ESPECIALLY compared to Bloodlines.

Super Castlevania IV has more tunes that got recycled in Symphony of the Night than Bloodlines has, if Bloodlines has any. I like the Bloodlines soundtrack okay, but the FM isn't at the level of top quality Genesis soundtracks. It's way too shrill and, well, NES like when it isn't shrill.

old man
10-28-2012, 05:26 PM
I like Blood lines graphics. They're just as good as Contra: Hard Corps. There are a few places that look a little unfinished though like the artist didn't have a chance to go back through and polish things.

sheath
10-28-2012, 05:30 PM
I like Blood lines graphics. They're just as good as Contra: Hard Corps. There are a few places that look a little unfinished though like the artist didn't have a chance to go back through and polish things.

I'd say that Hard Corps was a late gen abandoned NES port as well though. ;)

On the sound tracks for Castlevania Bloodlines (http://www.gamepilgrimage.com/content/castlevania-bloodlines-soundtrack) and Super Castlevania IV (http://www.gamepilgrimage.com/content/super-castlevania-iv-soundtrack), I just think they tried harder to create a unique SNES sound than they did with the Genesis soundtrack.

Bloodlines:
All tracks are recorded from a Genesis Model 1 Sega CD 1 RCA output.
Remixed NES Castlevania tunes:
Bloodlines Track 14 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines14.mp3)
Bloodlines Track 15 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines15.mp3)
Bloodlines Track 16 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines16.mp3)
Bloodlines Track 20 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines20.mp3)
Bloodlines Soundtrack:
Bloodlines Track 02 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines02.mp3)
Bloodlines Track 08 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines08.mp3)
Bloodlines Track 09 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines09.mp3)
Bloodlines Track 10 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines10.mp3)
Bloodlines Track 11 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines11.mp3)
Bloodlines Track 12 (http://www.gamepilgrimage.com/sites/default/files/sounds/Genesis/Bloodlines/Bloodlines12.mp3)


All tracks are recorded from a SNES model 1 RCA output.
Super Castlevania IV Track 1 "Simon's Theme"
(http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV1.mp3)
Super Castlevania IV Track 2 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV2.mp3)
SCIV Track 3 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV3.mp3)
SCIV Track 4 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV4.mp3)
SCIV Track 5 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV5.mp3)
SCIV Track 6 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV6.mp3)
SCIV Track 7 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV7.mp3)
SCIV Track 8 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV8.mp3)
SCIV Track 9 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV9.mp3)
SCIV Track 10 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV10.mp3)
SCIV Track 11 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV11.mp3)
SCIV Track 12 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV12.mp3)
SCIV Track 13 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV13.mp3)
SCIV Track 14 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV14.mp3)
SCIV Track 15 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV15.mp3)
SCIV Track 16 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV16.mp3)
SCIV Track 17 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV17.mp3)
SCIV Track 18 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV18.mp3)
SCIV Track 19 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV19.mp3)

MrMatthews
10-28-2012, 05:37 PM
Super Castlevania IV has more tunes that got recycled in Symphony of the Night than Bloodlines has, if Bloodlines has any.

1. Name one track from Super CV that made it into SotN

and...

2. WTF difference does that make?

NostalgicMachine
10-28-2012, 05:48 PM
Damn, you've got some pretty high standards. After playing it thoroughly a bunch of times, I feel it has some of the best graphics and music on the Genesis, not to mention gameplay. But then again, I haven't beaten any of the earlier Castlevanias.

I'm just a huge Castlevania fan, and after Symphony of the Night, it's really hard to compare the 2D Castlevania titles for me. I'm a HUGE Super Castlevania IV fan boi (just talking about it makes me want to go play it...it's the perfect time of year!), and I own and LOVE the first three. I'm not much a fan of the second entry, but the first and third are some of the most classic on the console (IMHO).

Castlevania III: Dracula's Curse took everything that was good about the first game, and improved on it in just about every way. The graphics weren't THAT much better, but the ability to switch between characters was HUGE at the time (for this particular series). In the same way that III improved upon the original, I feel that IV improved upon III. Some will argue that III is better (and they may be right in some aspects), but IV will always be my favorite pre-SoTN era Castlevania title.

sheath
10-28-2012, 05:49 PM
1. Name one track from Super CV that made it into SotN

and...

2. WTF difference does that make?

2. It's why the SNES soundtrack is more reputed today, both games were more popular. It makes no actual difference, it is just a fact that Super Castlevania Soundtrack is more respected today than Bloodlines.

1. -edit- I thought it was:
SCIV Track 3 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV3.mp3)

But I must be thinking of Rondo of Blood. Hmm.

Theretrogamer12345
10-28-2012, 05:49 PM
It's my favorite Castlevania game. It is an exceptionally good looking game IMO. I feel it has good flow and is just really fun to play overall. So in other words... Get It! Oh and by the way, I feel the replay value is awesome considering I usually play it when I wake up before I go to school and only have time for level one and never get tired of it :). I have played the whole game many times and find it challenging and rewarding.

R3000A
10-28-2012, 06:29 PM
The graveyard scene is awesome.

MrMatthews
10-28-2012, 06:49 PM
1. -edit- I thought it was:
SCIV Track 3 (http://www.gamepilgrimage.com/sites/default/files/sounds/Snes/SuperCastlevaniaIV/SCIV3.mp3)

But I must be thinking of Rondo of Blood. Hmm.

I'm guessing you were probably thinking that was the music to the crystal cave portion of SotN?

Regardless, SCV is heavy on atmosphere and terribly light on themes. Seeing as how the Castlevania series as a whole is famous for its melodies, that makes the SCV soundtrack the weakest in the entire series, ASAIC.

The only strengths the SCV soundtrack has is setting the mood (probably the best out of any game in the series) and ... I dunno? Replicating an actual symphony? I'm assuming it's the SOUNDS in the music that has everyone so damn excited, because it certainly can't be the melodies themselves.

sheath
10-28-2012, 06:52 PM
I'm guessing you were probably thinking that was the music to the crystal cave portion of SotN?

Regardless, SCV is heavy on atmosphere and terribly light on themes. Seeing as how the Castlevania series as a whole is famous for its melodies, that makes the SCV soundtrack the weakest in the entire series, ASAIC.

The only strengths the SCV soundtrack has is setting the mood (probably the best out of any game in the series) and ... I dunno? Replicating an actual symphony? I'm assuming it's the SOUNDS in the music that has everyone so damn excited, because it certainly can't be the melodies themselves.

No, Crystal Drops is my favorite SOTN song, I could do without the entire soundtrack and keep that one song. I'm getting X68000 Castlevania mixed up with Rondo of Blood and Super Castlevania IV. Apparently one of Super Castlevania's songs made it into Symphony of the Night. I don't like the game, the soundtrack, or even the silly whip mechanic of Super Castlevania personally.

QuickSciFi
10-28-2012, 06:52 PM
Um, Sheath. I'm not quite sure I understand what you're saying. Do you mean you feel Castlevania: Bloodlines has graphics that look inferior to those of the SNES Castlevania? Or are you saying the opposite? That Bloodlines has superior graphics and, thus, you feel it doesn't follow with the previous ones. I'm confused.

Also, I'm still not sure where you're coming from with the NES comparison (to both, Bloodlines and Contra: Hard Corps). Those are later games in the history of 16 bit gaming and very much as polished as they could have been for a Genesis game.

Are you trolling me?
http://s17.postimage.org/a60xid5vj/oh_you_BH.png

sheath
10-28-2012, 06:58 PM
Um, Sheath. I'm not quite sure I understand what you're saying. Do you mean you feel Castlevania: Bloodlines has graphics that look inferior to those of the SNES Castlevania? Or are you saying the opposite? That Bloodlines has superior graphics and, thus, you feel it doesn't follow with the previous ones. I'm confused.

Also, I'm still not sure where you're coming from with the NES comparison (to both, Bloodlines and Contra: Hard Corps). Those are later games in the history of 16 bit gaming and very much as polished as they could have been for a Genesis game.

Are you trolling me?


No sir, not at all. From the day I first saw Hard Corps and Bloodlines to this day I felt they were NES games that were later upgraded to the Genesis like Batman Return of the Joker or Battletoads were. I wish Bloodlines had carried an art style more like Revenge of Shinobi, and I wish Hard Corps was more like Midnight Resistance. I consider both Revenge of Shinobi and Midnight Resistance better Genesis games than either of Konami's offerings. Only Rocket Knight Adventures and maybe Hyperstone Heist seem to push the Genesis in the art department in regard to Konami games.

Hard Corps and Bloodlines do use the vertical scrolling and line scrolling along with Shadow and Highlight very well though. Now, how that compares to Super Castlevania IV, eh, I don't really like it much either, it's all muddy.

MrMatthews
10-28-2012, 07:03 PM
I don't like the game, the soundtrack, or even the silly whip mechanic of Super Castlevania personally.

Good, I don't like arguing with you.

jerry coeurl
10-28-2012, 07:23 PM
Bloodlines has some fugly, unfinished backgrounds and really questionable boss designs. I like it, of course, but it's definitely a lazy effort from Konami. RKA is the only Konami game on the Genesis that really feel inspired, in all aspects, to me.


Those are later games in the history of 16 bit gaming and very much as polished as they could have been for a Genesis game.

No way, in fact I think the lack of polish is a large part of what brings Bloodlines down for me.

QuickSciFi
10-28-2012, 07:25 PM
^^Yeah. Let's not argue about personal tastes. It's difficult to quantify opinions (if at all one could). I'm personally of the opinion that I like, enjoy and love 16-bit gaming in general. Both Super Castlevania IV and Bloodlines look awesome to me. There's just no argument that will make me not play either of them. It's just plain and simple. But I respect your opinions, both of yous.

BTW, Symphony of the Night is not the only awesome game that came after Bloodlines ;). Portrait of Ruin happens to be sequential to Bloodlines itself.

For anyone reading and getting confused about the music of Bloodlines, you be the judge:
x4HhvGk4Uhk
yKJsfwHObvw
dSn1f-Xz8go
iwB71kLmuKE
gdDDXwW12Cw
9BVFbBXuYtI


No way, in fact I think the lack of polish is a large part of what brings Bloodlines down for me.

Everyone's entitled to their own opinion. Thanks for sharing.

jerry coeurl
10-28-2012, 07:43 PM
^^Yeah. Let's not argue about personal tastes. It's difficult to quantify opinions (if at all one could). I'm personally of the opinion that I like, enjoy and love 16-bit gaming in general. Both Super Castlevania IV and Bloodlines look awesome to me. There's just no argument that will make me not play either of them. It's just plain and simple.

What would we argue about, if not personal tastes? :)

I love 16-bit gaming as well, and I prefer the gameplay of Bloodlines to that of SCIV, but the more I got accustomed to the game, the lazier it felt. It seemed like quick cash-grab from Konami; a bone thrown to Genesis owners but with none of the TLC that made SCIV and Rondo of Blood such stand-outs in the libraries of their respective platforms. The garish and sometimes ugly color choices, the unfinished/placeholder-esque nature of some of the backgrounds and the weird and uninspired designs of most of the bosses just end up making it feel amateurish. I do love the soundtrack (the compositions are quite good), but that only helps so much.

I do like the game very much, as I said before, but it's B- material as far as I'm concerned. That's not too bad, but considering the development house and the franchise it's a part of, it should have been a Triple A killer app.

sheath
10-28-2012, 07:52 PM
^^Yeah. Let's not argue about personal tastes. It's difficult to quantify opinions (if at all one could). I'm personally of the opinion that I like, enjoy and love 16-bit gaming in general. Both Super Castlevania IV and Bloodlines look awesome to me. There's just no argument that will make me not play either of them. It's just plain and simple. But I respect your opinions, both of yous.


I agree, personal tastes are infinitely variable.



BTW, Symphony of the Night is not the only awesome game that came after Bloodlines ;). Portrait of Ruin happens to be sequential to Bloodlines itself.

For anyone reading and getting confused about the music of Bloodlines, you be the judge:
Everyone's entitled to their own opinion. Thanks for sharing.

Was there something wrong with my Model 1 HDG recordings of the Bloodlines soundtrack?

QuickSciFi
10-28-2012, 07:55 PM
What would we argue about, if not personal tastes? :)

Anything and everything, of course.

1. I know I have no problem with my own personal tastes, so I don't see why I should want to argue about them. They're already mine. ;)

2. I also have no problem with you, or anyone else, having personal tastes. I'm very glad you're all sharing them.


I agree, personal tastes are infinitely variable.
And infinitely unquantifiable. ;)


Was there something wrong with my Model 1 HDG recordings of the Bloodlines soundtrack?

You mean your links? I'm sure they're great. But mine are playable right on my post.

Cucollins12
10-28-2012, 10:09 PM
easily one of the top 5 castlevanias

QuickSciFi
10-28-2012, 11:02 PM
^I'm there with you.

KnightWarrior
10-29-2012, 01:13 AM
I wish Rondo was on the Sega CD not Snatcher

Sean697
10-29-2012, 05:07 AM
I always felt that Konami was trying to do something different with Bloodlines, make it have a Genesis flavor and play to the strengths of the system. It's stages and art are a departure from other 16 bit Castlevania's. It very much feels like it belongs on the Genesis. I'm not saying its bad, I think it's great, but it is different. I don't feel it it's lazy at all. It's a great Genesis castlevania tha took some departures from the formula to do different things. It plays well. It has good graphics. It's fun. And it has a good soundtrack. My only complaint is maybe it could be a little longer game. But with two characters it kind of makes up for that. It's similar philosophy I think to how they handled Hard Corps, they made a Contra game with a lot of new things for the Genesis and it worked well. I look at those two games and Rocket Knight Adventures as successful forays for Konami in branching out to other platforms besides Nintendo. Certainly more inventive and creative than Capcoms Genesis games. I mean there were great ports of Capcom arcade games and Street Fighter but they really didn't do anything new for the system like Konami did. Why did we never see an original Mega Man for the Genesis? Wily tower doesn't count. I think if you are a Castlevania fan, Bloodlines is an essential game to play.

NeoVamp
10-29-2012, 12:33 PM
I wish Rondo was on the Sega CD not Snatcher


I wish I could down-rep you, down-rep you so much that your account would cease to exist.

Aarzak
10-29-2012, 12:42 PM
What would we argue about, if not personal tastes? :)

I love 16-bit gaming as well, and I prefer the gameplay of Bloodlines to that of SCIV, but the more I got accustomed to the game, the lazier it felt. It seemed like quick cash-grab from Konami; a bone thrown to Genesis owners but with none of the TLC that made SCIV and Rondo of Blood such stand-outs in the libraries of their respective platforms. The garish and sometimes ugly color choices, the unfinished/placeholder-esque nature of some of the backgrounds and the weird and uninspired designs of most of the bosses just end up making it feel amateurish. I do love the soundtrack (the compositions are quite good), but that only helps so much.

I do like the game very much, as I said before, but it's B- material as far as I'm concerned. That's not too bad, but considering the development house and the franchise it's a part of, it should have been a Triple A killer app.

My thoughts exactly regarding Bloodlines.

MissionFailed
10-29-2012, 12:44 PM
I loved castlevania bloodlines as a young kid. it was definitely a hard game to play and i admit i gave up on it.

j_factor
10-29-2012, 01:25 PM
the unfinished/placeholder-esque nature of some of the backgrounds

I'm playing Bloodlines right now, and I'm just not seeing this. At all.

Drakon
10-29-2012, 10:34 PM
Bloodlines has some of the better (best?) music on the genesis. The sfx however are a bit lacking....but I'd rather have awesome music than awesome sfx.

KnightWarrior
10-29-2012, 10:56 PM
I wish I could down-rep you, down-rep you so much that your account would cease to exist.

How about Rondo and Snatcher

jerry coeurl
10-30-2012, 02:23 AM
I'm playing Bloodlines right now, and I'm just not seeing this. At all.

Well I can't check right now (moved about a month ago and I don't have any of my consoles or games with me yet), but as soon as I can I'll give you some specific examples. It's been a couple years since I went through the game all the way, but I remember thinking that there were some spots where it seemed like the artist half-finished a level background to give a general idea of what it would look like, moved on to the next one meaning to go back later and finish it up, but never got that far before Konami decided to ship the game. It's part of what makes the whole thing feel rushed to me.

Do you agree with my other points?


My thoughts exactly regarding Bloodlines.

:ok:

Yeah, Rocket Knight Adventures proved Konami could craft a game that was truly a labor of love for the Genesis. In the case of Bloodlines, it feels to me like they were simply going through the motions. Still a fun game, though. Love playing as Eric.

j_factor
10-30-2012, 02:48 AM
Do you agree with my other points?

No. The bosses aren't fantastic, but they're on par with the rest of the series. I didn't really have a problem with the colors either, though some are overused (too much red), it's not that bad. It certainly doesn't look amateurish, as aside from color choice, the game has good art. The sprites are much better-drawn and better-animated compared to Super Castlevania IV. Other than the fact that it's a fairly short game, it doesn't seem rushed at all. The levels are pretty fleshed out, and each has its own distinct theme. Prior games in the series tended to repeat themselves a little.

QuickSciFi
10-30-2012, 03:21 AM
^Why, thank you, sir.

NostalgicMachine
10-30-2012, 07:33 AM
Bloodlines has some of the better (best?) music on the genesis. The sfx however are a bit lacking....but I'd rather have awesome music than awesome sfx.

This. I've always loved the music in this game.



BTW, Symphony of the Night is not the only awesome game that came after Bloodlines ;). Portrait of Ruin happens to be sequential to Bloodlines itself.


Also, this. Although this is on the DS, I dig the GBA Castlevania titles, as well. Hell, why am I even comparing them? I love ALL the Castlevania titles! (save for II, of course);)

JAFP78
10-30-2012, 09:49 AM
To be honest the first word that came to my mind with castlevania IV was overrated, that first level just has ugly graphics and the worst choice of colors, just compare to the first one of bloodlines, and the music in bloodlines is IMO superior, to be fair I havenīt played it enough but It just didnīt catch me on at all.
Now Boodlines I enjoyed back in the day, nothing really special but good game.

My favourite castlevania is easily Symphony of the Night with pc engine Dracula x in 2nd and Bloodlines/New Generation 3rd.


Sheath, this one I have to disagree with you:D, Bloodlines and Contra Hardcorps "compared" to as late nes games is just waaaaaa:daze:aaaaaay off, I agree with battletoads and Batman return of the joker but those 2 are not in the same league, not even 2nd division in terms of megadrive/genesis games.

blackbirdru
10-30-2012, 09:53 AM
castlevania IV was overrated
Totally agree.
Same goes to Contra 3 on SNES.

I just dont get it, why they so high praised, when Mega Drive versions way better.

Kamahl
10-30-2012, 09:54 AM
it doesn't seem rushed at all.
The wrong positioning of the characters on the stairs and the poorly optimized palette are dead giveaways it was rushed.

JAFP78
10-30-2012, 10:22 AM
Totally agree.
Same goes to Contra 3 on SNES.

I just dont get it, why they so high praised, when Mega Drive versions way better.


Yes indeed, contra 3 and hardcorps Iīve played a lot and hardcorps is IMO considerably better.

QuickSciFi
10-30-2012, 10:23 AM
... Hell, why am I even comparing them? I love ALL the Castlevania titles!...

^This is my favorite part of your post.

NostalgicMachine
10-30-2012, 10:45 AM
Don't forget, there's a couple of years between SCIV and Bloodlines, hence graphical differences and improvements. Personally, I love the look and feel of SCIV, even the colors palette of the first level. I think it's a perfect representation of where gaming was at the time, as this came out shortly after the SNES's launch in late '91.

And while it can (and will be) argued that Blast Corps > Alien Wars, I love them both and see no reason to fall into an either/or conundrum.

QuickSciFi
10-30-2012, 11:01 AM
Don't forget, there's a couple of years between SCIV and Bloodlines, hence graphical differences and improvements. Personally, I love the look and feel of SCIV, even the colors palette of the first level. I think it's a perfect representation of where gaming was at the time, as this came out shortly after the SNES's launch in late '91.

And while it can (and will be) argued that Blast Corps > Alien Wars, I love them both and see no reason to fall into an either/or conundrum.

Three (3), to be exact.
A Couple = 2

StarMist
10-30-2012, 11:12 AM
What would we argue about, if not personal tastes? :) Post count.


I love 16-bit gaming as well, and I prefer the gameplay of Bloodlines to that of SCIV, but the more I got accustomed to the game, the lazier it felt. It seemed like quick cash-grab from Konami; a bone thrown to Genesis owners but with none of the TLC that made SCIV and Rondo of Blood such stand-outs in the libraries of their respective platforms. The garish and sometimes ugly color choices, the unfinished/placeholder-esque nature of some of the backgrounds and the weird and uninspired designs of most of the bosses just end up making it feel amateurish. I do love the soundtrack (the compositions are quite good), but that only helps so much.


graphically and audio wise I swear this is a port from a late abandoned NES title.
No sir, not at all. From the day I first saw Hard Corps and Bloodlines to this day I felt they were NES games that were later upgraded to the Genesis like Batman Return of the Joker or Battletoads were. I wish Bloodlines had carried an art style more like Revenge of Shinobi, and I wish Hard Corps was more like Midnight Resistance. I consider both Revenge of Shinobi and Midnight Resistance better Genesis games than either of Konami's offerings. Only Rocket Knight Adventures and maybe Hyperstone Heist seem to push the Genesis in the art department in regard to Konami games.

The wrong positioning of the characters on the stairs and the poorly optimized palette are dead giveaways it was rushed.
Damn, look at all that rep I have to spread.
@ sheath: Either Bloodlines or Hard Corps would've been greatly improved with any MD Shinobi's graphics.
In short Bloodlines = very repetitive palette and undersized sprites but decent music.

NostalgicMachine
10-30-2012, 11:13 AM
Ah yes, simple mistake on my behalf. I was well aware it was 1991 and 1994, I just said it that way for whatever reason.

Still, that three year gap provided much evolution on both platforms.

QuickSciFi
10-30-2012, 11:27 AM
Post count. Envy.

There. I fixed it for you.

JRedmond3
10-30-2012, 11:43 PM
Contra: Hard Corps >>> Contra 3: The Alien Wars

Castlevania Bloodlines >>> Super Castlevania IV

These are the facts. Deal with them.

On another note, I would take Shinobi 3's graphics(I've always felt Shinobi 3 and Streets of Rage 3 were interchangeable graphically) but I've never been fond of Revenge of Shinobi's, always felt/looked pretty dated. Bloodlines, although it does feel rushed at points, still has the appearance of a later gen title, at least in parts, I'd describe the graphics as uneven.

Even as it stands though, Bloodlines is still one of the best action-platformers on the system. The multiple character aspect wasn't fully developed, as there are only a handful of times where routes through the game diverge and John/Eric's respective abilities are required, which is unfortunate because that could have possibly elevated the overall experience to something comparable to Rondo of Blood, which is easily the best Castlevania of the 16-bit era.

muteKi
10-31-2012, 01:41 AM
Bloodlines is a great case of graphics over gameplay. Castlevania IV is exactly the opposite.

6 pages in and SCV4 keep getting namedropped and nobody has mentioned the fact that there is a room where you wait for a minute doing nothing while the room rotates under you. And, Christ, half the game goes by before you even get to the entrance to the castle it feels like. The game is an extreme slog, compounded by the fact that there are just too many levels in the game in the first place. And holy shit the skull towers look completely terrible; there are so many absolutely rotten sprites in that game.

I'll pick Chronicles (i.e., the X68000 Castlevania game) for my first-game remake preferences, thank you very much; it also has the advantage of having Hiroshi Kobayashi as a composer (i.e., that one guy from Rocket Knight Adventures and Contra: Hard Corps).

Tor Landeel
10-31-2012, 06:03 AM
I felt Bloodlines was rushed too, and that Konami did a lousy job on all Genesis ports.

Then I remembered how great Contra/Probotector is.

Drakon
10-31-2012, 06:56 AM
I feel the opposite. Castlevania feels fine on the genesis but contra is wayyyyy too difficult.


I felt Bloodlines was rushed too, and that Konami did a lousy job on all Genesis ports.

Then I remembered how great Contra/Probotector is.

Kamahl
10-31-2012, 06:59 AM
Castlevania feels fine on the genesis but contra is wayyyyy too difficult.
The original Japanese version is the easiest contra of all (life bar). Blame the localization team.

NostalgicMachine
10-31-2012, 07:27 AM
Just play Contra and Castlevania on both the Genesis AND SNES and be happy :D

JAFP78
10-31-2012, 07:30 AM
I feel the opposite. Castlevania feels fine on the genesis but contra is wayyyyy too difficult.


Yes contra is hard, but its not random or unfair, it actually rewards the experienced player, the more you play the better youīre at it as it has paterns to follow and also it really depends on your reflexes, thereīs no unfair kill glitches or poorly design killer stuff, you fail, not the game;)

I had to play it a lot before I could complete it, a simple nose scratching was enough to get killed, its just relentless in its action and difficulty (donīt even blink! :D) but also relenteless in itīs awesomeness.

muteKi
10-31-2012, 03:51 PM
Just play Contra and Castlevania on both the Genesis AND SNES and be happy :D

I could leave Contra 3 with the exception of the highway stage, honestly.

NostalgicMachine
10-31-2012, 10:29 PM
I could leave Contra 3 with the exception of the highway stage, honestly.

You actually enjoy that level? I'm assuming you're referring to the ride-missles-while-shooting-boss level. Incredible boss fights in that game, to say the least.

Drakon
11-01-2012, 07:08 AM
I don't think there's enough awesomeness to warrant spending the time to learn it.


Yes contra is hard, but its not random or unfair, it actually rewards the experienced player, the more you play the better youīre at it as it has paterns to follow and also it really depends on your reflexes, thereīs no unfair kill glitches or poorly design killer stuff, you fail, not the game;)

I had to play it a lot before I could complete it, a simple nose scratching was enough to get killed, its just relentless in its action and difficulty (donīt even blink! :D) but also relenteless in itīs awesomeness.

NostalgicMachine
11-01-2012, 07:37 AM
I've played so much, I can fly through the game in about 30 minutes or so (Contra III).

Bloodlines takes a bit longer.

JAFP78
11-02-2012, 04:40 AM
I don't think there's enough awesomeness to warrant spending the time to learn it.

Respect your opinion, for me contra, alien soldier and gunstar heroes are all that is needed in the run n gun department.

StarMist
11-02-2012, 12:55 PM
The only strengths the SCV soundtrack has is setting the mood (probably the best out of any game in the series) and ... I dunno? Replicating an actual symphony? I'm assuming it's the SOUNDS in the music that has everyone so damn excited, because it certainly can't be the melodies themselves.
Come on, you don't like Chopin impromptus? There's another more famous classical tune it steals but since it's one that was already stolen by some wretched pop song before this game came out I'd put some effort into forgetting what that was. Sorry, I can't place where in the game that impromptu is because SCV is so damned long. I'd guess after 5 and before the lettered stages.
Another guess would be that the popularity has something to do with the songs' length, as all 4 NES games (Bloodlines included) have typically short tunes.

Kamahl
11-02-2012, 04:35 PM
4 NES games (Bloodlines included)
http://media.giantbomb.com/uploads/9/91838/2346514-oh_you.jpg

Drakon
11-02-2012, 06:49 PM
I agree these're the best run'n'gun games on the system. Too bad gunstar heroes has infinite lives kinda takes the challenge out of it.


Respect your opinion, for me contra, alien soldier and gunstar heroes are all that is needed in the run n gun department.

NostalgicMachine
11-03-2012, 09:13 AM
Too bad gunstar heroes has infinite lives kinda takes the challenge out of it.

My one and only gripe with this game.

I think we can all agree that Castlevania rules.

QuickSciFi
11-03-2012, 09:40 AM
Too bad gunstar heroes has infinite lives kinda takes the challenge out of it.

Are you sure about that? I distinctively remember loosing the first two times I played it, since it took me three tries to beat the game.

Drakon
11-03-2012, 07:24 PM
Maybe on harder difficulties there's limited lives?


Are you sure about that? I distinctively remember loosing the first two times I played it, since it took me three tries to beat the game.

jerry coeurl
11-03-2012, 07:37 PM
Are you sure about that? I distinctively remember loosing the first two times I played it, since it took me three tries to beat the game.

You can run out of lives, but you are never forced to start the game over again from the beginning. You can continue from the Game Over screen as many times as you want, just like in Ghouls'n Ghosts.

QuickSciFi
11-03-2012, 11:57 PM
I see.

NostalgicMachine
11-04-2012, 10:10 AM
Picking up an in-box-with-manual copy of this game this week.

JRedmond3
11-04-2012, 11:20 PM
Paper or Plastic?

Drakon
11-05-2012, 08:00 AM
In the box genesis collecting is kinda of like collecting 5$ snes carts, unless it's a really rare game or something. Still it's fun having the boxes kicking around I can display them so people can admire the cool artwork.

Nostalgicmachine, I'm kind of surprised you didn't already have a copy.

NostalgicMachine
11-05-2012, 08:02 AM
I did have a copy, but it was just the cart with a torn sticker.

I agree the boxes for these titles are mostly useless, but I like seeing them on my shelf :D.

Drakon
11-05-2012, 08:21 AM
Yeah they're the best shelf ornaments


I did have a copy, but it was just the cart with a torn sticker.

I agree the boxes for these titles are mostly useless, but I like seeing them on my shelf :D.

BrianC
11-06-2012, 12:14 AM
You can run out of lives, but you are never forced to start the game over again from the beginning. You can continue from the Game Over screen as many times as you want, just like in Ghouls'n Ghosts.

In other words, infinite continues, not infinite lives.

OverDrone
11-06-2012, 12:38 AM
With Gunstar Heroes I think aiming for the 1CC is appropriate, and negates any complaints about infinite continues. Completely do-able.

QuickSciFi
11-06-2012, 12:50 AM
Oh, how I wish that was the case with Dynamite Headdy. It could benefit from at least one extra continue.

NostalgicMachine
11-06-2012, 08:25 AM
Paper or Plastic?

Also, paper unfortunately. But it's damn good condition, and even has the original shrink wrap everywhere except on the top of the box. I have a copy of Super Castlevania IV in the same condition; original wrap, but someone was smart enough to only remove enough so they could get the game out of the box.

StarMist
11-06-2012, 10:48 AM
Oh, how I wish that was the case with Dynamite Headdy. It could benefit from at least one extra continue.
Jerry coeurl posted somewhere that he somehow picked up one up....
And from Gamefaqs -------
Continues = Continues are made up of the debris of a Keymaster.
When the Keymaster is destroyed, red coloured blocks with "T" on
them will be thrown out of it's body. If you collect enough of
them, you will hear a voice say "You've got another try!" and
will be given the option to continue playing on the Game Over
screen should you lose all your lives.

QuickSciFi
11-06-2012, 11:09 AM
I know about those. It's still a pain in the ass that you have to go through that just to get an extra continue. The Japanese version starts you off with two extra continues.