Did a quick test, the code works perfectly on the log, thanks! :D It does have some funny side effects, which I think apply to most levels, as well as cut-scenes and the smurfs on the map screen. Enemies are either frozen, twitchy, or sliding instead of walking or flying. Also, powerups either don't spin, or spin like crazy. It doesn't bother me, though. I can just turn it on during the log level and turn it off afterwards, so thanks! :D But the effects are really funny, I'll have to do some more testing tomorrow.
Edit, tested it on most levels:
I found a very welcome additional effect to the log code :)
Lava in Volcano levels is also frozen! Actually, with the code on, it doesn't even appear. Keep the code on, if you turn it off and the lave appears, turning it back on will not help.
Lots of side effects, here is all I could find so far:
- Smurfs in the map screen holding the banner (sped up, frozen)
- Cutscenes when a smurf is rescued (sped up)
- Game won't contine when having received a password, will have to turn off the code first
- Powerups (frozen, sped up, can't pick them up, can't open toadstools with powerups)
- Can't open doors in level 1
- Water animation is sped up or frozen
- Greedy Smurf can only throw a pie once if code has been turned off/on
- Cannot control player when inside the bubble in the last level
- Enemies (sped up, frozen, slide without animation, twitchy)
- Enemies it does not affect: Big birds and black flies
- Code does not affect all bosses
The frozen, sped up effects interchange as you turn the code on and off during gameplay.