Great, thanks! :) Going to test all the Mega Drive codes now and will let you know how it worked out.
-Edit-
Playing through the game now and have tested all Mega Drive codes you provided, no problems so far - everything works :)
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Great, thanks! :) Going to test all the Mega Drive codes now and will let you know how it worked out.
-Edit-
Playing through the game now and have tested all Mega Drive codes you provided, no problems so far - everything works :)
Gotta say I love all these Debug Menu / Level Select codes!! Excellent work!
- Do you think you could come up with a code to skip directly to Pac Man / Pac Man Jr. in Pac Man New Adventures ? http://www.sega-16.com/forum/showthr...l=1#post738101
One thing that occurred to me the other day... is it possible to have Shinobi III to allow game saves work with the Mega EverDrive? Thanks!
Thanks retrospiel, those are one of my favorite types of codes. I'll see if I can figure anything out with Pac Man.
I'm not familiar with the Mega EverDrive, but I'm guessing that a Game Genie code won't be able to fix any save problems.
Pac-Man 2: The New Adventures (Genesis)
AEXA-JAGN
Select "Start" at the title screen to play the original Pac Man.
AA7T-JAD0
Select "Exit" at the Password screen to play the original Pac Man.
AE7T-JAD0
Select "Exit" at the Password screen to play Pac Man Jr.
Sonic 3 Complete (Hack) (Genesis)
RESA-C6XL +
AASA-CA5W
Double jump to make Sonic do a Super Glide and kill all enemies on screen. Sonic will glide all the way across the screen at full speed and hit the ground running. Any enemies on the screen will die.
Excellent work!!! Thank you so much! :)
Another request: Maybe you could hack Rainbow Islands to set the Original Mode as default (instead of Extra Mode) and add 9 Lives instead of 7 as max?
Tony
Can you look for me a time code for Splatterhouse 3 (U)
Infinite Time
Start with X Mins, Like Start with 10 or even 7
I haven't tested the infinite time code to the end of a level, so let me know if you have any problems with it. Some inf time codes won't let a level end. The other codes should work fine.
Splatterhouse 3 (Genesis)
KCXT-EAF4
Clock runs 20% slower.
MLXT-EAF4
Clock runs 50% slower.
SCXT-EAF4
Clock runs twice as slow.
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A little guide for the "Clock runs slower" codes when used on a 6 minute level:
20% will give you about 7 minutes.
50% will give you 9 minutes.
and of course twice as much would give you 12 minutes.
I decided to use "Clock runs slower" type codes (instead of "start with more time" codes) because it looks like the game uses several different amounts of time and it would have meant several different codes.
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Edit: I removed the infinite time code because there's already one available (it's called Clock Does Not Run): http://gamehacking.org/game/15939
I noticed this code by Whipon: "Lizards Never Run When Get Hit Whipon GENIE AJYT-CA5E" - What it seems to do is to prevent the dragons to run away when the enemy rider is kicked off but they still run away when the player is kicked off.
Lethal Enforcers II: Gunfighters
I cannot find any codes for this game. I have already finished the game but I would like to be able to quickly skip to the quickdraw boss at the end of the Saloon level. I don't always feel like replaying the rest of the game to get to this boss. I would like a code that just skips to that boss and just stays there, if possible.
http://i67.tinypic.com/vg0gtc.jpg
I would also like a code that does the same, only in 2-player mode. You have to outdraw six guys instead of three! :cool:
http://i64.tinypic.com/30vbvvs.jpg
Any help greatly appreciated!
What is the name of the game?