It's the same problem here.
I'm using real hardware and none of them have worked!!!
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Everton, the problem is that there are 2 different versions of the game, and it looks like there are only codes for one version.
Pick out 5 or so codes you want from the 45 official codes, and I'll port them over to work on your version.
BTYA-AA9N - Full-auto weapon lasts until next stage
G2YT-AA3J - Magnum pistol lasts until next stage
CJYT-AA4N - Bazooka lasts until next stage
NV2A-AABG - Flak jacket much more protective
JB2A-AAC0 - First aid restores life gauge to full
And if possible a code to start the stage already equipped with Full-auto weapon.
Here are the converted codes. Let me know if they work. I was having trouble making the last code you wanted, even though it should be relatively easy to make. I'll try coming back to that one tomorrow after a good nights sleep.
Dynamite Duke (alternate version codes)
BTYA-AA92
Full-auto weapon lasts until next stage.
G2YT-AA3Y
Magnum pistol lasts until next stage.
CJYT-AA42
Bazooka lasts until next stage.
NV1A-AAC8
Flak jacket much more protective.
JB1A-AAER
First aid fully restores life gauge.
Thank you very much, worked perfectly!!!
Splatterhouse 3
B45A-AA8C + B5ET-AA2L - Power is not lost when you are mutated and you clear the room of enemies
C4XT-EA7W - Clock does not run
These codes generate a bug in the game that makes you go straight to level 3 without passing through the 2. Can someone fix this???
I need a few cheat codes if they exist for something that I usually do:
A cheat in Strider that disables the cipher (Hiryu's sword slash) due to that the sprite blocks Hiryu.
A cheat on getting either a high score or a low time so you become top of the podium on an event in Winter Olympics (known as Olympic Winter Games: Lillehammer 94 on GoodGen) and whether there is a cheat to display the small [unused?] sprites of the Moguls and Biathelon. Either the J or the E ROM if there are any differences, which one is easiest and more useful.
Also I doubt it but is there a code to display the sprite viewer in Street Fighter 2: SCE? It is because the shadows obstruct the characters feet and I tried to remove that in ROM but the game is hard coded. Apart from Izzy's Quest, Bare Knuckle 2 Beta and a hacked Streets of Rage 2 ROM, I don't know any Mega Drive games with a sprite viewer.
I think of some more in the future when needed.
Do you mean when you use all 3 codes together, or individually?
If the "Clock does not run" code causes that problem by itself, try this code...
RGXT-E6ZW - Clock does not run???
That code does stop the clock, but I have no idea if it fixes the bug or not.
EDIT:
Galoob (the people who made the Game Genie) made the codes you posted. Their "Clock" code branches (jumps) $16 bytes ahead. Galoob probably did that for a reason. The code I posted doesn't jump ahead at all. I don't have time to make an assembly trace to see what's actually going on in the programming, so the code I posted was just a shot in the dark. Let me know if it works.
"Thunder Force III
AKAT-AA8R - Keep special weapon power when you lose a fighter"
I need this for Thunder Force IV plz...
EDIT:
The problem occurs if I set any of the three codes and your code does not fix the problem
Aero Blasters (JU)
ALKT-AA6C + ALSA-AA6C - Keep your fire power when you lose a fighter
Not fully tested but I think it's working
I'm looking for Game Genie codes, but failing that then PAR codes.
As for the type of version and at the time I didn't have access to the U version but now that I do, it doesn't matter which version (just the one that benefits to the most people). Sorry it took so long to reply.
i'd love a turn off oil slick affecting on championship pro am
It looks like there weren't any Game Genie codes for this game. Lets fix that...
Olympic Winter Games
These codes will work on the "E" or "U" versions. Didn't test the "J" version.
AMPA-EA50
Stops the timer for player 1 in the Mogul event.
SHCT-FE16
Timer runs at half speed on Downhill, Super G, Giant Slalom, and Slalom events.
AXCT-EA96
Stops the timer on Downhill, Super G, Giant Slalom, and Slalom events.
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bohokii, I'll see if I can make that code for Championship Pro Am.
EDIT: Have you seen these codes?... http://codehut.gshi.org/GenMultiGGi.txt
hey Tony H a while back you posted the debug code for Sonic 2. All it does on my game genie is make the demo videos play over and over. Could you tell me what the code is for the other version?
This should work...
Sonic the Hedgehog 2 (REV00)
AE7T-AAEN
Enable debugger. When the game starts, Press B, then
press A to cycle through all the different items in the
game, and press C to place that item on the screen.
Press B again to start playing on your newly created
level.
One more...
Championship Pro-Am
RE3A-A6VA
The CPU cars don't move (you'll always win 1st place).
Tony, I need Game Genis Codes for
Adventure Island for the Game Boy & NES
Select Stage for AI, AI 2, 3 & 4 on the NES, AI 1 & 2 Game Boy & Super AI Super NES
I believe most of those games have simple controller cheats to access all the levels/stages.
yes I know about that..I just wondering if you could make some GG Codes for me
Are you using a console or emulators?
Tony, are you also the one who made (some) of the codes in the official Game Genie code book? Sorry I haven't gotten back to you on the last Outlander codes you provided. Haven't been around for a while... But I've gotten a bunch of new games I'm going to test this evening, so I'll also test the last Outlander cheats :)
Ok Tony, It's for both..but the emulator I'm using it's for the PS2 & the DS
I know I could use the Button Cheats for the NES & GB AI
and the password for Adventure Island 2 for the GB
The only game I'm using on a emulator only is Adventure Island 4
the Geme Genie Code is for the Real Hardware..
for Super Adventure Island 2 for the Super NES,Adventure Island 2 for the Game Boy & Adventure Island 4 dosen't have button cheats
I'm going to narrow this way down...
There are already Level select Game Genie codes for Super Adventure Island for SNES: http://www.gshi.org/?s=v2&sys=24&gid=2779&sid=1791
I haven't made any Gameboy GG codes in ages, so I can't help you there.
There's already an Adventure Island 2 debug code that lets you select levels: http://www.gshi.org/?s=v2&sys=5&gid=4238
There's already level select codes for Adventure Island 3: http://www.gshi.org/?s=v2&sys=5&gid=4239
And there's already a test mode code for Adventure Island 4 that lets you select levels: http://www.gshi.org/?s=v2&sys=5&gid=4240
Adventure Island 1 (NES) has controller/button cheats posted on the internet, but I can't get it to work, and several people on line have said it doesn't work for them either. I went ahead and made several level select Game Genie codes for this one.
One interesting note... by modifying the codes below, you can find all kinds of undiscovered levels. I posted 3 codes with new/weird levels, but I'm sure there are lots more. Use the guide in the code book to modify the codes, or just start changing the first 2 letters in the code. Note that the weird/new levels are short, but kinda cool.
Adventure Island (Hudson's) NES
PANEPAAA
Start on area 2.
ZANEPAAA
Start on area 3.
LANEPAAA
Start on area 4.
GANEPAAA
Start on area 5.
IANEPAAA
Start on area 6.
TANEPAAA
Start on area 7.
YANEPAAA
Start on area 8.
PEEAZAAA
Use this code with any of the codes above and you will start on round 2.
ZEEAZAAA
Use this code with any of the codes above and you will start on round 3.
LEEAZAAA
Use this code with any of the codes above and you will start on round 4.
PANEPAAE
Start on weird level, then warp to area 3, round 1.
ZANEPAAE
Start on weird level, then warp to area 4, round 1.
IANEPAAE
Start on weird level, then warp to area 7, round 1.
I would enjoy Snake Rattle 'n' Roll codes.
Infinite lives
level jumps
Does anyone have a code that makes Michael Jackson invisible in Moonwalker?
Do you mean invincible or invisible?
Tony H can you create several codes for the Sega Genesis game The Ooze? There's only PAR codes on your site. I need some GG codes since I want to write a review for the game. Can you do infinite lives and health/damage? That would all be great. Stage select and DNA codes if you could make them too.
Thanks.
There's a in-game code for a Stage Select:
http://tcrf.net/images/5/52/The_Ooze...ecret_menu.png
In options, without changing the default control method, go to the top of the screen to the sound test area. Set the following audio numbers, and press C after each entry:
009
019
010
024
011
013
006
027
006
088
003
030
"Yes!" sound effect confirms it was entered correctly.
Now, hold A and press Start to open the menu. It can also be opened anytime during gameplay.
Each world has 10 different DNA icons to find but they can be very difficult to locate. A code for them to already be collected would be cool.
I have no idea where the DNA things are, so no codes for them. I might spend some more time playing the game and trying to figure out what they are, and where they're located, and then make some codes. No guarantees.
For now...
The Ooze
ABWA-AADC
Infinite lives.
Thanks for the infinite live code. That's going to help me immensely with reviewing the game for you guys here on the site. Look forward to it soon.
Could you make a few more codes for me? You may have to experiment with them but I'd like a code to not lose any ooze from enemy fire or shots. Also if your head takes a direct hit from enemy fire you die instantly, an invincibility code for that would be great too. There are also many holes/vents in the terrain as well as other obstacles like fan blades that will kill you instantly too. Invincibility against those would be grand too.
Thanks a bunch.