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  1. Replies
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    I disagree that MK Gold is a bad looking game to...

    I disagree that MK Gold is a bad looking game to Dreamcast standarts, it's way above fifth generation Mk4 versions, negative is that lighting of fireballs doesn't react on the character's bodies...
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    see lord of the ring third age, need for speed...

    see lord of the ring third age, need for speed hot porsuit 2, metal arms glitch, spy hunter, all in first scene and first battle a I found 165 to 333k on Dolphin even if the real numbers are lower...
  3. shining force scenario 3 is more beautiful than...

    shining force scenario 3 is more beautiful than the others and somehow it uses the power of saturn effects. but at the level of polygonal counting the numbers are as low as 600 polygons per frame...
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    ps2 airblade 8,4M november 2001, ps2 F1 2000 6M...

    ps2 airblade 8,4M november 2001, ps2 F1 2000 6M june 2000

    now that we are closer to the truth because we know now that Dolphin doesn't measure polygons accurately, the claim that the gamecube made...
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    based on this pics do you still believe textures...

    based on this pics do you still believe textures are better in dreamcast version? to my eyes on ps2 is much better, low budget game by ps2 standards, but a typical dreamcast game.
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    I just posted the image of silent hill 3 to...

    I just posted the image of silent hill 3 to decorate the post since it is one of the most beautiful games of the sixth generation.
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    https://i.imgur.com/MHa5hlF.jpg surely there...

    https://i.imgur.com/MHa5hlF.jpg

    surely there are games on the ps2 that exceed 10M but the emulator of friends has not yet captured that number in games.


    according to the emulator the Rogue...
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    the topic is excellent, I don't understand this...

    the topic is excellent, I don't understand this rage against the ps2, it actually reaches the promised polygon counts because if sony lies it can be sued for it. But sweetening the numbers, that's...
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    some may not be as effective but as cloofoofoo...

    some may not be as effective but as cloofoofoo said f1 from EA makes it up to 6M, Track and Field makes 5M as for the others it is not possible to say without proper test.
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    nice post dude, then compare it to the ps2...

    nice post dude, then compare it to the ps2 version, even though it doesn't take advantage of sony's hardware.

    wrong, the ps2 debuted showing games with over 5 million polygons, F1 games still in...
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    a lot more powerful, this game was also released...

    a lot more powerful, this game was also released gamecube, ps2 version is more advanced since the gcn version is somewhat blurry. there is no reason why it doesn’t reach 12 million polygons, in...
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    when you can compare with this...

    when you can compare with this https://youtu.be/DhSwLHg6IsY early ps2 game just like nascar.
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    GCN is a great console with an architecture that...

    GCN is a great console with an architecture that combines power and limitation in the same system.
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    yes, i believe him, he was very clear when he...

    yes, i believe him, he was very clear when he said 3 games, wacky races,Ready2Rumble Boxing 1 and omikrom. ok


    Ready2Rumble Boxing; Round 2 I don't believe.
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    super-sampling in R2RB;R2 ? did you believe it ?...

    super-sampling in R2RB;R2 ? did you believe it ? :|

    changing the subject I liked your initiative to want to compare ps2 / gcn games if you want we can go up the topic ps2 vs gcn and make...
  16. none of them, because it was these old ips that...

    none of them, because it was these old ips that SEGA went bankrupt,Sega's old ips don't sell well is not worth the investment, SegaSammy did well to distance itself from them, since genesis only...
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    what's special about this simpsons game?

    what's special about this simpsons game?
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    in these comparisons I made, this issue of...

    in these comparisons I made, this issue of compression doesn’t matter because the goal is just to show the textures of the games exclusive to each system, so even the year they were released doesn’t...
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    there is no point counting votes, we are few...

    there is no point counting votes, we are few users here on this topic, as Rayman is more relevant it's interesting to start with it, but street fighter ex3 is also great, those textures of the stone...
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    rayman 2

    rayman 2
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    all are in 480p I just resized, the purpose is to...

    all are in 480p I just resized, the purpose is to show the textures for that you don't need to maintain 100% fidelity.

    star fox adventure is 16:9 and look as it is on the pic, unfortunately...
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    textures evolution on sixth generation of console...

    textures evolution on sixth generation of console


    dreamcast


    https://i.imgur.com/ZfpTOdk.jpg

    gamecube
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    I finished my texture research and soon I will...

    I finished my texture research and soon I will post, I selected 4 consoles; xbox, dreamcast, ps2 and gamecube.
    5 native games from each console, so we can know how the textures fluctuated during...
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    480p; the dreamcast in fact operate locked at...

    480p; the dreamcast in fact operate locked at 640x480, on ps2 we find several resolutions, the main one being 512x448 and 640x448, ps2 doesn’t make ''480'', this is linked to limitations of the...
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    I want to talk about textures, not only at a...

    I want to talk about textures, not only at a technical level but based on practical results according to the theory, the textures on the ps2 were not supposed to be better than the dreamcast in the...
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